- Jul 10, 2006
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Anybody know of any mods to take Fallout 2 to first person, preferably with real time combat rather than turn based?
Anybody know of any mods to take Fallout 2 to first person, preferably with real time combat rather than turn based?
Is that necessarily true? Shooters of the era didn't have true 3D engines either; they used sprites. Is it truly such a leap to go from seeing your character as a another sprite from an isometric viewpoint calculated from your character's location to seeing the rest of the game from a viewpoint calculated from your character's location and orientation? The large new maps I'll grant you, although there's no real reason the existing point-to-point system of small world spaces couldn't work with a first person viewpoint. Unless I'm forgetting something - is the isometric viewpoint of Fallout 2 fixed within the world space rather than traveling with the character? If that's the case I can see how no modder could make a first person mod and the only chance I'll have to enjoy it is if some modder recreates it in Fallout 3 or New Vegas. I believe there actually is a team working on recreating Fallout 1's story and writing as a new world space in Fallout New Vegas.It would need to be recreated from scratch in FO3 or (for the iron sights) New Vegas as a mod for them. Assuming the script engine supports everything needed (possible) and many large new maps could be added (unlikely).
There's a modder called Killap who has done some very good work. Look for the Restoration Project or his unofficial patch. The unofficial patch fixes bugs and makes the game more playable on modern hardware. His Restoration Project does all that plus restores content cut from the final version, either by just restoring it or by completing it. It's an either/or thing, don't load both. http://www.nma-fallout.com/showthre...toration-Project-2-3-2-(Unofficial-Expansion)have the free games from gog christmas.
thankyou gog
any good mods for them
Is that necessarily true? Shooters of the era didn't have true 3D engines either; they used sprites. Is it truly such a leap to go from seeing your character as a another sprite from an isometric viewpoint calculated from your character's location to seeing the rest of the game from a viewpoint calculated from your character's location and orientation?
Well, but . . . What if I yell it really, really loud?It's not such a leap, but someone has to create the 3D map layouts and new sprites or models for everything in-game. Walls, floors, furniture, weapons, people, barrels, etc. etc. etc.
Fallout had 2D, tile-based levels like Ultima 1-4, or Final Fantasy 1-6 just drawn in isometric perspective. The existing tiles are bitmaps not 3D models, and they were drawn that way. There are no 3D assets at all, all would need to be created.
There's no way to add detail or to rotate the bitmaps into a 3D view. Even yelling "enhance!" won't work![]()
Just not me cup of tea. Nor is Minecraft, although my youngest grandson is a bear on it. But show me a Fallout 2 with the gameplay of Fallout 3 and the graphics of Halflife or Duke Nukem and I'd be first in line.And yet Fallout 2 is, to this day, one of the most complex, interesting and relevant RPGs ever made...
Fallout was never about the looks. It was developed as a B-series game from the start, meant to hit a niche of the market. And the truth of the matter is people still buy games, today, that look like they were made 15 years ago. I bought "Don't Starve" last month, for example. Minecraft is an even more glaring example.
It's not about the looks when a game is good. It's about the game.
But show me a Fallout 2 with the gameplay of Fallout 3 and the graphics of Halflife or Duke Nukem and I'd be first in line.
My point was that I didn't object to the graphics, just the game play.Yeah, and while I'm at it, I'll also get you a Call of Duty with the plot of GTA, the gameplay of FIFA 2014 and the graphics of Paper Sorcerer. Because that will be such a magical combination.
Also, I want a The Sims game with the gameplay of Need for Speed.
Me too. Seems like some modders are actually working on one or the other using the Fallout New Vegas engine. Some people really, really love the early games and are committed to spending their own free time to provide free things for others. Although if the early games are as great as people say, that might make a great project for Oblivion. (I'll grow old and die before Bethesda could get around to it.) Valve did their source version of Halflife, which was pretty great, and a remake of Aliens v Predator 2 would be by far better than any of the later AvP games. (At least, a Monolith remake would be.) And I pre-bought the remake of Shadow Warrior, even though I haven't played it yet.I'd re-buy FO 1-2 running on the New Vegas engine (or something newer and better).
It's just that making that would take half the effort of making a completely new game.
Maybe someday the industry will do re-creations like that, but it doesn't make them enough money right now. The closest we get are the PS3 upscaled ports of some PS2 games, and not many of those.
How on Earth could a mod bringing the gameplay of Fallout 3 & Fallout New Vegas be said to "totally rape" Fallout 1 or 2? Both the latter games had choices and consequences as well as the roleplaying (to the extent that is even possible when interacting with scripted characters of extremely limited dialogue and awareness), with a greater level of freedom and much more detail.What story? The story is just you go out, kill a bad guy, and that's it. If that's Fallout, then Fallout fans don't like Fallout. They like it for the choices and consequences, the roleplaying, the level of freedom, the details, like how you can see a description of everything in the world, and the descriptions themselves...
Anyway, as I said before, only Fallout fans make mods for Fallout anymore, so a mod that totally rapes what Fallout is is never gonna happen.
A total conversion of a newer game to mimic the original Fallouts? Sure, that has been attempted already, I remember something on the Neverwinter Nights engine, and I believe some dudes from east Europe were attempting to mod Silent Storm.
Of course, total conversions very VERY rarely get made...
