EverQuest 2 SemiReview and comparison to WoW

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
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The early update comparisons were made around the time of Live Content Patch #4, IIRC, things have probably changed a good deal in EQ2 (and WoW) since then

As you all know im a WoW addict and have been ever since it launched. But the server stress on WoW has gotten way out of hand and the lag makes it unplayable at random times thru out the day. So, while Blizzard fixes the issues with WoW, i decided to play a game rather than sit into what has become a $15 a month chat room at random times. I will install it this weekend and play it thru spring break and at the end of the 30 day included subscription i will decide which one i like better and cancel one or the other. While all my friends in real life play WoW, i still would like to try something differant while WoW gets its issues worked out.

MMO background
1. Played SWG for about 2 weeks with a friend that talked me into playing it, did not like it for at the time i was a CS player in the 11th grade and found them boring.
2. Started WoW my freshman year of College, it took over my life for several months. I am indeed a MMO "noob" but in my defense, i did not get broadband untill i was in the 11th grade, about 3 years ago and up untill that time i only had single player RPGs (diablo series, morrowind) to keep me amused as well as single player FPS (Wolfenstien3D, doom series, quake series, etc.). Multiplayer FPS were all i played untill i got into WoW.

UPDATE 1
Day 1 and 2

Installation
Thank you sony for making a DVD version of this game and selling it as a non "collectors edition" at the same price as the normal CD version. EQ2 installed in about 1/3 of the time it took WoW, but yes, it showed many more advertisements during installation (Intel, Alienware, Nvidia, etc) than with WoW, but i just alt tabbed out of it and surfed AT on firefox while i was waiting for it to install, no biggie there.

Starting
EQ2 does have a few Advertisements (dell, nvidia, etc. splash screens) when you first start it up, which WoW does not have, but you can click thru them without a problem, not that annoying. EQ2 has MUCH better custimazations of the appearance of characters, wow cannot touch the variety of figures you can create in EQ2, but this also brings the "too many items on the menu and cant chose" problem to the table that i encounter so many times when i go to eat out. I also like how my class is determined while im in the game rather than at time of character creation, but that is not a very big deal either, both ways get the job done.

Game impressions
So far it has been amusing and certainly does not suck, but not nearly as fun as WoW was my first day or two, but i will still give it another 58 days to prove itself. I feel the main reason for this is that WoW is simpler to play than EQ2. I still have a number of things to get used to in EQ2 and i will give it a fair run before i decide which MMO to stick with.

Graphics
Can't really compare the graphics, they took 2 differant approaches to what they wanted their games to look like. As far as animations go, WoW's character movements just seem to "fit" better most of the time, but i still dont like how in WoW my rogue, brews poisons, performs alchemy, opens chests, picks locks, makes stuff in tailoring all with the same basic animation.

Music
Good job on both sides, wish i had the sound tracks for both. But while my favorite tune is on EQ2, the overall music is better in WoW, IMO.

Notes:
I am currently using the game card method of payment, since one of the "billing accidents" happened to my best friend during his EQ1 days (ended the day of WoW). Game cards can be had from a store not to far from here, so while im test driving EQ2, i will just use the Game Cards, simple and gives me peace of mind. My uncle (EQ addict since it launched) has never had any trouble from SOE billing and neither has anyone that plays SOE games in my FPS clan. But, it makes me sleep better and it costs about the same, so i will continue to use the game cards.







Update 2
Have been playing for about a week on and off. I am a lvl 14 cleric now, qeynos.

Grouping
It is true, if you want to level and level fast, you are going to have to group. There are several little things in the gang to encourage grouping. For example, i cant seem to heal people that are about to die because im not in there group, i cant even help them fight the mob that is killing them if they are not in my group. I like this thinking, it makes it feel more of a MMO rather than a solo game that you group with to do multiplayer on elite quests. But, this again is a differant game style of what the devs intended, see my people section at the bottom for possible reasons.

Crafting and economy
Pain in the butt, still cant get a grip on it. I cant seem to get a grip on the economy either, i prefer blizzard's centralized auction house city. They do have Brokers in EQ2 that can tell you where to find stuff that you need or you can buy it from them on commision, i dont know if players are able to tho, some of the more senior EQ2 players here can tell you more, because, i dont know.

