Fallout 4 Wish List

werepossum

Elite Member
Jul 10, 2006
29,873
463
126
Now that it's here, it's appropriate to discuss what we'd like to see from Fallout 4. Off the top of my head and in no particular order, I'd like to see:

1. Moddability comparable to Fallout 3 and New Vegas.
2. A hard setting that is, um, actually hard. Including deadlier combat.
3. Better AI.
4. Less bugginess.
5. No stuttering from initial release.
6. More dialog, especially based around the player's attributes.
7. More reality, including thinking about how each group gets its food and water and a real time option.
8. Weapons, armor and ammo crafting, repair, and modifications such as provided by modders.
9. Larger world, with more interesting little places and findings. Not every place has to have a game-changing creature or weapon, but we shouldn't go long without finding something of interest even if it's not of use. Seriously, this doesn't take much programming time or money and no voice acting.
10. More and better voice actors. By far the majority of your conversation time is not with the big money talent. Recognize that, Bethesda.
11. More Three Dog. (And while we're at it, more Felicia Day.)
12. More songs. Hundreds of hours of game play and fifty minutes of music - not a good combination. And it's not like these songs are expensive to license, by and large.
13. Accommodate higher levels with enemies that are more skilled and better equipped, not just superhuman bullet sponges. In fact, more deadly combat altogether.
14. Better companions, who should be their own people who travel with you for their own reasons until either their goals are gained or they lose faith in you.
15. More NPCs. Twelve people does not a city make; four people does not a town make. Towns and especially cities should be interesting places; casinos don't function with three gamblers.
16. Healing over time, not instantaneously, and with automated animations such as with Far Cry games.
17. Multiple ways to complete all (or at least most) quests, to make SPECIAL actually special.
18. Better animations - amateurs just shouldn't be THAT much better than the professionals.
19. More DLC. Unless it's things that should have been in the main game, this is a win-win for developer and gamer.
20. A follow-up game by Obsidian, to leverage the new (or at least newly tweaked) engine and bring a fresh breath of life and new direction once Bethesda has tired and wants to move on.
21. Dang, forgot a better map with more markers, more detail, and the ability to add our own markers and notes. However, maybe an option to turn off quest markers, replacing them with descriptions and instructions.
22. The ability to gift NPCs with something, preferably gaining favor but at least solving their problem.

Anyone else have a wish list?

Oh, and don't forget the Bethesda presser is being broadcast tonight at 9:45 EST.
 
Last edited:

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Now that it's here, it's appropriate to discuss what we'd like to see from Fallout 4. Off the top of my head and in no particular order, I'd like to see:

1. Moddability comparable to Fallout 3 and New Vegas.
2. A hard setting that is, um, actually hard. Including deadlier combat.
3. Better AI.
4. Less bugginess.
5. No stuttering from initial release.
6. More dialog, especially based around the player's attributes.
7. More reality, including thinking about how each group gets its food and water and a real time option.
8. Weapons, armor and ammo crafting, repair, and modifications such as provided by modders.
9. Larger world, with more interesting little places and findings. Not every place has to have a game-changing creature or weapon, but we shouldn't go long without finding something of interest even if it's not of use. Seriously, this doesn't take much programming time or money and no voice acting.
10. More and better voice actors. By far the majority of your conversation time is not with the big money talent. Recognize that, Bethesda.
11. More Three Dog. (And while we're at it, more Felicia Day.)
12. More songs. Hundreds of hours of game play and fifty minutes of music - not a good combination. And it's not like these songs are expensive to license, by and large.
13. Accommodate higher levels with enemies that are more skilled and better equipped, not just superhuman bullet sponges. In fact, more deadly combat altogether.
14. Better companions, who should be their own people who travel with you for their own reasons until either their goals are gained or they lose faith in you.
15. More NPCs. Twelve people does not a city make; four people does not a town make. Towns and especially cities should be interesting places; casinos don't function with three gamblers.
16. Healing over time, not instantaneously, and with automated animations such as with Far Cry games.
17. Multiple ways to complete all (or at least most) quests, to make SPECIAL actually special.
18. Better animations - amateurs just shouldn't be THAT much better than the professionals.
19. More DLC. Unless it's things that should have been in the main game, this is a win-win for developer and gamer.
20. A follow-up game by Obsidian, to leverage the new (or at least newly tweaked) engine and bring a fresh breath of life and new direction once Bethesda has tired and wants to move on.
21. Dang, forgot a better map with more markers, more detail, and the ability to add our own markers and notes. However, maybe an option to turn off quest markers, replacing them with descriptions and instructions.
22. The ability to gift NPCs with something, preferably gaining favor but at least solving their problem.

