Dumac
Diamond Member
- Dec 31, 2005
- 9,391
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i don't see how waiting hours for a rez or docking XP that you already earned is meaningful or a good idea. it would just make me not want to play any more.
Good. Maybe the casual WoW kiddies who put no effort into the game of community will get bored too.
Of course, that is the problem. No new MMO could be that tough, or they'll lose out on the cowadoody/WoW crowd.
The possibility of death, and the consequences that come with it, it was made EQ so exciting for me. Venturing into zones I've never explored before, all while keeping in the back of my mind how difficult a corpse run would be if a died.
MMOs without any real death penalty (which is basically all of them nowadays) bore me. Whats is the point? I don't even have to think - just spam buttons all day. Who care if I die or my raid wipes? Not like it matters anyway - costs me only a couple minutes.
Saying you see no reason for a penalty for dying, as well as the purpose of different scales of penalties (from old games to recent WoW), you may as well just say that you see not point in death at all. Just makes characters invincible. The different levels of penalties add different amounts of incentive to play carefully and with an ounce of thought.
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