Spells
Spells are given to you in game when you level as well as books that are dropped. This saves time so you dont have to go back to town to train your next spell when you ding, but it also takes away a slight bit money management skills needed.

Grouping
Much easier due to everyone just about needs a group or could use another hand, otherwise they cannot do quests. EQ2 also makes it easy to find a group by people turning on the LFG tag and you can do searches for people that have these tags with a click of a button, i have to spend about 30 minutes in WoW to find a group big enough to get the job done, in EQ2 i can find or join one in less than 5 minutes. Both my EQ2 and WoW servers are rated low pop servers, but i dont know what each considers low pop.

Quests
Quests as far as im a told are unsharable and a good bit of my time is spent grinding with a group. We do help each other on quests, but so far, most of my leveling has been killing scare crows over and over with a party. Many of my quests were errands, "go here, talk to him, get this, bring it back". These are in WoW also, just seem to be more of them in EQ2, but that is free XP and rewards if you dont get killed getting there, but boring as hell. Another interesting thing is that most animals have the quest item that you are instructed to get if it is a vital organ. I spent over an hour in WoW killing turtles (the correct type for the quest) before i had enough tounges to finish the quest. All and all i killed around 50 turtles, only 15 had tounges. One of my friends had to do the same thing for bats to get their blood, only 1 out of 5 had blood it seemed. This does not seem to happen nearly as much in EQ2.

People
More mature by far and can speak english better than a 12 year old. I have yet to meet someone in EQ2 that is named Omgwtfpwn or talks like "were deth ef whee gho doun ter". I guess Blizzard made it a breeze to solo due to the fact that a decent portion of the people are not fun or usefull to group with. The ignore button is one of my favorite buttons in WoW, i use it on the morons as well as the smacktards. That being said, there are still plenty of good people in WoW. Play horde if you want more maturity out of WoW, it does have a share of the smacktards, but overall horde is more mature than the alliance. I have a lvl 40 on both factions.

Patches
Patches come out almost everyday for EQ2, they are very quick to download when compared to "Blizzard's Updater" for patches of comparable size.

Lag
Servers from what i have seen have very little downtime when compared to WoW, even when they applay the patch to them. I have also yet to experiance any server stress (IE no one screaming about trade lag, NPC lag, things vanishing, monsters running away from you but still attacking you and you cant hit it because it is too far away, stuck looting, etc.). I can sit down and play WoW and i will probably see some form of server stress on my low pop server (that i ping 45ish to) if i play it for just 20 minutes. However, EQ2 does have graphics lag on my rig, i am forced to run at balanced which makes it very playable but slow downs come when a good bit of stuff is going on. I never get graphics or system lag in WoW unless im in a raid group. Trading one thing for another i guess.

Fun
EQ2 is still not as fun as WoW, despite all the advantages it has over it. The feel of WoW is still much more deeper it seems, cant describe it but i feel more like my WoW character when im playing him and i feel distant to my character in EQ2. I will continue to play EQ2 untill my subscription expires. I believe that the lack of PvP coupled with my complete ignorance of EQ2's crafting system and economy holds down the funness factor.
______________________________________________________________________
Gap when i was playing WoW and got fed up with Blizzard and took a break from MMOs for a month or two, played Guild Wars for a few weeks also and ran out of content, so I decided to give EQ2 another shot, about 2 content patches in EQ2 released since I last played and another wile i was playing it. I also tried out WoW again because some of my friends in RL talked me into it after battlegrounds was put in place, but behold.






Update 3
Have been playing steadily for the past 2 months now, have a 20 inquisitor and a lvl 22 ranger. Here are just a few more notes I thought I might add, my opinions on several matters have changed a good deal ever since Bizzard broke my characters on some of my friends IRL?s server, so I have been playing EQ2, waiting for new RolePlaying servers to be launched in WoW.

Game Improvements
The last few content patches (live updates) have improved the game a good deal. Read about it here.

