Fire Emblem: Radiant Dawn

AntiFreze

Golden Member
Oct 23, 2007
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Well, Im only on chapter 3, but I already notice some things that I wish were different. 1 is the only in battle control. It seems like I cant trade items before going into the battle, which waste valuable time.

Also, there is only in-battle control. I really really liked Shining Force for sega because between battles you walked around, bought items, talked to people, discovered secrets, and progressed the story.

No one has died yet, but the dead-for-good doesnt bother me.

 

erwos

Diamond Member
Apr 7, 2005
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Originally posted by: AntiFreze
Well, Im only on chapter 3, but I already notice some things that I wish were different. 1 is the only in battle control. It seems like I cant trade items before going into the battle, which waste valuable time.
Wait a couple chapters more.

Also, there is only in-battle control. I really really liked Shining Force for sega because between battles you walked around, bought items, talked to people, discovered secrets, and progressed the story.
Again, wait a few chapters. They'll discuss "visiting" soon enough.
 

JTsyo

Lifer
Nov 18, 2007
12,068
1,159
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The visiting isn't the same as he's talking about. It takes place on the battlefield. There's just the conversations outside battle to push the story along.
 

AntiFreze

Golden Member
Oct 23, 2007
1,459
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hmmm... can anyone tell me what "support" is? i havent seen a tutorial for it, but it pops up if a caster is near my attacking unit.
 
Apr 6, 2009
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Originally posted by: AntiFreze
hmmm... can anyone tell me what "support" is? i havent seen a tutorial for it, but it pops up if a caster is near my attacking unit.

support has "passive" stat increase. say you support one character to another once. then when one of the two supported characters is near one another then a very little amount of their stats will be increased when they are by each other. **NOTE** this is not a permanent increase