- Jan 12, 2004
- 11,078
- 11
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Originally posted by: Modeps
I really didnt care for the first one all that much. It was trying so hard to be a 3D Diablo, and just ended up being a bit boring.
Originally posted by: datalink7
Originally posted by: Modeps
I really didnt care for the first one all that much. It was trying so hard to be a 3D Diablo, and just ended up being a bit boring.
I agree. I did end up beating the game, but the equipment didn't seem to do much of anything and you didn't really get cool skills. Ended up being a poor mands Diablo with good graphics.
However, it had potential and so I am still hopeful for iteration number II.
Originally posted by: warcrow
Originally posted by: datalink7
Originally posted by: Modeps
I really didnt care for the first one all that much. It was trying so hard to be a 3D Diablo, and just ended up being a bit boring.
I agree. I did end up beating the game, but the equipment didn't seem to do much of anything and you didn't really get cool skills. Ended up being a poor mands Diablo with good graphics.
However, it had potential and so I am still hopeful for iteration number II.
Yea, I wasnt a huge fan of the original either, but the 2nd one is suppose to fix most of the flaws. Check out the preview.![]()
Originally posted by: igowerf
Originally posted by: warcrow
Originally posted by: datalink7
Originally posted by: Modeps
I really didnt care for the first one all that much. It was trying so hard to be a 3D Diablo, and just ended up being a bit boring.
I agree. I did end up beating the game, but the equipment didn't seem to do much of anything and you didn't really get cool skills. Ended up being a poor mands Diablo with good graphics.
However, it had potential and so I am still hopeful for iteration number II.
Yea, I wasnt a huge fan of the original either, but the 2nd one is suppose to fix most of the flaws. Check out the preview.![]()
Chris Taylor should just make TA 2.
Originally posted by: igowerf
Originally posted by: warcrow
Originally posted by: datalink7
Originally posted by: Modeps
I really didnt care for the first one all that much. It was trying so hard to be a 3D Diablo, and just ended up being a bit boring.
I agree. I did end up beating the game, but the equipment didn't seem to do much of anything and you didn't really get cool skills. Ended up being a poor mands Diablo with good graphics.
However, it had potential and so I am still hopeful for iteration number II.
Yea, I wasnt a huge fan of the original either, but the 2nd one is suppose to fix most of the flaws. Check out the preview.![]()
Chris Taylor should just make TA 2.
Originally posted by: WT
I absolutely loved DS. Noticing it was affiliated with MS< I dismissed it as trash, but tried the demo and couldn't stop playing. You guys that have played RPGs for years need to remember that we all have to start somewhere, and if DS brings more players into the RPG realm, then you have more servers and more players to breathe life into other, more advanced RPGs as well. I bouht BG:II after finishing DS and HATED it ... played it a few hours until I got locked up at one point, and tossed it in the closet.
It's a much harder game if you haven't played any other D&D games, since there is a lot more strategy needed. It is fun once you're ready for it though.Originally posted by: WT
I bouht BG:II after finishing DS and HATED it ... played it a few hours until I got locked up at one point, and tossed it in the closet.
Originally posted by: DaveSimmons
t's a much harder game if you haven't played any other D&D games, since there is a lot more strategy needed. It is fun once you're ready for it though.
You would probably have a lot of fun playing Star Wars: Knights of the Old Republic if you haven't already, the combat is easy like Dungeon Siege but the characters and story are much richer. SW:KOTOR 1 is relatively cheap now, $20 new ($10-15 used in the FS/FT forum here).
that does sound stupid and seems to indicate a lack of imagination.However, I do not like this, "In an effort to make the player feel more interactive, when you want to attack, you must continuously right click (a la the Diablo series) or hold the right mouse button on your opponent".
Originally posted by: DaveSimmons
that does sound stupid and seems to indicate a lack of imagination.However, I do not like this, "In an effort to make the player feel more interactive, when you want to attack, you must continuously right click (a la the Diablo series) or hold the right mouse button on your opponent".
If combat is boring because it's automatic, solutions are either to add more strategy and so the need for pauses to give orders, or to make the combat more arcade-like / manually-aimed / skill-based like Jade Empire apparently does.