Grouping
Grouping has gotten a good deal better, as exp debt for the individual does not matter if the other person in the group recovers their shard or not, only you. Before, you could easily get wiped and some asshat would not get his shard back while he was in your group and you would be stuck with an insane "exp debt". But now, if you get your shard and even if your teamy does not get his, you get around 4% exp debt.

Instancing
I have noticed now that I have gotten a bit higher level that several instances have a cool down that is rather long on them, for example, one might not enter one but once every 18 hours. Also, some instances are identical, when you chose to enter an instance you get to decide between the level 20 version and the level 40 version. :roll:

Tradeskills/Economy
Still are long and time consuming. I find I make more money by selling items I find our buying goods and reselling them, as such my new character has no trade skills, the level 22 ranger. They did add several trade skill quests to help you chose which path to follow in tradeskills, rather than forcing you to chose at the very start, EQ2 allows you to do everything until around tradeskill level 10 (again separate levels for trade skills) then you chose a class and a subclass, each time you make a choice you specialize more and more. I have not done any of the quests yet, but from what I hear, they do help you get a good feel for all the trade skills to aid you in your choice in the future. Offline selling has made me most of my money. I do like the fact that you dont have to pay a deposit like with the WoW auction house, but it does take up house vault space. But i believe FXI and WoW hit the target when it came to an auction house, that is a great thrill.

Questing
They have also added a feature that allows you to sort your quest journal by the zones that the quest takes place in rather than where you got the quest from, made questing much easier. You can also use the quest journal to see what quests all the people in your group have and if you share any with them (this has been in there since I have played it), yet there is not ability to share quests and I doubt there will be, as I have seen MoorGard (game designer) make statements against this. I also like the many new types of quests that i have found, several provide a storyline and lore in much more depth than WoW, like the lore quests where you complete books and such. The Everquest series has a good story line, IMO.

Expansion Packs
They have a good deal of content already in this game, I would dare to say far more quests than WoW without expansion packs, but it also takes a good deal longer to level than in WoW. The content patches (live updates) add a good deal to the game already, but SOE has released a new expansion pack as well as several adventure packs that I will probably not buy, but yet I get reminded of them every time I run the Station LaunchPad (you can bypass this and launch EQ2 directly as long as there was not a patch, which a new patch gets released about every 2 or 3 days).

Servers
Much less lag and server stress when compared to my old WoW servers, even though I play on the more populated EQ2 servers. Server downtime during maintenance is very short (last time it was less than an hour and occurs at the same time as WoW) compared to some of the good ole 6 hour downtimes I used to have to deal with when I played WoW, thankfully Sony realizes that if I stop playing the game for too long that I might find better things to do with my life.

Fun factor
This game has become a good bit more fun since I wrote update 2. I also played a different class than I did during updates 1 and 2, along with several content updates/patches being released. Still not as fun as pre honor system WoW but I have still been enjoying EQ2 a great deal more than the time in update 2. Although something grim is on the horizon for SOE is going to do a huge revamp of combat and classes. I will have to see if that is for the good or for the bad.

Voice Acting/Overs
Most voice acting is acceptable. There are several voice actors that do a very poor job and some do a great job, but mostly just acceptable. I did not care for Heather Graham?s voice acting, but Christopher Lee did a great job. About 60% or so of the NPCs have voiceovers so you don?t have to read about the quest, they tell the quest to you. Sometimes you are able to respond to what they are saying in different ways (noticed this more in Freeport) but most of the time it is basically just a "continue like statement" or a "quit talking statement".

Various Ramblings
Mobs now drop money more often than vendor bait that you have to carry around and you can now change your bind point (your call of Qeynos/Overlord) similar to the hearth stone in WoW. The cooldown is on in game time rather than like WoW?s hearthstone (another way to get you to play more). You have to do a quest to gain the ability, before you just had to buy a new house. They also fixed the chat box bug that existed even way back when I first bought it, where your custom settings would not save correctly when you logged out. They also made a new graphical skills window to replace the old text based one, much less confusing.

