FEAR at 1280x800

sundev

Golden Member
Nov 2, 2004
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I set my custom resolution to 1280x800 in the config file, but it doesn't appear as widescreen in FEAR (my monitor is a Dell 2005FPW, video card is 6800GT).

Any ideas? If I set the resolution to 1680x1050, it goes to widescreen fine.

EDIT: I set the monitor to "Fill" instead of "Aspect", and that seems to have solved it for some reason.
 

ArchAngel777

Diamond Member
Dec 24, 2000
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Originally posted by: sundevb
I set my custom resolution to 1280x800 in the config file, but it doesn't appear as widescreen in FEAR (my monitor is a Dell 2005FPW, video card is 6800GT).

Any ideas? If I set the resolution to 1680x1050, it goes to widescreen fine.

I am not sure how the game determined your aspect ratio. But you could try and cange it to 1280 X 768 and disable scaling. You will have small black bars on the top and bottom, but it should suffice. I wouldn't doubt that it takes your horizatonal and vertical pixel settings into account and then determines whether it goes 4:3 or 15:9 or whatever it used for the widescreen aspect ratio.
 

Cheesetogo

Diamond Member
Jan 26, 2005
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That's strange considering that both of those resoulutions are 16:10. Try putting in other resolutions that are 16:10 (1400x875, 1152x720, etc) and see if they work.
 

JBT

Lifer
Nov 28, 2001
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Originally posted by: theman
Originally posted by: MX2times
Originally posted by: sundevb
Any ideas? If I set the resolution to 1680x1050, it goes to widescreen fine.

Uhh...then set it to 1680x1050

maybe he doesnt like getting 7fps?

ahah exactly what I was thinking...
I would guess the guy who commented that hasn't played FEAR yet.
 

sundev

Golden Member
Nov 2, 2004
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Yup, exactly.. 1680x1050 is too choppy most of the time. So... wtf???

EDIT: oh yeah, I forgot to mention that I did add those other 16:10 resolutions to the nVidia control panel. Didn't help obviously...
 

jiffylube1024

Diamond Member
Feb 17, 2002
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Yup, I'm in pretty much the same situation as you. I have to run at 1680X1050 as well on my 2005fpw. My 850XT PE @600/600 gets 36fps in the demo at this resolution, so it's just borderline playable.

1280X800 for some reason doesn't work on our screens. You need to set 1280X768. But the strangest thing happens at that resolution: it recognizes the resolution but doesn't let you zoom - the monitor sees it as bing at 1680X1050 for some reason...

It's bizarre.
 

JBT

Lifer
Nov 28, 2001
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I'll probably be picking up FEAR tonght or tomarrow I'll let you know if I can get mine to run at 1280x800. I know I can't play it at 1920x1200 lol.

Try finding any fixes at WSGF They always solve my Wide screen issues.
 

sundev

Golden Member
Nov 2, 2004
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jiffylube, you can get it to work widescreen at 1280x768?? I can't...

JBT, I looked at WSGF but couldn't find anything.
 

MX2

Lifer
Apr 11, 2004
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First, I am not a guy. Secondly, thats just ridiculous. I have a 6800GT running stock speeds and run it at 1680x1050 very comfortably with FPS @ 30-50. You of course arent going to be able to set the game specs at high, but as long as soft shadows are off and your texture res is at medium or below you should be fine. If not, I would suspect another issue for poor FPS.

Rest of system specs...

XP Mobile 2400 @ 2 Ghz
1.25 GB pc3200
 

sundev

Golden Member
Nov 2, 2004
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MX, I would rather have high/max textures (& all the other stuff) at 1280x800 than medium at 1680x1050... there has got to be a way to get 1280x800 to work.
 

MX2

Lifer
Apr 11, 2004
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It isnt gonna happen no matter what you do (running everything including textures at high/max) unless you run it @1024 x 768. This game is bringing 7800 GTX's to their knees
 

sundev

Golden Member
Nov 2, 2004
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Well.. it doesn't have to be 1280x800. Any of the lower ones will do as well (1152x720 is probably my best bet, since I get really good framerates @ 1024x768 with everything at high/max according to the in-game benchmarking, with no AA/AF).
 
