Farewell, from all of us at Paragon Studios

Arglebargle

Senior member
Dec 2, 2006
892
1
81
Sad stuff. Especially since City of Heroes was still in the black, pulling in profits. It had one of the best communities around.

Real sudden move too: The developers had a new issue about to come out and plans for another year's worth of additions. It was a surprise 11th hour execution.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
Darn, I hate to see this. I played City of Heroes when it first came out.

It had plenty of flaws, but a lot of fun also.

I'd like to see MMO companies find better ways to keep MMO's online in a low-cost mode where they just run to be available for the few who want to play.

People spend years making chars.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
If they are just throwing in the towel, it would have been nice to see if there was a buyer. The game still seemed to have a good following.
 
Feb 25, 2011
16,991
1,620
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Aww, geez - still have the CoV collector's edition in my closet, on my "some day..." list.

Best character creator I've used in any MMO before or since.

Big Bummer.
 

Newbian

Lifer
Aug 24, 2008
24,779
882
126
gu_20120831.jpg
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Too many game companies out there making mediocre games. Can't expect them to survive doing that.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
Too many game companies out there making mediocre games. Can't expect them to survive doing that.


My point exactly. CoH and CoV were crappy games. No one in their right mind would pay monthly fees for this junk unless they had money to burn. There was no good reason to play a 6/10 mmo when you could play a 8/10 or 9/10 unless you are one of those "because I can" people with spare money.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
146
106
www.neftastic.com
It's NCSoft. NCSoft has a habit of pulling the plug on games that tend to be popular and profitable if they're not making an acceptable minimum level of profitability for the company.

I'm not surprised with this one bit, given the relatively stable community CoX had.
 

Fenixgoon

Lifer
Jun 30, 2003
33,052
12,434
136
It's NCSoft. NCSoft has a habit of pulling the plug on games that tend to be popular and profitable if they're not making an acceptable minimum level of profitability for the company.

I'm not surprised with this one bit, given the relatively stable community CoX had.

ive never quite understood how you can have something that's "not profitable enough"
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
15,682
14
81
www.markbetz.net
ive never quite understood how you can have something that's "not profitable enough"

It's all about growth and investor expectations, and where management focuses its time and effort. Just because something isn't losing money doesn't mean that it is helping the company execute its plan and get where it wants to be.