EQ2 Live Update 35 Goes Live

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
A Video

This is the largest content update to EQ2 from a LiveUpdate. This will be coming down the pipeline in LU35 soon. :)

"A video of the largest content to come in a live update so far. The addition of the city of Neriak and the twisted fairy race, Arasai. To be released in live update #35!"

Note, this is separate from the Rise of Kunark expansion, which also adds a new city, new race, and new quests. :)

Lots of content coming to EQ2 in the next few months.

 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
LU35 Details

I like the harsher look of the Arasai more than the cutesy look of the Fey.

Also, the LFG improvements looks to be very interesting as well. The housing and moving crates are also a plus. :)

There's also some new rules for PvP, such as no longer being able to escape across zone lines to avoid it.

Its slated to go live on 23 May, and is the largest LiveUpdate to date.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Neriak was one of my favorite locations in EQ1. The bar with the underwater view, the ghoul guards, the giant waterfall, awesome place.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
An interesting article about the future of EQ2, an interview with Scott Hartman.

http://www.gamasutra.com/php-bin/news_index.php?story=14016

Here's a snip:

But what's changing? "In our case, our big experimentation this time is the concept of having 'superzones'. I don't want to make them sound cheesy, but they're gigantic regions. You could place two, three, or four older EQ2 zones, outdoor zones, and make them as distinct areas inside this one all-encompassing zone. We're going to have a few of these regions out there, and then each of those regions will have a few zones inside them. What that lets us do is make an expansion where there is less zoning. We're going to have zone names that sound a little foreign to people. "The Jarsath Wastes", "The Kylon Plains" - that kind of thing. Inside of those areas, you'll see Skyfire Mountains, you'll see the Dread Lands, the Lake of Ill Omen. And so those will be full zone-sized areas inside these much larger areas. You can go back and forth and not have to be worrying about zoning the whole time."
 

Feneant2

Golden Member
May 26, 2004
1,418
30
91
Not having to zone would be nice... I dislike travelling and zoning 4-5 times to get to my destination.

I can't wait to see how they improved LFG. I find it funny that in most games, folks don't want to start groups and always wait for someone to invite them.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Game Update #35 May / 23 / 2007

