DX8.1 + GF4 + D3D games = disaster

Valinos

Banned
Jun 6, 2001
784
0
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I got my PNY GF4 Ti 4600 about a month ago. When I played D3D games I noticed major texture blurs, tears, and sparkles. Text would smear, texture would be left unshaded, everything looked like a disco. In other words, D3D games are UNPLAYABLE. I found the quickfix solution to this shortly after. Simply pull out DX8.1 and put 9.0a back in, and all the problems go away. Of course, I can't play DX8.1 games now :)

I mostly play OpenGL games anyway (quake 3 engine), but I had a couple friends over and we were wanting to play a few DX 8.1 games. Well, I was going to stay away from it, but I figured hell, nvidia probably has some updated drivers out that fix this problem. I install DX 8.1 and go get the newest nvidia refs, and I still have this problem.

Anyone else in the same boat? I've read about quite a few people having this problem on Dungeon Siege forums, but I have yet to see any bitching anywhere else.

 

MrMilney

Senior member
Aug 12, 2000
678
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It sounds to me like you may have a toasty card, can you try it in another machine?
 

Valinos

Banned
Jun 6, 2001
784
0
0
I've tried DX8.0a and everything works just fine. The thing is, I want to play some DX8.1 games :)

As for the toasty card, no, that's totally wrong. Why would it work in DX8? Why would it work fine in OpenGL?

Besides that, I know numerous other people that have this same problem with DX8.1 ONLY

We're fine on DX8.0

We're fine on OpenGL

DX8.1 = crap