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EA - project 10 dollars

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Do you also avoid purchasing products that don't allow warranties to be transferred to a second-hand purchaser? It's the same concept, but one that's accepted.

I used to purchase video cards that had transferable warranties, and I'm more inclined to purchase a video card which has a transferable warranty, or from someone who is willing to help with warranty issues after the sale.

I think the overall point I'm trying to make is that these schemes are devaluing 2nd hand goods artificially and I think it is a very anti-consumer practice. I for one will actively avoid games using this scheme.
 
As for GameFly, I'm assuming that there will be separate "rental only" versions of the game similar to how VHS tapes were handled back in the day. My uncle owned a rental store, and I recall him telling me how a VHS tape would cost around $100 rather than the $10-20 you'd see in a store. That was mostly a license thing, but I'm guessing a higher priced version without the code requirement could be sold to rental places.

I think the more annoying aspect of this is that it tends to lock people down in other ways. For example, I can't just bring a game to a friend's house and play online without having my own profile. Well, I can... but I'd have to pay $10... when I already own the game and said "right" to play online.

I'd actually like to see some monetary justification for these fees. I've never really been a fan of a "flat fee" especially when the company can just go and say, "we're ending this service in 30 days" the next day. Aren't most of these online services really just matchmaking services anyway? $10 seems a bit steep for that. Overall, I'd just like to see some sort of proof that these players purchasing used games are actually taxing the system enough to require $10.

I highly doubt we'll ever see that.
 
Minor point and not really related to the main topic at hand, but wouldn't it make much more sense for the manufacturer to provide rental services with the online access codes which would then be emailed to the renter for them to use, as opposed to making different versions of the discs that don't require the online codes to be entered?
 
Minor point and not really related to the main topic at hand, but wouldn't it make much more sense for the manufacturer to provide rental services with the online access codes which would then be emailed to the renter for them to use, as opposed to making different versions of the discs that don't require the online codes to be entered?

all games have a free 24 or 48 hour online pass code, so people who rent it can still try it out online.

not sure what you meant by the bolded part though
 
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