F@H: Stats and Trends

Malak

Lifer
Dec 4, 2004
14,696
2
0
Welcome our newest member bilsi!

Recent milestones:

Name -----|-----Milestone

Gravity.............930,000 :beer:
Thump553 ........140,000
sparkyclarky.......90,000
BCinSC...............80,000
Homerick............20,000
OmrTech..............1,000

Congrats! :thumbsup:

The record we hit 2 days ago of 55k points has already been beaten. Today we topped 56k, and that was with 4 less active users. Our PPD average is 47k now! It is steadily rising and production is way up. We still have 4 people in our sights for conquest, but the time to overtake is steadily going down. We have one team gunning for us and their PPD is an astonishing 71k. Despite that, they are 3 million points behind us so we will probably pass 3 teams before they catch us.

We are up 27 members since one month ago, so we are getting around 1 new person per day. However, we are only up around 10 daily active users, which means we are probably losing some activity here and there. Our incline is outmatching the decline, so growth should continue to increase our production.
 

MDE

Lifer
Jul 17, 2003
13,199
1
81
Thanks Malak!

The decline in active users can easily be accounted for by the big WUs tying up crunchers for over a day at a time.
 

MechEng

Senior member
Nov 28, 2003
476
3
81

Thanks for the update... :)


Originally posted by: malak
However, we are only up around 10 daily active users, which means we are probably losing some activity here and there.

Can this be contributed to the large WU's we have these days, which makes the PC's crunch for days ?
 

MechEng

Senior member
Nov 28, 2003
476
3
81
Originally posted by: MDE
Thanks Malak!

The decline in active users can easily be accounted for by the big WUs tying up crunchers for over a day at a time.


LOL... Beat me to it... :D

EDIT: Or... were you answering in advance ??? :confused:
 

MDE

Lifer
Jul 17, 2003
13,199
1
81
Originally posted by: MechEng
Originally posted by: MDE
Thanks Malak!

The decline in active users can easily be accounted for by the big WUs tying up crunchers for over a day at a time.


LOL... Beat me to it... :D

EDIT: Or... were you answering in advance ??? :confused:

Advance :)
 

Pokey

Platinum Member
Oct 20, 1999
2,781
480
126
Thanks Malak. :thumbsup:

Welcome to the TeAm bilsi. :D

Congratulations to the MM's. :cool: ..........Gravity has the wrong name unless it is the serious kind of gravity. :p :p.........nice job.

The big work units are sure making for some interesting graphs. ;)

Most of my crunchers are XP 2000+ (1.6 GHz) or slower, so 1 1/2 to 2 hours a frame is not unusual when they get a big WU. But hey, I'm not complaining. :p
 

Gravity

Diamond Member
Mar 21, 2003
5,685
0
0
I only have about 1/2 of my machines getting the big workunits.

One million comingup!!

Thanks Malak! You provide a very nice summary.
 

GLeeM

Elite Member
Apr 2, 2004
7,199
128
106
Thanks malak :)

Welcome to the TeAm, bilsi :) If you have any questions or need any help, just ask!

My 1 Ghz lappy takes about six days to finish a BigWU :p
But over 100 points per day is unreal for this rig.

I am going snowblower shopping today!
 

Insidious

Diamond Member
Oct 25, 2001
7,649
0
0
Thanks malak! :beer:

So it's not just me watching life slowly get burried in that...... white stuff :(

I guess I'll just spend my time proving that frozen protiens still fold.

Welcome to bilsi and Congrats to our MMs for today. :thumbsup:

-Sid

/me sneers at snowblower and puts off cleaning up the drive for a few more hours :roll:
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Originally posted by: MDE
Thanks Malak!

The decline in active users can easily be accounted for by the big WUs tying up crunchers for over a day at a time.

Quite possible and does make sense. If that is true, and we really aren't losing many users on a monthly basis, that would be our crunching is more efficient per user per day, which means more and more are doing the big work units. Good deal!