Originally posted by: drebo
There is so much damn melodrama in these threads. I know I'm going to get flamed, but I'm going to say it anyway.
Game studios have a right to make money. That's their business. They make a game, you buy a game, everyone is happy. In the past, EULAs were typically written to forbid installation on multiple systems. People didn't adhere to this, so they started requiring the CD to be in the drive to play. People still didn't adhere to the rules, so now they have to take the next step. In short, you have no one to blame but yourselves.
I just took a look at the license for my original Baldur's Gate game. It specifically states that the game cannot be transferred or copied, in any way, except for archival purposes. What's this mean? It explicitly means you're not allowed to sell it and implicitly means that you're not allowed to install it on multiple computers. Those are the rules. Period. And most games have similar licenses.
People were not following the rules on their own, so now they have to force people to. The vast, vast majority of people will not have problems with the DRM on these games, nor will it keep them from playing the games and using the games for their intended purposes or the purposes most people have in mind. The normal gamer does NOT reformat his computer monthly, does NOT buy a new one every six months, and does NOT uninstall his games very often.
Will DRM stop hardcore pirates? No. It stops casual pirates. School kids to make copies of games to give or sell to friends. People who lend the game to a friend to install and play against them. Etc, etc.
To villify a game studio for protecting their business is just plain stupid. Would you prefer they stop making games for the PC? I know I sure wouldn't.