Eve Online getting a graphical upgrade soon

neutralizer

Lifer
Oct 4, 2001
11,552
1
0
I've been playing this game for a year already. The graphics already is pretty amazing. It's absolutely gorgeous to play it on my 2005fpw. The game does start out slow and has a steep learning curve, but after say 3 months when I got my first battleship and went out to go PVP, it's worth it.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: datalink7
I always thought it was a beautiful game but I could never really get into it.

i'm playing it now. was able to get the game and one month free through Fileplanet hit points.

anyway, graphics are definitely nice. its definitely slow in doing stuff. don't really care for the skill system, takes forever.

there isn't really much of a point to the game as far as i can see it. its just acumulate money and buy bigger and better things. there's no real story to the game or the missions.

i've only been playing a few days but i'm already asking myself, whats the point?
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: pontifex


there isn't really much of a point to the game as far as i can see it. its just acumulate money and buy bigger and better things. there's no real story to the game or the missions.

That pretty much sums up all MMOs though. WoW is a straight item grind. EQ2 is a level grind. SWG was a grind in every aspect.

I figured I'd give the trial a go ahead. Seems I spent the vast majority of my time, something like 90% of my time warping between systems, mining or doing missions for agents.

This may change in the future, but the only time I was attacked by another player was during a mining trip to an asteroid field near my home station. Seeing as how I was flying the starter ship with only civilian weaponry, I chose to warp back to my home station. It seems that hostile players are unable to give pursuit in that case. It may change though, not familiar with the technologies yet.

The learning curve is fairly steep. The tutorial is a must, and it took me over 6 hours to complete it.

 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: pontifex
Originally posted by: datalink7
I always thought it was a beautiful game but I could never really get into it.

i'm playing it now. was able to get the game and one month free through Fileplanet hit points.

anyway, graphics are definitely nice. its definitely slow in doing stuff. don't really care for the skill system, takes forever.

there isn't really much of a point to the game as far as i can see it. its just acumulate money and buy bigger and better things. there's no real story to the game or the missions.

i've only been playing a few days but i'm already asking myself, whats the point?

This is what most people don't understand about eve

THERE ARE NO RULES - THE STORY IS WRITTEN BY, STARRING, AND DIRECTED BY YOU!!!

The only limit in the game is your imagination. I have played for 3 years and never run out of things to do. During that time I have owned systems single handed, run mega-pvp corporations, cornered the zydrine market for a 5-6 system radius of my old base, explored the deepest depths of space, been a bounty hunter, been a pirate, been a double agent, been a thief, been a broker of peace and bringer of war, been an industrial magnate, been a rare ship dealer, been a hired mercenary, been a politician, been a covert ops assassin, the list goes on!

There are two things I have never done after the 1st two hours of play... and that is mine or mission grind which I guarantee is all people who dont understand have done.

If you have zero imagination and like to be lead by the hand to 'teh w1nzzz' button then you need a fisher price mmorpg like WoW :)
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.
 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: Acanthus
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.

Absolute bull.

Within a week you can be flying a cruiser, within 2 weeks you can be kitted out well enough to take out a battleship.

There are no skills that allow you to grow a brain though :0

Point in case, I usually do the PvP training of our new recruits. We don't teach them using easy methods... we go out and hit real targets (usually whoever we are at war with) and 2-3 newbie pilots can take out anything, one warb scrambling/webbing, one sensor dampening and target jamming, energy draining, and one doing the damage. It's easy and its effective. The only pre-requisites are the ability not to cry when losing a ship and having the ability to learn.

I've said it before and I'll say it again, the greatest thing about eve is it filters out the ADD kiddies looking for the winzzz button brilliantly :D
 

skace

Lifer
Jan 23, 2001
14,488
7
81
EVE is going to look absolutely stunning once this update is out. I just hope this update improves upon rocket trails.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Seeruk
Originally posted by: pontifex
Originally posted by: datalink7
I always thought it was a beautiful game but I could never really get into it.

i'm playing it now. was able to get the game and one month free through Fileplanet hit points.

anyway, graphics are definitely nice. its definitely slow in doing stuff. don't really care for the skill system, takes forever.

there isn't really much of a point to the game as far as i can see it. its just acumulate money and buy bigger and better things. there's no real story to the game or the missions.

i've only been playing a few days but i'm already asking myself, whats the point?

