Agreed. You can hit a chopper with an RPG but it's pretty damn difficult.Originally posted by: human2k
Another thing they need to add is missle guidance. It would be cool if you could actually lock onto a target and have it fired with accuracy.![]()
Originally posted by: Fausto1
Agreed. You can hit a chopper with an RPG but it's pretty damn difficult.Originally posted by: human2k
Another thing they need to add is missle guidance. It would be cool if you could actually lock onto a target and have it fired with accuracy.![]()
Hehe....that's pretty good. I did manage to take out a low-flying chopper with the deployable mortar once. He was hovering low trying to take a flag and I managed to nail him.Originally posted by: JeffreyLebowski
Originally posted by: Fausto1
Agreed. You can hit a chopper with an RPG but it's pretty damn difficult.Originally posted by: human2k
Another thing they need to add is missle guidance. It would be cool if you could actually lock onto a target and have it fired with accuracy.![]()
Ha, i got you all beat, I took down the AC-130 with the scud launcher.
DC changes the pace of the game but not the style or type of game. It's basically a reskin with updated vehicles.
Originally posted by: sandorski
Sweeet! Haven't played much BF1942/DC for the last few weeks, damn Freelancer, but DC keeps getting sweeter! I wish EA would release the SDK already, that's the reason that missiles are all unguided, the DC team is unable to write any code.![]()
Originally posted by: human2k
Originally posted by: sandorski
Sweeet! Haven't played much BF1942/DC for the last few weeks, damn Freelancer, but DC keeps getting sweeter! I wish EA would release the SDK already, that's the reason that missiles are all unguided, the DC team is unable to write any code.![]()
SDK? Explain.