Bugs/lameness
1. Several indoor places like StormHold have problems when it comes to enemies hiding inside walls (this is seen in WoW also to a lesser extent) sometimes they cannot be seen or attacked but they can still attack you.

Note that pics will be poor quality, i resized them and toned down the quality to make them smaller.

2. The fish in the game can swim on land to get you, as they are not mapped to stay in the water during combat, fish out of water!
3. SOE took a short cut and made children exactly like adults execpt smaller, this looks VERY wierd, see this pic. This kid had the voice of a six year old.
4. Armor art ranges too greatly, take shoulder pads for example: Good, Bad.
5. Some guards get stuck in combat when (i believe) people from the other city infiltrate the town: Dont make that face or it will get stuck that way.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
From bad to worse... Anyway, no PvP in EQ2. Might want to tape those buttcheeks together too, Sony rarely misses an opportunity :D
 

Zugzwang152

Lifer
Oct 30, 2001
12,134
1
0
Hey there, retired EQ2 addict here.

I retired as a level 43 Paladin on Butcherblock a couple months ago.

No PvP.


As for classes, the game is pretty well balanced, there are numerous classes that can play any of the typical grouping roles. Paladins/Shadowknights and Guardians are the best tanks, although Monks/Brawlers and Berzerkers can tank as well. All Priest archetypes do an equal job as well, just do them differently. EQ2 is all about choosing what style you play best. If you have more detailed questions, feel free to PM me, although there may be more experienced EQ2 players who are still in the game atm.
 

BigPoppa

Golden Member
Oct 9, 1999
1,930
0
0
Originally posted by: Gurck
From bad to worse... Anyway, no PvP in EQ2. Might want to tape those buttcheeks together too, Sony rarely misses an opportunity :D

Are you still spewing your bullsh*t? I hate plenty of people/companies, but I don't even come close to feeling the need to badmouth them at every opportunity possible.

A minor network failure occurred this evening at at 5:30 PM PST which caused the following realms to be taken down for emergency maintenance. Unfortunately, this network failure completely prevented players from communicating with the database server. Our network engineers have been working with our data center specialist to resolve this situation and we plan to provide everyone with an update within the hour. We apologize greatly for any inconvenience that the extended period of downtime has caused for those on the affected realms. Blackrock Cenarius Deathwing Destromath Dethecus Doomhammer Frostwolf Gorgonnash Hyjal Icecrown Kel'Thuzad Kil'Jaeden Kilrogg Lightbringer Ner'zhul Proudmore Silver Hand Spinebreaker Tichondrius Uther

Those servers were down for 10-14 hours. We are now over 3 months past the WoW release date and server problems STILL abound. For having a touted 1 million subscribers, they sure are doing f*ck all to fix server stability problems.

Bug fixes are slow.
Content adding is a slow trickle at best.
Class balance needs tons of work.
The progression from Green -> Blue -> Purple loot is retarded. Its more upgrade effective to farm Scholo and Strath than doing MC raids. Great Risk vs. Reward there.

When Blizzard is even 75% done with these fixes, you'll have ground to stand on to bash SoE. I said SoE, not Sony. Bash sony all you want, but they don't go hand in hand.

I'm eagerly awaiting your empty rhetoric that entirely avoids my post.
 

Looney

Lifer
Jun 13, 2000
21,938
5
0
Nope, no PvP, and no foreseeable future in which it will be.

As for most wanted class, a healer hands down. If you want to play a fun healer, play a druid or shaman.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: BigPoppa
Are you still spewing your bullsh*t? I hate plenty of people/companies, but I don't even come close to feeling the need to badmouth them at every opportunity possible.
What's bullsh*t about what I said? Man, I'd love to know what makes fanboys tick. The company couldn't care less that a few people are intelligent and unbiased enough to see through their ruse, yet you, the unpaid hero, is there to defend them wherever you deem it's needed.. gimme a break :roll:

Bug fixes are slow.
Content adding is a slow trickle at best.
Class balance needs tons of work.
The progression from Green -> Blue -> Purple loot is retarded. Its more upgrade effective to farm Scholo and Strath than doing MC raids. Great Risk vs. Reward there.

