How did EA screw this up?
micro transactions, requiring said game to sell 5 million copies. Smaller dev teams, slower dev time less money in product works for other companies, not EA, buy said company thow 30-40 employes from some other company you used up and closed, double the dev team and set a deadline about 1 year from last game.. requires HUGE sell through to make money.
and ORIGIN... HUGE games can sell even when you force a NEW service down users throats.. great Nitch games cannot..
people buy Micro transactions, but saying we want um is not fair.. make a full game, 10 weapons 30 maps, no weapons addons, no map packs.. people buy it.. make half a game with 5 weapons and 3 maps.. then sell a bunch of addons, maps and guns.. of course most will buy um.. the game wasn't complete without them.. We prefer complete games ..
the reason i wont buy a EA game.. it has sucked a bit.. they still have a few games they haven't sucked the life out of.. I wont let um micro trasaction m.. I wont let um screw others out fo trying to make a better product ( madden and NFL football, you cant make a better game, dont make it so others cant try).. anybody who thinks EA is about anything but pure money.. and even once thinks about the end user is wrong.. making money is ok, making it with NO re guard at all for end user is not. EA, KING of "it my ball if i you don't play my way I will take it home" its so sad millions of you keep playing BF3 and SIMS ( I loved BF42, brings a tear to my eye each time i see the EA logo on one of the BF games) and keep um thinking they can stick it up your wazoo and you will take it.