Anyone else have a wish list?

Oh, and don't forget the Bethesda presser is being broadcast tonight at 9:45 EST.



YEs, more DLC! I want to spend atleast $100 on this game.
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
136
1. Real home building, with choice of site and customization. Some of the New Vegas mods did a great job with this.

2. A much better quickslot system, ability to make equipment sets. The improved quick menu mod for Skyrim was nice. I bet Bethesda can do the same or better.

3. More detail in the inventory menu. Sorting and searching would be great. SkyUI did this pretty well, but I think Bethesda can do better.

4. A crafting system that revolves around raw materials. Ability to break down anything.

5. More physics-based objects in the world. Instead of fixed, indestructible objects all over the place.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
1. Real home building, with choice of site and customization. Some of the New Vegas mods did a great job with this.
That will be in there, you can build settlements and multiple ones at that and trade between them if you wish

4. A crafting system that revolves around raw materials. Ability to break down anything.
Yep its in there, for example one that they showed was a scope. Need to take a lamp for the glass, a toy car for screws, toaster for steel

https://youtu.be/2KApp699WdE?t=5317
 

werepossum

Elite Member
Jul 10, 2006
29,873
463
126
That will be in there, you can build settlements and multiple ones at that and trade between them if you wish


Yep its in there, for example one that they showed was a scope. Need to take a lamp for the glass, a toy car for screws, toaster for steel

https://youtu.be/2KApp699WdE?t=5317
Yep, and both of those looked awesome.

More nudity.
You obviously haven't seen Fallout 4's character models. Ain't nobody wants to see that nekkid.
 
T

Tim

Please no.

Leave the gear grind-fests separate. Different type of games, both have their merits, but I want the RPG single-player focused.
I thought I was being specific enough when I said sharing the story with friends. I have no interest in gear grinding, simply the story part.
 

TheSlamma

Diamond Member
Sep 6, 2005
7,625
5
81
1: Fun
2: No "Immersion", we need kids to grow up and get jobs in the real world.
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
136
Containers with stuff in them that you care about.

Well, they are mostly leftovers from the apocalypse. The games are set a couple hundred years later so MOST of the good stuff has already been looted. Only in places with heavy security or nasty zombies are things untouched.

Of course, I agree checking all of them is SO tedious. Especially on your third run-thru.

I'd like to see fewer containers (about half) and a little more junk in the ones that DO have something.

But if the above features are true, you can break down anything and turn it into a raw material, for better stuff.
 

JujuFish

Lifer
Feb 3, 2005
11,003
735
136
11. More Three Dog.
Three Dog is the biggest reason it took me a while to try Fallout 3. I was living with a friend who played it a lot, so I would hear Three Dog all the time and holy hell was that guy annoying every time he said his name. Fortunately, not only did I not have to listen to him, but I was able to kill him in the game, too. That made me happy.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Hookers you can bang, then beat up and take your money back. Preferably w/o glowing goo coming out of their lady parts.
 

zinfamous

No Lifer
Jul 12, 2006
110,568
29,177
146
I wanna be a big green bunny wielding a gigantic purple dildo as my weapon of choice.