When Blizzard is even 75% done with these fixes, you'll have ground to stand on to bash SoE.
Lol, there are far fewer bugs in WoW to begin with. I think Sony writes code by using keyboards as dartboards and then compiling whatever's in there after a few games.

Class balance in WoW is pretty good, and unlike EQ2 the classes are truly unique. Most of the balance complaints are in regards to PvP, about which I couldn't possibly care less - and most of those are along the lines of "I'm a <class a> and <class b> beat me in pvp! I demand <class b> be nerfed and <class a> be given god mode!"

Who said you have to go from green to blue to purple items? :confused: Many greens beat many purples, depending on priorities... You have no knowledge whatsoever of the game's itemization, do you? Don't bluff unless you're sure about something ;) Stratholme / Scholomance / BRS loot, while nice, doesn't compare to loot from the Molten Core.

You're just pulling this stuff out of your ass here, give it a rest.
I said SoE, not Sony. Bash sony all you want, but they don't go hand in hand.
That's odd, you know, I'd have thought a corporation's offshoot would have a profit quota to fill or cease to exist, and that they'd be dictated a budget and timeframe to turn the expected profit - and I'd be right. You seem not to understand even the most basic concepts of business...
 

Zugzwang152

Lifer
Oct 30, 2001
12,134
1
0
unlike EQ2 the classes are truly unique


They did this on purpose. Classes are supposed to be differentiated by archetype, so that a player can choose a class specific to his play style without being completely useless in combat.

The classes ARE unique, but they are tailored to accomplishing the same tasks in different ways.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: Zugzwang152
unlike EQ2 the classes are truly unique


They did this on purpose. Classes are supposed to be differentiated by archetype, so that a player can choose a class specific to his play style without being completely useless in combat.

The classes ARE unique, but they are tailored to accomplishing the same tasks in different ways.
They did it because their under-(staffed/paid/qualified) dev team could never have balanced unique classes in the short timeframe they were given to schlep together the game.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,706
1
0
So you bought another 50 dollar game and not even know if you're going to continue playing it after a month?
 

BigPoppa

Golden Member
Oct 9, 1999
1,930
0
0
Fanboy? Far from it. I was more than vocal about my distaste during the EQ1 era. Hell, I quit to play FFXI for a year before switching to EQ2. Entirely different games.

Originally posted by: Gurck

Lol, there are far fewer bugs in WoW to begin with. I think Sony writes code by using keyboards as dartboards and then compiling whatever's in there after a few games.

Class balance in WoW is pretty good, and unlike EQ2 the classes are truly unique. Most of the balance complaints are in regards to PvP, about which I couldn't possibly care less - and most of those are along the lines of "I'm a <class a> and <class b> beat me in pvp! I demand <class b> be nerfed and <class a> be given god mode!"

Who said you have to go from green to blue to purple items? :confused: Many greens beat many purples, depending on priorities... You have no knowledge whatsoever of the game's itemization, do you? Don't bluff unless you're sure about something ;) Stratholme / Scholomance / BRS loot, while nice, doesn't compare to loot from the Molten Core.

You're just pulling this stuff out of your ass here, give it a rest.

That's odd, you know, I'd have thought a corporation's offshoot would have a profit quota to fill or cease to exist, and that they'd be dictated a budget and timeframe to turn the expected profit - and I'd be right. You seem not to understand even the most basic concepts of business...

Fewer bugs? Hell, i'll give you that. Far more severe bugs? Hell yes. The raid instance bug lasted for 70+ days before responses were even given for why it was happening. That is severly crippling for raiding guilds. Instead they farmed scholo, strath, UBRS and got better loot for their time...

You don't see a problem with green loot being superior to the much harder to attain purple loot? I now see why arguing with you is a lost cause.

Green loot, ultimately hurting the game?

Read the responses by the Fires of Heaven members. They were probably THE most vocal SoE haters during the EQ1 era. Their EQ1 guild leader is now a quest developer with WoW. Kreugan and Shaof pretty much lay out how bad the MC armor sucks ass. Doesn't compare?

So, you bash EQ2 for not having PVP...but WoW's unbalanced PVP is peachy. Alright.