Mar 19, 2003
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Originally posted by: MX2times
I am curious to hear if you find a fix for it, let us know:)

Same here. I'm interested in picking up the game but 1680x1050 won't be much more than a slideshow. Hopefully it's not too hard to force a custom resolution.
 

sundev

Golden Member
Nov 2, 2004
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Ok, so I had my monitor (Dell 2005FPW) set to "Aspect" in the Image Settings for the monitor. I figured widescreen resolutions below 1680x1050 would therefore automatically stretch to the appropriate aspect ratio... turns out I was wrong.

Once I set the image settings to "Fill", 1280x800 worked fine in FEAR. Or at least it appears fine... the aspect ratio and FOV look good to me.
 

jiffylube1024

Diamond Member
Feb 17, 2002
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Originally posted by: sundevb
jiffylube, you can get it to work widescreen at 1280x768?? I can't...

JBT, I looked at WSGF but couldn't find anything.

Yeah, it does work at 1280X768. Strangely the monitor identifies it at "1680X1050", meaning "fill" aspect ratio looks exactly like "1:1" , since it's displaying a 1280X768 image inside a 1680X1050 frame.

OP - you say it's working now when you set it to "Fill" . Go to "performance settings" and make sure it's working at 1280X800, my guess is it's actually defaulting to 640X480 and just stretching and filling the screen with that.
 
Mar 19, 2003
18,289
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Originally posted by: sundevb
Ok, so I had my monitor (Dell 2005FPW) set to "Aspect" in the Image Settings for the monitor. I figured widescreen resolutions below 1680x1050 would therefore automatically stretch to the appropriate aspect ratio... turns out I was wrong.

Once I set the image settings to "Fill", 1280x800 worked fine in FEAR. Or at least it appears fine... the aspect ratio and FOV look good to me.

Aha...I've noticed problems with that as well. I've tried resolutions like 1280x800 before, and the monitor seems to identify nonstandard resolutions as just whatever's closest (1280x1024 in that case). It even shows 1280x1024 in the OSD when you're sending it 1280x960. So it is a bit odd, but yeah, the Fill setting takes care of that and seems to be fine (as long as the signal you're sending it is really the correct aspect ratio). I get the problem with my HDTV tuner sometimes when it's sending a 1920x1080 signal over DVI - sometimes it'll correctly identify it as such and be able to scale correctly, sometimes it thinks it's some weird sh!t like 3884x996 and I have to just Fill the screen to have it look right (though minimally stretched vertically) :p
 
Mar 19, 2003
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Originally posted by: jiffylube1024
Originally posted by: sundevb
jiffylube, you can get it to work widescreen at 1280x768?? I can't...

JBT, I looked at WSGF but couldn't find anything.

Yeah, it does work at 1280X768. Strangely the monitor identifies it at "1680X1050", meaning "fill" aspect ratio looks exactly like "1:1" , since it's displaying a 1280X768 image inside a 1680X1050 frame.

OP - you say it's working now when you set it to "Fill" . Go to "performance settings" and make sure it's working at 1280X800, my guess is it's actually defaulting to 640X480 and just stretching and filling the screen with that.

That kinda sounds to me like your video card is doing the scaling (or lack thereof) - sending a 1280x768 image boxed inside a 1680x1050 frame with black pixels surrounding. If that's the case, then naturally you can't scale or do much with the image at the monitor's end, since it's already the correct resolution to be displayed one-to-one (even if many of those pixels are just black).

If you want to disable that (and have control of scaling options at the monitor), you'll have to disable it in your video card drivers. I'm not sure how it is on ATI cards since it looks like you have an X850XT, but in my Nvidia drivers it's in Display Settings/Device Adjustments/Digital Flat Panel Settings, and you'll want to use Monitor Scaling instead of Display Adapter Scaling, for example. I imagine the ATI drivers have to be somewhat similar.

As I noted above, from my experience it seems that the 2005FPW has trouble identifying nonstandard resolutions, and thus has trouble displaying them in 1:1 or Aspect. But if you send the monitor a 16:10 signal (even at a nonstandard resolution) and just choose Fill, it should work correctly.
 

sundev

Golden Member
Nov 2, 2004
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Originally posted by: jiffylube1024
OP - you say it's working now when you set it to "Fill" . Go to "performance settings" and make sure it's working at 1280X800, my guess is it's actually defaulting to 640X480 and just stretching and filling the screen with that.
Nope, it's actually working at 1280x800 according to FEAR (In Options->Performance settings->Graphics). It makes sense as well as the in-game benchmarks are about what they should be at that resolution.

SynthDude.. I think you're right, the 2005FPW just defaults to the closest 4:3 resolution when you have it set to "Aspect".