- Nov 19, 2001
- 30,322
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Never played Fallout 1 or 2, so I'm not sure about a couple of things related to SPECIAL and skills.
1) How much of impact does any specific SPECIAL ability have on any specific skills. For instance, does each increase of 1 in Intelligence increase Hacking by a certain percentage?
2) When using Med Stats or another "aid" that impacts a SPECIAL, does that also increase the appropriate skills, if there is a correlation (as asked in question 1).
3) Is there ever a time where you can change of increase SPECIAL abilities?
4) If you're low on say lockpicking, is there a work around to the doors that require a certain level of lockpicking? I hate coming to a door that requires 100 lockpicking, but I only have 61. By the time I get to 100, those doors may not matter anymore or I may have forgotten about them.
1) How much of impact does any specific SPECIAL ability have on any specific skills. For instance, does each increase of 1 in Intelligence increase Hacking by a certain percentage?
2) When using Med Stats or another "aid" that impacts a SPECIAL, does that also increase the appropriate skills, if there is a correlation (as asked in question 1).
3) Is there ever a time where you can change of increase SPECIAL abilities?
4) If you're low on say lockpicking, is there a work around to the doors that require a certain level of lockpicking? I hate coming to a door that requires 100 lockpicking, but I only have 61. By the time I get to 100, those doors may not matter anymore or I may have forgotten about them.