- Jan 9, 2008
- 1,901
- 0
- 76
SimCity was brought crashing down at launch by its always-online requirement, this we know. However, EA Labels president Frank Gibeau has sworn blind that the requirement was a result of the designers' MMO visions, not a DRM mandate handed down to Maxis from EA. He's ragged on DRM a fair bit too, decrying it as "not a viable strategy for the gaming business." Honest.
Gibeau insisted, "At no point in time did anybody say 'you must make this online.'" He added, "You don't build an MMO because you're thinking of DRM--you're building a massively multiplayer experience, that's what you're building."
The EA veteran railed against DRM pretty hard, saying "DRM is a failed dead-end strategy; it's not a viable strategy for the gaming business. So what we tried to do creatively is build an online service in the SimCity universe and that's what we sought to achieve. For the folks who have conspiracy theories about evil suits at EA forcing DRM down the throats of Maxis, that's not the case at all."
It's certainly a change of tune from 2008, when complaints over activation limits in Spore and Crysis Warhead lead Gibeau to declare DRM "essential to the economic structure we use to fund our games."
Call me skeptic but I don't buy this at all. I mean, comeon EA dude, you work for EA.. why would anyone believe a single word you say?
Read the rest here:
http://www.shacknews.com/article/78444/eas-gibeau-drm-is-a-failed-dead-end-strategy