And you fail to realize different divisions of companies can have far different priorities and management. Them team who runs EQ2 isn't the team who ran EQ1. They've also kept the team the same size from day 1 in order to provide more service to EQ2. Companies learn from past lessons. Competition with WoW is a good thing. This is why games like Warcraft2+3, starcraft, etc are shining jewels and WoW is plummeting into a steaming pile of crap.

I'd love to play WoW again, but until they pull their heads out of their asses, its not going to happen. I loved the game during beta, but moving from beta to retail was a huge clusterf*ck.
 

TurtleMan

Golden Member
May 3, 2000
1,424
0
76
lvl 50 mystic on bb server

I like it, at 50 there are stuff to do, more quest

-unlock epic quest
-raid mob drop rare item
-Mentor newbie
-Buildup guild
-Crafting

Again no PVP, and never will be.

SoE actually put in an effort and listen to player and fix what they want.
Bunch stuff already fixed or implemented to enhanced player's experience.
Single instance and epic instance been added to the server for solo player.

Overall, not a bad game to play while WoW crashing like hell
 

Zugzwang152

Lifer
Oct 30, 2001
12,134
1
0
Originally posted by: TurtleMan
lvl 50 mystic on bb server

I like it, at 50 there are stuff to do, more quest

-unlock epic quest
-raid mob drop rare item
-Mentor newbie
-Buildup guild
-Crafting

Again no PVP, and never will be.

SoE actually put in an effort and listen to player and fix what they want.
Bunch stuff already fixed or implemented to enhanced player's experience.
Single instance and epic instance been added to the server for solo player.

Overall, not a bad game to play while WoW crashing like hell

bb = butcherblock? whats your characters name?
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: xSkyDrAx
So you bought another 50 dollar game and not even know if you're going to continue playing it after a month?

Yeh, school sent me $70 by mistake, took it down there to give it back to them and they told me that it was going to be more trouble taking the check back than just letting me have it, so they told me to keep it. Took it to their boss and they acted like i was crazy. So i went and cashed it and bought this, spent the rest of the cash on gas and food. BTW, the game costed me $35. I paid $50 for HL2 and only played it for 3 weeks and have not touched it since, so i dont think i got ripped for a month of something differant to try.
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
SoE is adding a large amount of content every month, even more when there are adventure packs. Hell, I've been playing since November and I've seen maybe 5% of what the game has to offer. I wouldn't say its the best game around yet, but compared to WoW- it is better in a lot of aspects and worst in some.

For one thing, Eq2 is stable, there is a daily patch but that lasts 15-60 minutes and once its done, you can easily stay logged in the next 23 hours without any problems. There are a huge amount of quests- if you thought WoW had quests, you haven't seen anything yet. It's also a lot slower to level up- there maybe 5% on my server who are level 50 at this time and the game is 5 months old- by the time the first expansion is released, there might be 25-30% at 50 while in WoW, by the time they put out an expansion, everyone will be 60 and the majority will have level 60 alts.

Oh, and unlike WoW, you wont be spammed with guild invites, group invites and duel invites.

 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
I feel the need to repost my wow "review" for this thread
------------
I played from release, quit the game 3 weeks ago, Lvl 60 for a couple of weeks.

Here's my ¢2 to provide a counter opinion:

Azeroth is void of interesting content and riddled with unfinished crap. End game is very little more than instance farming (farming in general is encouraged to a large degree and in many aspects). The combat system is limited and simplistic in the extreme, most quests are designed to take a long time to complete above all else, the skills and spells are numbingly boring and the pvp system is a barely implemented sham. World of Warcraft is a shell of a mmo with a core gameplay element of repetition.

I honestly feel like I completed the game in 3 months. Everything else I didn't actually do (scholo, molten core) are undoubtedly similar enough to what i've already done to not be worth my time. My desire to play wow disappeared entirely after 2 weeks at 60 and multiple alts in the 20s and 30s (to make sure I was giving the game a chance). From a veteran mmo player's point of view, Blizzard do not deserve monthly payment for what they have provided.

