Dragon Age WON'T be using Securom!

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
http://daforums.bioware.com/vi...topic=677056&forum=135

Hi Everyone,

I have some good news to pass on to you today that answers one of the most frequently asked Dragon Age: Origins PC questions.

We?re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won?t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.

Sadly I would've bought the game regardless of DRM since Bioware owns my wallet, but I'm sure many people will be happy to see this.
 

Red Irish

Guest
Mar 6, 2009
1,605
0
0
Originally posted by: Red Storm
Sadly I would've bought the game regardless of DRM since Bioware owns my wallet, but I'm sure many people will be happy to see this.

I am extremely happy. Hopefully, this trend will continue and we can all get back to gaming without having to worry about DRM, activation limits and rootkits.

How much harm have Sony and their Securom done to the pc gaming industry?


 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
I couldn't care less about the Securom either way, but damn, I really do want to try this game! Looks great and I can't wait for it come out.

KT
 

Edge1

Senior member
Feb 17, 2007
439
0
0
Originally posted by: Red Storm
http://daforums.bioware.com/vi...topic=677056&forum=135

Hi Everyone,

I have some good news to pass on to you today that answers one of the most frequently asked Dragon Age: Origins PC questions.

We?re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won?t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.

Sadly I would've bought the game regardless of DRM since Bioware owns my wallet, but I'm sure many people will be happy to see this.

That's excellent!! If it gets great reviews I'll certainly be buying it.
 

Liet

Golden Member
Jun 9, 2001
1,529
0
0
Awesome!

I'll pick this up as well, provided the reviews are decent. Gotta support the devs who don't play silly little games with DRM!
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Originally posted by: Red Storm
Hi Everyone,

I have some good news to pass on to you today that answers one of the most frequently asked Dragon Age: Origins PC questions.

We?re happy to announce that the boxed/retail PC version of Dragon Age: Origins will use only a basic disk check and it will not require online authentication. In other words, the retail PC version of the game won?t require you to go online to authenticate the game for offline play. We have chosen not to use SecuROM in any version of Dragon Age that is distributed by EA or BioWare.

Good news indeed. Just like the music industry, these giant publishers have to learn the hard way that adding additional roadblocks in front of your potential customers isn't the best way to increase sales. Hopefully we're seeing the end of online activation / install limit DRM, since it's really done nothing but cause headaches for the people actually buying the games.

 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Originally posted by: Liet
Awesome!

I'll pick this up as well, provided the reviews are decent. Gotta support the devs who don't play silly little games with DRM!

Unfortunately it's not up to the dev's, the DRM used is a decision made by the publishers, in this case EA.

If it was up to most dev's there probably wouldn't be any DRM at all, or something very minimal. Dev's are typically more in tune with the gaming community. CEO's and shareholders at large game publishers are typically not.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: mindcycle
CEO's and shareholders at large game publishers are typically not.

And when it comes to money and protecting their investment, why should they? The publisher shoulders the burden for financing the game, paying for shelf space, and advertising. Why bother with all this if the game is going to be given away for free? If the game is free, you don't need a publisher.

Nothing is stopping dev companies from developing and releasing games for free, or publishing the game themselves. However, in order to get shelf space at big box retailers, you need large sums of money and a good deal of clout. In order to generate interest in your game, you need the money to produce trailers, go to exhibition shows, and pay for TV air time. Most development houses do not have this kind of financial wherewithal. They get a publisher to pay the bills and take care of these outside tasks for them.

In exchange, the publisher gets a piece of the pie. Thus, it behooves the publisher to make sure that every potential sale is converted. Hence, the various DRM schemes.

