Enslaved, The Official Thread - Together We Head Into The West

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Enslaved is a funny beast. Overall I think it's a great game, but you have to be able to get past some (slightly) flimsy mechanics and odd design choices.

The gist of it is you play Monkey--an agile, super strong animal man who's use to living a solitary life--who is forced to work with Trip in order to survive. The ultimate goal is to get to her back to her village so she can return home.

See Trip's hacked a headband to control Monkey--so she can take advantage of his brute strength--giving Monkey jolts of pain when he doesnt listen to orders. Further, if Trip's heart ever stops then the headband will make sure to kill Monkey outright! Along the way the two must work together fighting dormant mechs in NY city. The relationship is, as expected, very strained. It's not as drab as it might sound though as I found it interesting to watch the relationship flex and evolve. Essentially it's Escape From (a lush green) New York, but 150 years in the future--and no Kurt Russell.


Voice Acting
The voice acting is exceptional. Andy Serkis in particular does an amazing job portraying Monkey. The cutescenes tend to consist of close-up conversation that push the story forward. I felt like the mostly payed off and were well paced. It's refreshing to see something of this quality. Particularly the expressive nature of the faces and gestures, I found, are the most intruiging. It's a nice change of pace from the expressionless (face of) chuck in Dead Rising 2 or some of the folks in Halo Reach. That's not to say those games characters dont have emotion or expressivness, they just dont compare to the ones in Enslaved.


Gameplay
The feel of the game is mostly responsive and movement feels good, but I did find the jump mechanic to be surprisingly laggy. When pressing the jump button, Monkeys animation kicks in and he slightly crouches, then pushes himeself into the air. The animation causes a delay that measures out to probably 1/2 a second. It's just enough to make it feel slightly off to me. Also, running and jumping doesnt seem to work like it should. There are these odd hotspots where the jump mechanic cant happen. It's odd.

The mechanics that involve getting around are very similar to that of Uncharted. Jumping from one far-off ledge to another seem to happen automagically once you're standing in the right spot, every ledge or grab-point has a slight glimmer to it to let you know where to go and the game doesnt allow you to fall off ledges from heights. Platforming is essentially very easy to accomplish since you cant fall to your death. It's a little like Prince of Persia but without Elika to save you because there is no falling.

It's also fair to mention that the game leans--more so than Uncharted--on environmental puzzles. They're mostly fun to figure out, make sense avoiding frustration and tend to be easy enough to figure out. There were two instances where I got really stuck--and one of those situations had a completely obvious solution. :)

Some people call these things the auto-win mechanic, and I think that's probably a fair assessment. It's up to you to determine if this is something that's a turn off. Personally I'm a fan of Uncharted and didnt mind it there or here. However there were times I felt it was holding my hands a little too much and I just wanted to tear loose!


Conclusion
Enslaved is an exciting game! It starts out with a bang so you're drawn in instantly. If that doesnt do it then the excellently paced story probably will. The fighting is fun enough,though it might run a little stale by the end. It has some of the best voice acting and animated segments since Uncharted 2 or Mass Effect 2. Run time should hit around the 7-9 hour mark without much replay value.

If you're in the mood for a exciting action game then pick this game up. :)
 

FeathersMcGraw

Diamond Member
Oct 17, 2001
4,041
1
0
This game appeared on my radar only a few weeks ago, but I grabbed the demo and thought it looked pretty good (the voiceover countdown while racing to the last escape pod made for a pretty tense sequence). I'm a sucker for a good game narrative, so I think this one's going to be a win for me.

K-Mart is having a killer promotion for this game: buy it and get $25 off a future gaming purchase (expires in either 30 or 45 days, but plenty of time for Rock Band 3 to show up).
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
Seems like a good rental opportunity.

I was thinking about buying it today, but with less than 10 hours of gameplay, I will probably rent.
 

Phobic9

Golden Member
Apr 6, 2001
1,822
0
71
Seems like a good rental opportunity.

I was thinking about buying it today, but with less than 10 hours of gameplay, I will probably rent.
Yeah I think I'm going to reactivate gamefly for the next few months and check this one out.
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
I'm gonna ignore it and hope it's bad sales result in Capcom taking back DMC from them. Fat chance I know but Ninja Theory sucks.
 

FeathersMcGraw

Diamond Member
Oct 17, 2001
4,041
1
0
I finished this last night and was blown away by how much I enjoyed the storyline. There's not a ton of variety in the combat (save for the boss battles) but there's a lot of tense set pieces and just enough widget-seeking exploration to make wandering around the mostly-linear levels interesting. The characters are great, particularly the overly-awkward humor when the third character joins the group.

I consider it my sleeper favorite of the year -- if you can find a good Black Friday deal for this title, I'd suggest picking it up.
 

Drako

Lifer
Jun 9, 2007
10,697
161
106
I finished this last night and was blown away by how much I enjoyed the storyline. There's not a ton of variety in the combat (save for the boss battles) but there's a lot of tense set pieces and just enough widget-seeking exploration to make wandering around the mostly-linear levels interesting. The characters are great, particularly the overly-awkward humor when the third character joins the group.

I consider it my sleeper favorite of the year -- if you can find a good Black Friday deal for this title, I'd suggest picking it up.

I picked up a used copy this past Sunday. I have not had a chance to play it yet, but look forward giving it a shot over this long holiday weekend.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
I finished this last night and was blown away by how much I enjoyed the storyline. There's not a ton of variety in the combat (save for the boss battles) but there's a lot of tense set pieces and just enough widget-seeking exploration to make wandering around the mostly-linear levels interesting. The characters are great, particularly the overly-awkward humor when the third character joins the group.

I consider it my sleeper favorite of the year -- if you can find a good Black Friday deal for this title, I'd suggest picking it up.

Yeah, I just finished it, I can third the recommendation. Seriously the most cinematic game I've ever played, even tops uncharted 2 in that area. The voice acting and expressiveness of the characters is simply the best I've ever witnessed in a video game. The story was really good, but the interaction between the characters is just amazing. The facial animation was incredible, so much of the story is sold to you simply by the way the characters look at each other, and its not awkward at all...what other game can claim that?

There's a decent game underneath it all, but the combat is kinda janky, and the exploration is SUPER linear. It actually very much reminds me of uncharted in more than a few ways, one of which being the "climbing", in which you really have no option but to follow the single prescribed path. Its a very guided, not very challenging experience, but its totally worth it.

Unfortunately the game isnt getting the credit it deserves due to lack of marketing and less than perfect gameplay, but this game really isnt something you want to miss.
 

Qbah

Diamond Member
Oct 18, 2005
3,754
10
81
I hope it gets released for PC eventually. I'll get it then. I tried the demo and it was very fun.