Howdy all,
I've been looking at articles related to the Pentium Dual-core processors. As I'm sure everyone is aware by now, it seems that it is basically two processors glued together, while the Extreme Edition has Hyper-Threading on it.
Now, I think dual procs are a great way to go, and it will really open the doors for future possibilities. I mean, just look at SLI. While over priced and somewhat limited, it does indicate what putting two CPU's (or GPU's) together can do.
Now, the point of this is right now there are games that somewhat support dual processors. The most famous of them all is non other then Quake III. I assume newer games may support dual procs but Q3 is the only one I know of for sure. Awhlie ago Maximum PC did an article on dual procs, and the findings were that Q3 did perform faster with the two processors vs. one... But not by much. I think this was on a Win2k O/S by the way.
Enter today. Windows XP still doesn't fully support dual procs, and the apps that support it are also limited. Also to all Anandtech readers, you've prolly read the article about the top 10 things Longhorn needs. http://www.wincustomize.com/articles.aspx?AID=70936&u=0
In it you'll find him talking about SMP and how it doesn't really help much and that Longhorn needs to support it better.
Case in point, there's been so much coverage about dual processors and such, that no one has seemed to stop and say "where's the software?" Games, Macromedia Flash, and Adobe Photoshop are prolly the 3 most intensive apps I use. I know photoshop supports the dual procs, but what about future games and flash? If dual core processors are basically two procs glued together, then what in the world is so exciting about it when you consider dual processors have been out and in use forever.
My final thoughts are, the world of CPU's are moving very fast. We've had the upgrade to 64 bit, and just not getting a 64-bit Windows. But there is still very limited app support. Now we are jumping into dual cores. While a program does not need to be specially written to work on a dual core system, it will not be optimized. On the other side, hearing about how a faster Athlon XP proc was getting really boring a couple years ago. Nice to have a lot of innovation coming so fast
I've been looking at articles related to the Pentium Dual-core processors. As I'm sure everyone is aware by now, it seems that it is basically two processors glued together, while the Extreme Edition has Hyper-Threading on it.
Now, I think dual procs are a great way to go, and it will really open the doors for future possibilities. I mean, just look at SLI. While over priced and somewhat limited, it does indicate what putting two CPU's (or GPU's) together can do.
Now, the point of this is right now there are games that somewhat support dual processors. The most famous of them all is non other then Quake III. I assume newer games may support dual procs but Q3 is the only one I know of for sure. Awhlie ago Maximum PC did an article on dual procs, and the findings were that Q3 did perform faster with the two processors vs. one... But not by much. I think this was on a Win2k O/S by the way.
Enter today. Windows XP still doesn't fully support dual procs, and the apps that support it are also limited. Also to all Anandtech readers, you've prolly read the article about the top 10 things Longhorn needs. http://www.wincustomize.com/articles.aspx?AID=70936&u=0
In it you'll find him talking about SMP and how it doesn't really help much and that Longhorn needs to support it better.
Case in point, there's been so much coverage about dual processors and such, that no one has seemed to stop and say "where's the software?" Games, Macromedia Flash, and Adobe Photoshop are prolly the 3 most intensive apps I use. I know photoshop supports the dual procs, but what about future games and flash? If dual core processors are basically two procs glued together, then what in the world is so exciting about it when you consider dual processors have been out and in use forever.
My final thoughts are, the world of CPU's are moving very fast. We've had the upgrade to 64 bit, and just not getting a 64-bit Windows. But there is still very limited app support. Now we are jumping into dual cores. While a program does not need to be specially written to work on a dual core system, it will not be optimized. On the other side, hearing about how a faster Athlon XP proc was getting really boring a couple years ago. Nice to have a lot of innovation coming so fast