I'll perhaps take another look in 6 months to a year when maybe (big maybe) there will be a game worth playing.

I standby my first post in this thread: it's a good game for mmo beginners.
--------------------------

Gurck, I will counter any WoW licking or EQ2 bashing you do with this post k? ;)
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Right, I remembered the number- I saw a post which listed all Eq2 quests that have been discovered- there were just over 1200 as of the start of March.
 

mechBgon

Super Moderator<br>Elite Member
Oct 31, 1999
30,699
1
0
Yeh, school sent me $70 by mistake, took it down there to give it back to them and they told me that it was going to be more trouble taking the check back than just letting me have it, so they told me to keep it. Took it to their boss and they acted like i was crazy. So i went and cashed it and bought this, spent the rest of the cash on gas and food.
I think that's called a Karma Bonus :D

 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: mechBgon
Yeh, school sent me $70 by mistake, took it down there to give it back to them and they told me that it was going to be more trouble taking the check back than just letting me have it, so they told me to keep it. Took it to their boss and they acted like i was crazy. So i went and cashed it and bought this, spent the rest of the cash on gas and food.
I think that's called a Karma Bonus :D

One of the best things that has happened to me so far this year, aside from music appreciation being canc. on many occasions.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: BigPoppa
Fewer bugs? Hell, i'll give you that. Far more severe bugs? Hell yes. The raid instance bug lasted for 70+ days before responses were even given for why it was happening. That is severly crippling for raiding guilds. Instead they farmed scholo, strath, UBRS and got better loot for their time...
Bug with the SK epics lasted over three months. Quest container bug lasted one month - nobody could do 95% of quests while that was happening. Platinum duping bug lasted two weeks while Sony did nothing, the economy still isn't the same and this was almost two years ago. This is the company running EQ2. Instills a lot of confidence, doesn't it?
You don't see a problem with green loot being superior to the much harder to attain purple loot?
No, I don't. If you actually played you'd know the best loot is blue and that purple is "droppable" flashy stuff anyway. You'd know that at end-game you'll see most characters outfitted in all blue, as green generally has only two stats, no resists and no effects. You'd know that you had no argument here :)
So, you bash EQ2 for not having PVP
I do? :confused:
[lack of competition] is why games like Warcraft2+3, starcraft, etc are shining jewels and WoW is plummeting into a steaming pile of crap.
:laugh: that's great! Starcraft isn't a great game, only well liked because of no competition :roll:

WoW is a great game and getting better, with a company behind it which realizes the best way to profit isn't strongarming people, but rather doing a good job.

Unfortunately you seem to have learned what little you know about WoW from reading FoH's message boards - which are akin to an AOL chatroom.
Originally posted by: Feneant2
Oh, and unlike WoW, you wont be spammed with guild invites, group invites and duel invites.
Instead you'll be spammed by a nag screen to buy Sony's newest game/expansion every time you log in, and in-game by GMs plugging the same products :laugh:
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
So, you bash EQ2 for not having PVP...but WoW's unbalanced PVP is peachy. Alright

What is unbalanced about pvp in WoW?

This is why games like Warcraft2+3, starcraft, etc are shining jewels and WoW is plummeting into a steaming pile of crap.

That must explain why they continue to open up new servers and they had to tell retailers to stop selling their product?????

I bet SOE would love to have half the numbers Blizzard has.
 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: ShotgunSteven
After the clusterfsck that is Star Wars Galaxies, I will no longer bother with Sony's MMORPGs.
This perfectly illustrates my point that a Sony game is a Sony game; that it will be awful due to a low budget and short timeframe regardless of who makes up the development & maintenance teams.
 

christoph83

Senior member
Mar 12, 2001
812
0
0
Don't listen to Gurck, he hasn't played the game,or read the eq2 forums. He just constantly spews BS here because he's butthurt over what Sony did with its past games, and might I add, EQ still has 400k subscribers. Gurck is the type of person who will never be satisified with an mmorpg. Because mmorpg's are never perfect. There are always going to be problems. Despite that fact, EQ2 has had almost no problems in the past 3 months. When Gurck talks, he isn't even talking about this game. He hasn't played this game, or communicated with the dev team. He's done nothing related to this game, so while his opinion might be valid of previous games, his opinion of this game is totally invalid. As he has put nothing into this game except hatred towards sony.

