Meh, I love EQ2. Its a much better game than WoW. And Blizzard hasn't been a pillar of virture with WoW either. When Blizzard releases a patch, the flagship zone of the new patch is invariably broken. This has been the case since 1.6, when I started playing. Lag is still an issue. I can't count the number of times I've went to loot an item and kept moving, only find that lag stopped me from looting the item and had to backtrack and hope the corpse was still there.
Sony owns SOE, they do not run SOE. Sony is the publisher, SOE is the developer. They are seperate entities in a business relationship. When SOE releases a major patch for EQ2, known as a Live Update, 95% of the new stuff works. Impressive when you look at the number of things that occur in a LU.
EQ2's trial is completely free. DL the client, install the client, create an account, create a character, play. As far as being solo friendly, thats been one of the principal complaints about EQ2. Its a group oriented game. You can still solo, with the right class. Wizards, monks, guardians, paladins, warlocks etc can all solo quite well. A class such as the Illusionist cannot solo very well, their job is to control aggro, not dish out damage or take damage. There are lots of solo quests, soloable instances, and you can usually solo throughout most zones. You cannot run into a zone and click on monster's willy-nilly like you would in Diablo, but you can solo. Exp will be much slower soloing though, especially at high levels. Part of the point of an MMO, though, is to play with other people. And in EQ2, you can actually have intelligent conversations with other players. In WoW, you leave all the normal chat channels and speak only to people you know in RL. Everyone else is an idiot.