Fallout 3 and New Vegas. Two of the very best games ever made. (Spoilers)

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mmntech

Lifer
Sep 20, 2007
17,501
12
0
Yup, they both have tons of big flaws but the thing that kept me coming back was how open it was.

Voice acting sucked, graphics weren't that good, story sucked, all the "dungeons" were basically the same design/layout, low max level in a rpg which is retarded, bugs bugs and bugs galore, I could keep going but I still enjoyed them both.

That's actually pretty common for American RPGs. Bioware's are all like that too. KotOR was capped at level 20. American RPGs are more story and exploration driven than their Japanese counterparts. Those are typically geared towards grinding and team building. American games take their queues from adventure games, and add RPG elements. So they're more closely related to games like Zelda and Okami.

I played Fallout 3 until I saw everything there was to see in it, plus most of the DLC. Only a couple packs I didn't buy because of poor reviews. It's one of those few games that really sucks you in. I know a lot of people who couldn't get into it though because they didn't like the scrounging aspect of it. I think that made it more realistic.

I liked New Vegas too, though I haven't played it as much. It's definitely easier to get into that FO3. It's not as dark and dreary. Both are equally good, though in different ways. The multiple endings and reputation system were fun to toy with.
 

Arg Clin

Senior member
Oct 24, 2010
416
0
76
Yes, you should give STALKER and Metro 2033 another chance. I beat all Stalker games and metro 2033 and thoroughly enjoyed. Maybe you really dont like post-apocalyptic games, but for the life of me, I cannot understand how someone might not like this stuff.
I probably will sometime. I get what you're saying - my fave game category is fantasy RPG, and don't really understand how anyone could not like that setting.

I don't know - post apocalyptic seems kind of depressing really.. and quiet.
 

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
I probably will sometime. I get what you're saying - my fave game category is fantasy RPG, and don't really understand how anyone could not like that setting.

Oh, I love this setting. It's just that I cant think of any exceptional games in the genre as of late. Disciples 2 was the last one.. No? Unless I am missing something.

I don't know - post apocalyptic seems kind of depressing really.. and quiet.

All depends on how you look at it, and what you see in it.
 

zinfamous

No Lifer
Jul 12, 2006
111,095
30,041
146
I've spent some 60 hours with New Vegas--haven't talked to the dude that shot me yet, and I'm supposed to go meet Mr House or whatever his name is....and I'm not sure I will ever finish it.

and I agree with OP. I can't think of a game, overall, that has provided such a well-rounded, amazing experience. I loved the first two fallout games and was a bit bummed that the modern ones went to the 3rd-1st person perspective, but I find that it does nothing to ruin these games. 3rd person certainly makes the atmosphere more immersive.

I've played FO3 (thanks to the glorious KT for mailing me a free GOTY copy! :wub:) only up to the very beginning when you escape the vault and arrive in Megaton, and it certainly feels just as good. The opening for FO3 certainly destroys that for New Vegas, and much better encapsulates the fallout mythology--if you want to call it that.

even though I haven't finished either of them, I completely agree with the OP (didn't read all of it...spoilers and such).

and any complaints of stories that i've read: well, that's typical of fallout and if you ask me, in a way it makes for a better rpg. a simple quest is just there to get you started. The task doesn't have to be too terribly complicated or reveal some grandiose absurd plot (hello shitty JRPG overdone crud), as the experience is exploring the world and creating your own story out of the people and stories that you encounter.
 

waggy

No Lifer
Dec 14, 2000
68,143
10
81
I tried to get into the game. i love the story but man its hard to see anything
 

Arg Clin

Senior member
Oct 24, 2010
416
0
76
Oh, I love this setting. It's just that I cant think of any exceptional games in the genre as of late. Disciples 2 was the last one.. No? Unless I am missing something.
The Witcher 2 was great - just finished it. Not without flaws, but all in all a great game. Most of the stuff I like otherwise has a few years on the back. Sadly DA2 was a disappointment in many ways.


All depends on how you look at it, and what you see in it.
Yes indeed - this is highly subjective. Can't really discuss taste - just hadn't figured out yet, just how much the setting matters to me in a game.
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
I don't mind the setting (the colors - or lack thereof - get QUITE dull over time), but the engine just wasn't made for guns. The first time I loaded up Fallout 3 and tried the sniper rifle, I was very disappointed to see that I could visually see the bullet slowly moving towards the intended target, and then it didn't even land anywhere near the crosshair. Talk about an immersion breaker. They should have done more optimizing for gun play.

As for the story, I thought it was okay, but it definitely does not compare to BG:SoA or PS:T at all, sorry OP. :p
The tracer is entirely an effect (why?). What you hit is based on when you fire, not when the visual effect gets there.

At distance, with no aiming help, the bullet will rise up. The aimbot will try to hit somewhere other than where you are aiming, even if it is behind cover, so even knowing where it will go won't usually help you.

All hail consolidation. IMO, fixes for weapon alignment and auto-aim are must-use mods.

The engine is lacking, but the problems w/ guns are much more related to the game being designed for a console control scheme, and that being ported over to the PC version.

Falout 3 was a fun sandbox game with a weak central quest.
Sandbox? Did you just do the minimum for the plot-related quest and stop?
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Sandbox? Did you just do the minimum for the plot-related quest and stop?

It felt more like a sandbox than NV because 90% of the locations to discover were just a map marker and some raiders. There were some memorable sidequests though, and not all of them were just to kill something.