Highlights
The lost city of Neriak has been rediscovered.
A new playable race, the Arasai, are now available for players who have Echoes of Faydwer.
New characters created for Neriak will start in Hate's Envy, an outpost in the Darklight Wood.
A whole new LFG system is available. Find friends, slaughter foes!
House moves just became less of a chore!
PvP players can no longer use zoning to escape combat!
An additional character slot has been added to all accounts & two for Station Access subscribers!
Graphics
NPCs that were taking too long to appear should now show up sooner.
Housing
It is now much easier to move houses!
Just go to the new house and purchase it. Your old house will be relinquished automatically and all of your items will move to your new house.
When you enter your house for the first time, you will notice a moving crate on the floor. You can move it around and retrieve items from it, but it cannot be picked up or destroyed.
Items in the moving crate count towards your total item count in your house, but do not provide status cost reduction and are not useable.
Items cannot be put into the moving crate.
The moving crate will disappear when all items are removed from it.
When moving, your house vault will overflow rather than putting the extra items into your overflow slot. This means that you cannot put new items into it until it shrinks to the intended size.
NO-TRADE items that were placed in your house by another player will move along with your items, but will keep the same restrictions. The original placer will receive an email indicating that you moved houses.
House items may only be moved by one player at a time.
House Items can now be placed on the ceiling in multi-level houses without disappearing.
The distance at which you may pickup and move house items has been increased.
You now have the option to move a house item from the 'collect an item' window.
Zones
Players can now reside in the city of Neriak.
New adventures await low level characters in Darklight Woods.
You should now be able to find Askadian in the Emerald Halls.
Creatures that add to assist Mayong in Castle Mistmoore can no longer be stolen by another raid group by using aggro.
The Avatar of tranquility in Lesser Faydark should not respawn on zone resets, if it has been defeated recently.
Lava and 'bottomless' pits will no longer teleport you immediately.
Tradeskills
Players using the metalworking skill will now see sparks fly when their hammer hits the tongs (on most graphics settings).
Tailored windcloth hex dolls have been relocated to the tailoring essentials volume 66 book to be consistent with the hex dolls in other level ranges.
Skills & Abilities
The minimum skill required to use Longshadow Evidence has been lowered to 2.
Hate Position abilities are now more reliable than they previously were at causing an enemy to change targets to account for the change in hate positions.
The /target command will no longer work unless your character can see the mob in question.
Spells
The Mystic spell 'Shadowy Attendant' will now summon the correct pet.
The Wizard spell 'Accord' will not apply hate increase to non-fighters .
The Warlock spell 'Boon of the dark' will not apply hate increase to non-fighters. Its triggered effect will also work on members not inside the Warlock's group.
An issue causing arrows to not be consumed if Quick Shot was triggered has been fixed.
Achievements
The triggered effect for a Druid's 'Infusion' now only works while in combat.
The reuse timer for a Mystic's 'Glacial Strike' is now correctly shared by 'Cold Flame.'
PvP
Reduced the PvP stun duration for the crown of enlightenment.
The transcribe single spell should work properly once again.
If you are in combat with another player who has accumulated hate for you, zoning to escape the combat will not be possible.
Quests
The 'Tie That Binds' quests have been removed from the game. All new players will receive the 'Set Recall Point' ability at the same time that they receive their 'Call of ?' ability. Players currently on these quests will find them auto-completed. Existing characters who have not started these quests will be granted the 'Set Recall Point' ability instantly.
Changed text of dialog in the mage writ class to correctly refer to Krulkiel Trackers instead of Krulkiel Marauders.
Objects clicked to give Legend & Lore quest books will no longer become inactive for a brief time before allowing the next player to use them.
Players can now kill the Adherants, Hellhounds, and Vampires wherever they find them for credit toward "The Stiletto's Thirst' quest in the Bloodline Chronicles.
Some quests that were not evaluating prerequisites correctly in all zones will now do so.
You will no longer be able to obtain the next quest in a quest chain by sharing prior to completing the prerequisite quest for certain quest chains.
Ineligibility for quest sharing will no longer repeat the same reasons.
Quests such as 'Wounded Scout' that were not showing any objectives will now do so.
Items
Kithicor's Nighthunter Hood now has a hood appearance.
Symmetry III now properly adds +15 damage in addition to healing.
Wu's Intercession will now trigger properly from the Gloves of Whispered Echoes.
The Crescent Moon Skullcap will no longer vanish after zoning.
The chance for a chest to drop 2 of the same item has been lowered substantially.
Low level weapon damage adornments should now do damage when applied to faster weapons.
Poisoned seeds of the Tender should once again work properly.
The Behavioral Modificatinator Stereopticon now works as a de-aggro device rather than taking the same functionality as the Illusionist 'Phase' spell. In addition, there is now a 2 minute reuse timer on the device, however there is no longer a chance for the device to 'fail' and add more hate on use.
Pets
Riding a griffon, cloud or carpet will no longer cause /pet hide to cancel.
You will no longer appear mounted after dismissing your mount.
Fixed an issue with deity pets that caused them to become controllable.
Fixed an issue with deity pets conflicting with the summoner pets.
Interface
Custom UI's that change the quest journal should no longer crash when looking at group members' quests.
The LFG window has received new functionality to help adventurers pool their resources and face the challenges of Norrath. Click the LFG button on your group window or use the /lfg command to open the LFG window.
The interface for creating a guild has been improved.
Custom Options file names are now limited to 50 characters.
Since the world has seen the addition of multiple cities, chat channels will now use a good and evil naming convention.
The client will now load the target ring textures from the ui/images folder allowing users to customize target rings
 

Yreka

Diamond Member
Jul 6, 2005
4,084
0
76
Originally posted by: skace
Neriak was one of my favorite locations in EQ1. The bar with the underwater view, the ghoul guards, the giant waterfall, awesome place.

Yep, I have fond memories of sneaking through there to Pickpocket that guy to finish my Ragebringer quest.. I actually felt scared/apprehensive , because dying actually had a penalty back then. Very immersive

I have been jonsing to play some EQ2 again lately though, might have to resub soon..
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Here's a screenie of the Arasai Warlock I rolled this evening. She's a little Hellion to be sure. :)

Phaya

My goal for the long weekend is to get my main to 60 though. She's 56 at the moment, so it shouldn't be too difficult.