This is what most people don't understand about eve

THERE ARE NO RULES - THE STORY IS WRITTEN BY, STARRING, AND DIRECTED BY YOU!!!

The only limit in the game is your imagination. I have played for 3 years and never run out of things to do. During that time I have owned systems single handed, run mega-pvp corporations, cornered the zydrine market for a 5-6 system radius of my old base, explored the deepest depths of space, been a bounty hunter, been a pirate, been a double agent, been a thief, been a broker of peace and bringer of war, been an industrial magnate, been a rare ship dealer, been a hired mercenary, been a politician, been a covert ops assassin, the list goes on!

There are two things I have never done after the 1st two hours of play... and that is mine or mission grind which I guarantee is all people who dont understand have done.

If you have zero imagination and like to be lead by the hand to 'teh w1nzzz' button then you need a fisher price mmorpg like WoW :)

i have to disagree with that. When I play a video game, i want and expect it to entertain me.

maybe its the space atmosphere where everything pretty much looks the same. its pretty but there's really no change in scenery at all.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Seeruk
Originally posted by: Acanthus
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.

Absolute bull.

Within a week you can be flying a cruiser, within 2 weeks you can be kitted out well enough to take out a battleship.

There are no skills that allow you to grow a brain though :0

Point in case, I usually do the PvP training of our new recruits. We don't teach them using easy methods... we go out and hit real targets (usually whoever we are at war with) and 2-3 newbie pilots can take out anything, one warb scrambling/webbing, one sensor dampening and target jamming, energy draining, and one doing the damage. It's easy and its effective. The only pre-requisites are the ability not to cry when losing a ship and having the ability to learn.

I've said it before and I'll say it again, the greatest thing about eve is it filters out the ADD kiddies looking for the winzzz button brilliantly :D

You obviously havent played against real corps with 3+ year old accounts much.

I have personally watched a single interceptor kill 6 players.

And unless you are in a mega corp and travel in huge numbers, you arent safe in a BS either... I am a hardcore pvp gamer, I played for 4 months, i was in a BS and went straight combat skills. I FREQUENTLY lost ships to players with nothing more than older accounts and tech II everything.

The game isnt about skill, its about zerging your opponent and calling it skill. Or having an account thats older than the person you are facing.

How can you call a game wher ethe combat consists of about 4 buttons, skill?
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: Acanthus
How can you call a game wher ethe combat consists of about 4 buttons, skill?

Goonsquad made a name for themselves with nothing more than an absolutely massive number of tech 1 frigates, the kind you get for free. Sure they lose a lot of cheap ships, but they blow up ships that cost millions in the process. Even a partial victory is a massive laugh for them.

The only people that really lose out in EVE are the ones who can't play beyond what is spoonfed to them.

Now don't misunderstand me, I'm not going to sit here and say EVE is the most action packed game out there. It deffinitely has enough flaws to create a decently sized list, but it's also not as cut and dry as you label it. You do, deffinitely, need to get into a corp and learn the ropes.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: skace
Originally posted by: Acanthus
How can you call a game wher ethe combat consists of about 4 buttons, skill?

Goonsquad made a name for themselves with nothing more than an absolutely massive number of tech 1 frigates, the kind you get for free. Sure they lose a lot of cheap ships, but they blow up ships that cost millions in the process. Even a partial victory is a massive laugh for them.

The only people that really lose out in EVE are the ones who can't play beyond what is spoonfed to them.

Now don't misunderstand me, I'm not going to sit here and say EVE is the most action packed game out there. It deffinitely has enough flaws to create a decently sized list, but it's also not as cut and dry as you label it. You do, deffinitely, need to get into a corp and learn the ropes.


My main problem with eve online is i didnt meet anyone i didnt want to stab in the face after talking with them for 5 minutes.

I really wanted to get into the game, but there were so many stupid little flaws, and it was back before the huge server upgrade they did to fix most of the lag. I decided to stop trying and gave up.

I must admit though, that we went to war with a corp over 75mil isk they stole for raven construction. It was the most fun ive had in PvP since the early days of dark age of camelot. With equivalent ships we went 22-0 against a corp with 18 members and hounded them until the entire corp was disbanded and destroyed.