Now, I am not a fan of intrusive DRM or DRM that may potentially hinder the ability to play a game that was legally purchased. However, the fact that there have been bugs in DRM software before and bad execution as far as informing customers that such DRM is included in the game does not in any way mean that DRM in concept is inherently bad. As long as a publisher is forthright and open about the fact that a game has DRM and as long as the publisher upholds his end of the deal, that a customer can play a game that was legally purchased any time the customer wants to, then I see no problem with it.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Originally posted by: drebo
Originally posted by: mindcycle
CEO's and shareholders at large game publishers are typically not.
And when it comes to money and protecting their investment, why should they?
Are you suggesting that publishers shouldn't care about the concerns of gamers? The people actually paying them money.. Really?


Originally posted by: drebo
The publisher shoulders the burden for financing the game, paying for shelf space, and advertising. Why bother with all this if the game is going to be given away for free? If the game is free, you don't need a publisher.
Who said that games should be given away for free?


Originally posted by: drebo
Nothing is stopping dev companies from developing and releasing games for free, or publishing the game themselves.
Except a contract..


Originally posted by: drebo
Now, I am not a fan of intrusive DRM or DRM that may potentially hinder the ability to play a game that was legally purchased. However, the fact that there have been bugs in DRM software before and bad execution as far as informing customers that such DRM is included in the game does not in any way mean that DRM in concept is inherently bad. As long as a publisher is forthright and open about the fact that a game has DRM and as long as the publisher upholds his end of the deal, that a customer can play a game that was legally purchased any time the customer wants to, then I see no problem with it.
Neither do I. But I do have problems if that means you have to jump through hoops to accomplish that. For example, you're forced to activate an SP game online, you have to remember to revoke installs if you install new hardware, you're forced to call the publisher to get new installs, etc..
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Sadly I will not be buying the game regardless of DRM.

I wanna hear reviews of people who have played it for a few months.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
This is good news, add a point into the 'Reasons to Buy DA:eek: Column'. Bioware is one of only a handful of developers that has the clout to tell their publisher where to stick it.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Originally posted by: Bateluer
This is good news, add a point into the 'Reasons to Buy DA:eek: Column'. Bioware is one of only a handful of developers that has the clout to tell their publisher where to stick it.

They don't really have any clout. What are they going to do if the publisher insists? Nothing, that's what.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
They don't really have any clout.

Yes, they most certainly do have clout.

What are they going to do if the publisher insists?

Say fine, we aren't doing it. No publisher is going to piss off Bioware. Seriously, you have a company whose games for several years have been bankable nine figures revenue, you simply do not screw with them. If you are an exec, and you have to decide- make $50 Million dollars profit and run the risk of lots of piracy or make no profit with no piracy- what are you going to do? Bioware is probably the only developer of their kind left, id and Epic's track record lately are a joke in comparison.
 

alcoholbob

Diamond Member
May 24, 2005
6,380
448
126
OH YES!

I was afraid another DOW2/Empire Total War fiasco where I have to cram more and more games into my Steam Hard Drive.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
A very good sign to a positive trend we can only hope to see continued growth in.
 

GaryJohnson

Senior member
Jun 2, 2006
940
0
0
They might want to add a 'pirate' character class 'cause there's gonna be alot of pirates playing the game.
 

JoshGuru7

Golden Member
Aug 18, 2001
1,020
1
0
I would have purchased this game new either way. However, the difference is that now I'll be buying it for the PC instead of waiting for the console version and that's a good thing for the PC platform.
 

Lonyo

Lifer
Aug 10, 2002
21,938
6
81
Originally posted by: BenSkywalker
They don't really have any clout.

Yes, they most certainly do have clout.

What are they going to do if the publisher insists?

Say fine, we aren't doing it. No publisher is going to piss off Bioware. Seriously, you have a company whose games for several years have been bankable nine figures revenue, you simply do not screw with them. If you are an exec, and you have to decide- make $50 Million dollars profit and run the risk of lots of piracy or make no profit with no piracy- what are you going to do? Bioware is probably the only developer of their kind left, id and Epic's track record lately are a joke in comparison.

(PS: EA bought Bioware :p)