Ensemble Studio's getting closed down :(

TheSlamma

Diamond Member
Sep 6, 2005
7,625
5
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Article here

That bums me out.. AoE and AoM were some of my fav games of all time. I was really hoping for a AoE 1 remake someday too :brokenheart:
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
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Ensemble Studio's last game sold over 2 million copies and was their fastest selling game.

This is clearly an anti-PC gaming move by MS, no matter how they try to spin it. They had them making an Xbox game, and then announce they are closing the studio before the game is even out, before they can even see if it's a success? MS is trying to kill PC gaming to get more people on the Xbox.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Well, it says the studio is closing down, but they are going to try and place the employees elsewhere in the game studios.
Honestly to me it's nothing to care about, but then I haven't thought much of any Ensemble games beyond AoE2.

It's not like they're all being made jobless though, MS are still going to be employing as many guys as they can it seems.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
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I don't give a damn about Halo Wars, each Halo title has steadily gotten worse, and they started out pretty craptacular. I enjoyed AOE1, 2, and 3 though. With Ensemble closing though, I have doubts about any potential AOE4 in the franchise.
 

Modelworks

Lifer
Feb 22, 2007
16,240
7
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Originally posted by: Lonyo
Well, it says the studio is closing down, but they are going to try and place the employees elsewhere in the game studios.
Honestly to me it's nothing to care about, but then I haven't thought much of any Ensemble games beyond AoE2.

It's not like they're all being made jobless though, MS are still going to be employing as many guys as they can it seems.


Every company that is shut down by a publisher claims they will help the former employees find work. It is all crap , it is just MS trying to save face.

Development requires teams and often those teams over many games get to know how each person works and together that is what makes the games great. When you break that up you can't just pick apart the team and toss them wherever you have a free spot.

It is the sad trend in development now , where it is no longer about the quality of a title, but quantity.
Unfortunately developing games doesn't work like other jobs where a resume gets you a job. It is still very much a who you know type career.

The same thing killing companies in other markets is killing it for developers.
Too many suits without a damn clue on what they are making decisions about.


This morning, we reported that Microsoft has emphasized its commitment to PC gaming despite its announcement that it would be closing Age of Empires creator Ensemble Studios.

Shane Kim, Microsoft VP of interactive entertainment, echoed the sentiment and went on to assure worried gamers about the future of the multi-million-selling Age of Empires strategy series. "Microsoft continues to own Age of Empires." Kim explained to Edge. "We're still super excited for the potential for the franchise. The Windows gaming world continues to evolve, and we believe in the future of that property."

Kim also elaborated on the new company that is to be created from the remains of Ensemble. The new studio will be independent and founded by the heads of Ensemble, but Kim promises "we will have an ongoing relationship with that new company" including post-release support for Ensemble's final project, Halo Wars.

Should a new Age of Empires game be on the way, it is unknown what development studio will undertake the effort.

Translation:
We wanted to take the game a direction that the original team wasn't comfortable with, so we gave them all their walking papers , except for the execs, and now we will make the game the way WE want.
 

CottonRabbit

Golden Member
Apr 28, 2005
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Sigh, AoE is my favorite RTS series. I really liked it's emphasis on the economy and it's sad to see modern RTS's moving farther and father away from that style of gameplay.

Microsoft makes dozens of press releases championing the PC Gaming Alliance and then shutters all of it's PC gaming devs :(.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
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Originally posted by: CottonRabbit

Microsoft makes dozens of press releases championing the PC Gaming Alliance and then shutters all of it's PC gaming devs :(.

Aye, its sad. PC gaming detracts from their 360 sales though, so they need to bolster those. :(
 

LightningRider

Senior member
Feb 16, 2007
558
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This is really too bad, AOE3 is one of my favorite games of all time.

I was holding out for an AOE4 but I guess that will never happen now and if it does it's still a long long ways off.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Originally posted by: Bateluer
Originally posted by: CottonRabbit

Microsoft makes dozens of press releases championing the PC Gaming Alliance and then shutters all of it's PC gaming devs :(.

Aye, its sad. PC gaming detracts from their 360 sales though, so they need to bolster those. :(

They haven't been a PC dev studio for a couple of years really, since they started Halo Wars.
Sucks that MS are either killing off PC devs or changing them to console (see Bungie too).
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
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Originally posted by: Bateluer
Aye, its sad. PC gaming detracts from their 360 sales though, so they need to bolster those. :(

Shame the investors put up with Microsoft's little games (pun intended). Shut down a historically (I assume) successful development studios to transfer resources into a non-core business asset that has cost them billions in red. How much cash has their Xbox 1 and 360 sidetrack cost them so far, not to mention man hours and other company resources?
 

lozina

Lifer
Sep 10, 2001
11,711
8
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Originally posted by: Modelworks

Development requires teams and often those teams over many games get to know how each person works and together that is what makes the games great. When you break that up you can't just pick apart the team and toss them wherever you have a free spot.

True that. Made me think of Microprose and how their teams produced some of my most memorable games and after their buy outs and team falling apart there has not been such spectacular games from those team members working separately, with few minor exceptions
 

KMFJD

Lifer
Aug 11, 2005
32,683
52,127
136
Was Ensemble that studio that was attempting to make a Halo RTS game?