The problem with eve was, i couldnt have fun everyday, and the skill issue is a huge hinderance no matter how much you downplay it. People with level 4/5 in every combat skill can equip their ships to be literally 3-4x as effective as yours both in defense and offense... There is no counter to this but travelling in numbers.

I agree the game is what you make of it, but I couldn't make anything of it. It wasnt a lack of imagination, the community is inherantly crap. (albeit it was much better than wow).

My main issue was pretty much being forced to pvp every time i left safe space... Dont get me wrong, I should have to pvp, but when you get killed in 4 seconds by gate blockades every single time you go, it gets old...

Getting into a large corp may have changed my mind, but im not seeing it.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
The funniest thing I ever remember is when me and my friend entered 0.0 space for mining. There we were mining away, checking local channels to make sure nobody else was nearby. We started talking about how all that crap about pirates in 0.0 space was a bunch of crap. No less than 2 minutes later, a tech 2 frigate warps in out of nowhere and blows me up in about half a second and him a few seconds later. It was friggen awesome.

It was like the first time you drove too fast around a corner in snow and realized that your car really can lose control. Just the utter shock of it all. We planned our trips a little smarter after that.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I'll play it until my trial runs out, then I'll probably cancel it. Its too dull for my taste. Watching my little ship in a warp vorex was pretty cool the first couple of times, but after the 100th time it gets old. All the missions are the same, nothing but fedex or retrieval crap. The game's backstory was interesting, but they don't bring any of it into the game. The 'story' based missions fall into the same pitfalls that every other MMO falls into in that they are static and everyone does the same missions. This takes away any story behind the missions as you just see what they want you to pick up and where they want you to take it, or where they want you to go to pick something up and where to return it to.

Lastly, for the record, you a better community in a long term coma patient facility that you do in WoW. :p
 

Lazy8s

Golden Member
Jun 23, 2004
1,503
0
0
Originally posted by: Seeruk
Originally posted by: Acanthus
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.

What I'm about to post is Absolute bull.

Within a week you can be flying a cruiser, within 2 weeks you can be kitted out well enough to take out a battleship.

There are no skills that allow you to grow a brain though :0

Point in case, I usually do the PvP training of our new recruits. We don't teach them using easy methods... we go out and hit real targets (usually whoever we are at war with) and 2-3 newbie pilots can take out anything, one warb scrambling/webbing, one sensor dampening and target jamming, energy draining, and one doing the damage. It's easy and its effective. The only pre-requisites are the ability not to cry when losing a ship and having the ability to learn.

I've said it before and I'll say it again, the greatest thing about eve is it filters out the ADD kiddies looking for the winzzz button brilliantly :D


Fixed your post for ya. What kind of brain do you need to play eve? One that can hit "Orbit at" and then fire all your weapons? I played for months, got a Raven and an Interceptor, still boring. New players can NOT compete. They can tag along with experienced players in a large corp but that's it.

The other option is what you mentioned. Go 2-3 vs 1. Certainly 3 newb pilots can take out a single experienced pilot before they all 3 get killed. Heck, my brother and I were in mostly t2 gear in our ravens and the 2 of us could take out a high SP pilot but it is impossible for a new character (less than 1yr old) to take out an experienced player (1yr old or older). why? Because the game takes no skill, it's all automatic. Eve takes as much skill as D&D does if you played it solo. If the dice roll high you get a big hit, if not you do little damage. Please feel free to explain the "skill" and "tactics" of Eve. Sure you have to learn the items and fit your ship well, but once you undock the game is played for you. You don't aim, you don't fly, you don't reload. You just press "fire", "orbit at 5000", and set reload to automatic and sit back and pray that your ship is better outfitted.

Eve requires you to have fitting, and train your skills in an advantageous order, but none of that is skill. If you think Eve is skill then I encourage you to play roulette in vegas, it requires about as much skill.
 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: Acanthus
How can you call a game wher ethe combat consists of about 4 buttons, skill?

That right there proves how poorly you understand the combat.... guess what that's not the game's fault :)

 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: Acanthus
My main issue was pretty much being forced to pvp every time i left safe space... Dont get me wrong, I should have to pvp, but when you get killed in 4 seconds by gate blockades every single time you go, it gets old...

Getting into a large corp may have changed my mind, but im not seeing it.

