I've finished the game a few days ago with about 20 hours of gameplay, and, although, it?s a bit late to be releasing a review, I?ll do it anyway. The game started out decent and slowly curved towards boredom. It was also had many port issues that made the game more and more annoying as it progressed.
Some might argue that FFIV (Final Fantasy IV) can't be compared to today's Role-Playing Games (RPG's) because it's a classic, but I think differently. FFIV is sold at a premium price. To be fair to the other games at the same price point, FFIV will be stripped of its ?classic? status and will be tried as if the game were brand spankin? new. Plus, I?ve never played it before. Is FFIV worth your money?
[GRAPHICS]
The graphics of the game aren?t very interesting to look at. They come directly from Super Nintendo and are a far cry from FFI&II (Final Fantasy I & II) release for the GBA (Game Boy Advance). The sprites are lower resolution and grainier compared to FFI&II and have very little animation. The animations might as well have been from one of those Tiger handheld games. The background art isn?t as detailed either. Why are these things important? Because you spend most of the game fighting and fighting, slow moving battles, and you need something to keep you entertained. But these graphics just don?t do it.
[STORY]
The story is about crystals. After mentioning that, you?ve probably just run for cover in fear of clichés. Yes, not only is it a cliché story, but the game over-dramatizes many parts of it. It tries to go deep into character?s heads, but just dips into them. It?s not, at all, a complex story.
[GAMEPLAY]
The games starts out pretty good, but gets boring after the halfway point. For most of the game, you?ll be fighting slow-moving battles with boring graphics and boring fighting mechanics. I had to set the speed of battle to the fastest to make it more interesting.
Most of your characters come with a few unique special moves. But they?re not much use because they don?t evolve. Only one character?s special move I found to be useful. For instance, a girl character has a special move called Pray. When used in battle, she prays for health. It heals by 30 HP (arbitrary number). Ten levels later when your max HP has double, it still heals by 30 HP. What?s the use in that?
And you might think still, maybe the story can save it. Sometimes, the story is so mysterious, you feel like playing just to find out what happens next. This did happen a few times earlier in the game and towards the middle, but it didn?t save the game from being boring. It?s just not complex enough.
[CONCLUSION]
I don?t think the game is worth the price it?s sold for; especially with all the bugs. It?s a cheap port at a premium price. Unless you have some nostalgia about this game, I would avoid it or wait for it to get much cheaper.
Some might argue that FFIV (Final Fantasy IV) can't be compared to today's Role-Playing Games (RPG's) because it's a classic, but I think differently. FFIV is sold at a premium price. To be fair to the other games at the same price point, FFIV will be stripped of its ?classic? status and will be tried as if the game were brand spankin? new. Plus, I?ve never played it before. Is FFIV worth your money?
[GRAPHICS]
The graphics of the game aren?t very interesting to look at. They come directly from Super Nintendo and are a far cry from FFI&II (Final Fantasy I & II) release for the GBA (Game Boy Advance). The sprites are lower resolution and grainier compared to FFI&II and have very little animation. The animations might as well have been from one of those Tiger handheld games. The background art isn?t as detailed either. Why are these things important? Because you spend most of the game fighting and fighting, slow moving battles, and you need something to keep you entertained. But these graphics just don?t do it.
[STORY]
The story is about crystals. After mentioning that, you?ve probably just run for cover in fear of clichés. Yes, not only is it a cliché story, but the game over-dramatizes many parts of it. It tries to go deep into character?s heads, but just dips into them. It?s not, at all, a complex story.
[GAMEPLAY]
The games starts out pretty good, but gets boring after the halfway point. For most of the game, you?ll be fighting slow-moving battles with boring graphics and boring fighting mechanics. I had to set the speed of battle to the fastest to make it more interesting.
Most of your characters come with a few unique special moves. But they?re not much use because they don?t evolve. Only one character?s special move I found to be useful. For instance, a girl character has a special move called Pray. When used in battle, she prays for health. It heals by 30 HP (arbitrary number). Ten levels later when your max HP has double, it still heals by 30 HP. What?s the use in that?
And you might think still, maybe the story can save it. Sometimes, the story is so mysterious, you feel like playing just to find out what happens next. This did happen a few times earlier in the game and towards the middle, but it didn?t save the game from being boring. It?s just not complex enough.
[CONCLUSION]
I don?t think the game is worth the price it?s sold for; especially with all the bugs. It?s a cheap port at a premium price. Unless you have some nostalgia about this game, I would avoid it or wait for it to get much cheaper.