- Nov 26, 2001
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http://firingsquad.com/hardwar...verclocking/page12.asp
The best gains would be from GPU and memory overclocking. Not just GPU overclocking alone.
The fact that you are also raising shader clocks along with core clocks when you raise core on 5870 nets you bigger gains over memory but the memory clocks aren't far behind at all. Kind of wacky conclusion considering the writer did not point this out.
It definitely is being held back but not enough that it's being hampered like G92 did. 4870 in other hand had all the bandwidth it needed and then some. If it had more bandwidth it would be more faster. The fact that 16ROP 40TMU 800SP 4890 is only 25% slower than 5850 with 32ROP and 72TMU 1440SP tells you it's definitely being limited to a degree.
Based on the benchmarks we just saw, it?s pretty safe to say that when OC?ing the Radeon 5870 you?ll get the best gains from GPU rather than memory OC?ing. We setup both components to be OC?ed by the same 9% ratio, and in most cases the GPU OC scenario came out on top in performance, generally by about 5%. Only in Batman: Arkham Asylum did we finally see memory overclocking deliver greater gains than GPU OC?ing.
This can probably be attributed to the fact that we?re enabling 4xAA via control panel in the case of this game, which forces 4xAA on everything in the scene. This brute force method pushes the memory subsystem harder than using in-game AA, which selectively applies AA in the scene. This is reflected in the Batman OC?ing benchmarks. Here OC?ing the memory 9% bought us an additional 3-4% in performance, which is better than the 2-3% we saw in the other games we used for testing.
These results should finally put any lingering criticism of the Radeon 5870?s 256-bit memory interface to bed. Clearly this card isn?t being held back by its 256-bit memory subsystem with today?s latest games.
We would like to see ATI open up more clock speeds inside Catalyst Control Center though. Early indications today suggest this card can scale much further than ATI currently allows. It doesn?t appear to scale like the Radeon 4890 did, but the 5870 certainly looks like it?s a better OC?er than the Radeon 4870 was.
When determining Overdrive speeds ATI obviously has to weigh the wants of the enthusiast crowd with the needs of the mainstream user who may not know a lot about OC?ing. We realize this. That?s why we think a good compromise would be to provide higher speeds once a config file or registry key is modified by hand by the end user. That keeps the enthusiast and experienced OC?ers happy, while the average joe can?t accidentally OC his card to the point where stability becomes compromised, which could lead to a pesky tech support call.
We?ve got more RV870-related topics to explore, including Radeon 5850 performance and supersample AA benchmarks. Be on the lookout for those articles in the days and weeks ahead?
The best gains would be from GPU and memory overclocking. Not just GPU overclocking alone.
The fact that you are also raising shader clocks along with core clocks when you raise core on 5870 nets you bigger gains over memory but the memory clocks aren't far behind at all. Kind of wacky conclusion considering the writer did not point this out.
It definitely is being held back but not enough that it's being hampered like G92 did. 4870 in other hand had all the bandwidth it needed and then some. If it had more bandwidth it would be more faster. The fact that 16ROP 40TMU 800SP 4890 is only 25% slower than 5850 with 32ROP and 72TMU 1440SP tells you it's definitely being limited to a degree.