Well any corp might have told you that travelling in 0.0 takes planning. Thats why the map has a million different displays such as 'Ships destroyed in last 1 hour / 24 hours' 'Podkills in last hour' 'Number of Pilots in Space' etc.

Thus you can 'usually' route around any trouble spots rather than setting autopilot and crossing your fingers ;)

 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: Bateluer
All the missions are the same, nothing but fedex or retrieval crap. The game's backstory was interesting, but they don't bring any of it into the game.

You are doing the wrong missions then :) If you want 100% combat missions, 4 level complexes of battleships battering you non-stop... then work for a Security agent. They are very lucrative and will eventually lead you to rewards such as faction battleships ;)

The 'story' based missions fall into the same pitfalls that every other MMO falls into in that they are static and everyone does the same missions. This takes away any story behind the missions as you just see what they want you to pick up and where they want you to take it, or where they want you to go to pick something up and where to return it to.
As I stated earlier I never grind missions... why? Because PvE missions are dull as dishwater compared to real, world affecting PvP missions you or your corp set yourself!!

For example... Piratewannabe has blown up your corpmates hauler. Hunt him down and kill him repeatedly :D

or

New corp has moved into your region and is trying to muscle into your shipbuilding market.... declare war on them and kill their miners/haulers/guards whatever incessantly until they leave or pay you 50mill a week to remain :)

YOU ARE THE CONTENT.... IMAGGGGGGGGGIIIINNNNNNAAAAAATTTIIIOOOONNN!!!!!!!!!!



 

Seeruk

Senior member
Nov 16, 2003
986
0
0
Originally posted by: Lazy8s
Originally posted by: Seeruk
Originally posted by: Acanthus
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.

What I'm about to post is Absolute bull.

Within a week you can be flying a cruiser, within 2 weeks you can be kitted out well enough to take out a battleship.

There are no skills that allow you to grow a brain though :0

Point in case, I usually do the PvP training of our new recruits. We don't teach them using easy methods... we go out and hit real targets (usually whoever we are at war with) and 2-3 newbie pilots can take out anything, one warb scrambling/webbing, one sensor dampening and target jamming, energy draining, and one doing the damage. It's easy and its effective. The only pre-requisites are the ability not to cry when losing a ship and having the ability to learn.

I've said it before and I'll say it again, the greatest thing about eve is it filters out the ADD kiddies looking for the winzzz button brilliantly :D


Fixed your post for ya. What kind of brain do you need to play eve? One that can hit "Orbit at" and then fire all your weapons? I played for months, got a Raven and an Interceptor, still boring. New players can NOT compete. They can tag along with experienced players in a large corp but that's it.

The other option is what you mentioned. Go 2-3 vs 1. Certainly 3 newb pilots can take out a single experienced pilot before they all 3 get killed. Heck, my brother and I were in mostly t2 gear in our ravens and the 2 of us could take out a high SP pilot but it is impossible for a new character (less than 1yr old) to take out an experienced player (1yr old or older). why? Because the game takes no skill, it's all automatic. Eve takes as much skill as D&D does if you played it solo. If the dice roll high you get a big hit, if not you do little damage. Please feel free to explain the "skill" and "tactics" of Eve. Sure you have to learn the items and fit your ship well, but once you undock the game is played for you. You don't aim, you don't fly, you don't reload. You just press "fire", "orbit at 5000", and set reload to automatic and sit back and pray that your ship is better outfitted.

Eve requires you to have fitting, and train your skills in an advantageous order, but none of that is skill. If you think Eve is skill then I encourage you to play roulette in vegas, it requires about as much skill.


Really.... truly .... you are beyond explaining to :)

There is no MMORPG out there except planetside where you are required to aim :roll:

The skill is understanding ships and players weaknesses. How does a 2 week old player take down a raven? They assess their capabilities, fitting and adjust accordingly. I have taken out a Raven in a caracel (a ship you can fly in about 6-7 days). How? Target jamming him so he couldnt lock me as a target, keeping him scrambled and pounding him with missiles. Took about 30 minutes to finish him off, during which time he begged to pay his way out of the fight 3 times :D How could he have countered? With backup arrays. How could I have countered that? With difficulty... but he was the sort of player who (I suspect just like you) thought all he needed to do was fit the biggest guns he could with the biggest damage mods he could buy..... how very very wrong ;)
 

Cadop

Senior member
Mar 28, 2003
411
1
81
You guys talking about this game is making me want to give it a try. Any suggestions for good reading material?
 