I played SWG for 4 months, I played EQ1 for 2 years, and can agree they both had problems and they did steer me away from the game. But this game is much different. It's supported by a 250 person dev team that didn't change from launch. They have released a ton of content and fixes over the past 3 months. They communicate well with the player base, and rarely, if ever have extended downtime. Go check out eq2players.com and look at all the patch releases since launch, its really amazing how much content and fixes and updates they have done. The game has already changed a lot since launch.

Shadenfroh- I would go over to the eq2 forums and check out all the classes there. There's a lot of good information there. All your going to get here is people bashing a game they've never played. Healer types are most likely your best bet for grouping. I would advise you explore the content as much as possible, as thats where this game shines.

I was the first lvl 50 Ranger on Unrest and have put in 26 days of playtime since launch. So unlike Gurck, I know what I'm talking about.

 

Gurck

Banned
Mar 16, 2004
12,963
1
0
Originally posted by: christoph83
Don't listen to Gurck, he hasn't played the game,or read the eq2 forums. He just constantly spews BS here because he's butthurt over what Sony did with its past games, and might I add, EQ still has 400k subscribers. Gurck is the type of person who will never be satisified with an mmorpg. Because mmorpg's are never perfect. There are always going to be problems. Despite that fact, EQ2 has had almost no problems in the past 3 months.

I played SWG for 4 months, I played EQ1 for 2 years, and can agree they both had problems and they did steer me away from the game. But this game is much different. It's supported by a 250 person dev team that didn't change from launch. They have released a ton of content and fixes over the past 3 months.

Shadenfroh- I would go over to the eq2 forums and check out all the classes there. There's a lot of good information there. All your going to get here is people bashing a game they've never played. Healer types are most likely your best bet for grouping. I would advise you explore the content as much as possible, as thats where this game shines.

I was the first lvl 50 Ranger on Unrest and have put in 26 days of playtime since launch. So unlike Gurck, I know what I'm talking about.
I'll let the personal attacks, blanket statements and assumptions speak for themselves ;)
 

christoph83

Senior member
Mar 12, 2001
812
0
0
Originally posted by: Gurck
Originally posted by: christoph83
Don't listen to Gurck, he hasn't played the game,or read the eq2 forums. He just constantly spews BS here because he's butthurt over what Sony did with its past games, and might I add, EQ still has 400k subscribers. Gurck is the type of person who will never be satisified with an mmorpg. Because mmorpg's are never perfect. There are always going to be problems. Despite that fact, EQ2 has had almost no problems in the past 3 months.

I played SWG for 4 months, I played EQ1 for 2 years, and can agree they both had problems and they did steer me away from the game. But this game is much different. It's supported by a 250 person dev team that didn't change from launch. They have released a ton of content and fixes over the past 3 months.

Shadenfroh- I would go over to the eq2 forums and check out all the classes there. There's a lot of good information there. All your going to get here is people bashing a game they've never played. Healer types are most likely your best bet for grouping. I would advise you explore the content as much as possible, as thats where this game shines.

I was the first lvl 50 Ranger on Unrest and have put in 26 days of playtime since launch. So unlike Gurck, I know what I'm talking about.
I'll let the personal attacks, blanket statements and assumptions speak for themselves ;)


I didn't attack you at all, its quite obvious your mad at sony, you make it known. They obviously did something to you , you don't like. And these aren't assumptions, it's FACT. Have you played the game Gurck? Have you gone to EQ2 players forums when told? Have you listened to the dev team. Until you answer these questions, you're just proving my point, that whatever you say towards this game specifically means nothing. I take your opinion of WoW seriously because you've played it, and I haven't. No one who isn't stupid is going to listen to a person who hasn't even played the game. What's funny is, your whole BASIS of attacks against this game is ASSUMPTIONS. You assume based off their previous games, this one sucks. And that all their games will suck. That is your point isn't it?