Golgatha
Lifer
- Jul 18, 2003
- 12,392
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Funny you bring this up. The move to "leveling up" FPS's based on playing time is what turned me off of 99% of the new shooters. If I want to level up I'll play an RPG or platform game. Online it just is an annoyance. Never cared for it. Then they went to the you can pay us to get all that now model and I just stopped playing them all together.
Yeap, I used to be a semi-competitive CS, BF1942, etc. player. The need to "level up" a character who is supposed to be a trained soldier seemed to be a useless time sink which also displaced skill for time invested. They figured out how to monetize shortcutting time invested, which further distanced me from the genre.
EA and Actiblizzard can both DIAF for their crimes against the gamers who supported them over the years.