TGS

Golden Member
May 3, 2005
1,849
0
0
Originally posted by: Seeruk
Originally posted by: Lazy8s
Originally posted by: Seeruk
Originally posted by: Acanthus
If you want to play eve online, you more or less want to sign up a year before actually playing, because of their retarded skill system that hinders new players ability to do anything useful against players whove had accounts longer than you.

What I'm about to post is Absolute bull.

Within a week you can be flying a cruiser, within 2 weeks you can be kitted out well enough to take out a battleship.

There are no skills that allow you to grow a brain though :0

Point in case, I usually do the PvP training of our new recruits. We don't teach them using easy methods... we go out and hit real targets (usually whoever we are at war with) and 2-3 newbie pilots can take out anything, one warb scrambling/webbing, one sensor dampening and target jamming, energy draining, and one doing the damage. It's easy and its effective. The only pre-requisites are the ability not to cry when losing a ship and having the ability to learn.

I've said it before and I'll say it again, the greatest thing about eve is it filters out the ADD kiddies looking for the winzzz button brilliantly :D


Fixed your post for ya. What kind of brain do you need to play eve? One that can hit "Orbit at" and then fire all your weapons? I played for months, got a Raven and an Interceptor, still boring. New players can NOT compete. They can tag along with experienced players in a large corp but that's it.

The other option is what you mentioned. Go 2-3 vs 1. Certainly 3 newb pilots can take out a single experienced pilot before they all 3 get killed. Heck, my brother and I were in mostly t2 gear in our ravens and the 2 of us could take out a high SP pilot but it is impossible for a new character (less than 1yr old) to take out an experienced player (1yr old or older). why? Because the game takes no skill, it's all automatic. Eve takes as much skill as D&D does if you played it solo. If the dice roll high you get a big hit, if not you do little damage. Please feel free to explain the "skill" and "tactics" of Eve. Sure you have to learn the items and fit your ship well, but once you undock the game is played for you. You don't aim, you don't fly, you don't reload. You just press "fire", "orbit at 5000", and set reload to automatic and sit back and pray that your ship is better outfitted.

Eve requires you to have fitting, and train your skills in an advantageous order, but none of that is skill. If you think Eve is skill then I encourage you to play roulette in vegas, it requires about as much skill.


Really.... truly .... you are beyond explaining to :)

There is no MMORPG out there except planetside where you are required to aim :roll:

The skill is understanding ships and players weaknesses. How does a 2 week old player take down a raven? They assess their capabilities, fitting and adjust accordingly. I have taken out a Raven in a caracel (a ship you can fly in about 6-7 days). How? Target jamming him so he couldnt lock me as a target, keeping him scrambled and pounding him with missiles. Took about 30 minutes to finish him off, during which time he begged to pay his way out of the fight 3 times :D How could he have countered? With backup arrays. How could I have countered that? With difficulty... but he was the sort of player who (I suspect just like you) thought all he needed to do was fit the biggest guns he could with the biggest damage mods he could buy..... how very very wrong ;)

Well half of the problem is the skill development. When I started I knew I wanted to be part of a big time mining crew and start a ship building corp. Well unfortunately for me, as I focused very heavily into mining I left my self with the most craptacular of combat skills. I put what I could on my Merlin, threw on a warp disrupter and a counter for it and headed out to clear my routes. I wanted to get into pvp, but my combat skills would take weeks or months to barely come close to where my mining skills were. I want to say within my first month, I only had caldari 3 frigates a handful of missile upgrades and a good deal of basic combat skills.

I did have a person poking through my cans while I was mining, so I called over a corpie who waited a jump out and did ambush her. She got away but she yelled and screamed about how I was going to die yadda yadda...nothing ever came our way. Open ended is nice but the skill progression is boring, and it locks you out from doing two skills at once. Even if you have two characters, IE one for mining one for pvp, on the same account the last skill set up will lock out the previous one. They encourage you to get a second account to bypass this. Which is silly as they are limiting the features so you "have" to get a second account to play both angles. Which is the main reason I quit.