MJinZ
Diamond Member
So I decided to give Dragon Age another shot as it has been collecting dust with less than 2 hours of gameplay.
Firing it up again, I just have to say damn.. these are some really terribad graphics.
Maxed out settings in game look bad, even aliased.
I am now experimenting between "Enhance Game AA" and "Override Game settings".
With 16xQ or 32x "Enhanced", the FPS drops below 60FPS (Vsync and Triple Buffering are on).
With 16xQ or 32x "Override", the FPS doesn't drop below 60FPS.
I can't really immediately tell a difference in image quality.
I have transparency set to 8x Super Sampling.
I have Negative LOD bias set to Clamp. Others are on "Quality".
So what I really want to know is why overriding the the game settings with 32x or 16xQ AA gets hit with less FPS loss than "Enhancing" game settings.
Also, is there a point to forcing 16x Anisotropic Filtering?
Off to download the High Definition texture packs because the environments just look embarrassing right now.
Firing it up again, I just have to say damn.. these are some really terribad graphics.
Maxed out settings in game look bad, even aliased.
I am now experimenting between "Enhance Game AA" and "Override Game settings".
With 16xQ or 32x "Enhanced", the FPS drops below 60FPS (Vsync and Triple Buffering are on).
With 16xQ or 32x "Override", the FPS doesn't drop below 60FPS.
I can't really immediately tell a difference in image quality.
I have transparency set to 8x Super Sampling.
I have Negative LOD bias set to Clamp. Others are on "Quality".
So what I really want to know is why overriding the the game settings with 32x or 16xQ AA gets hit with less FPS loss than "Enhancing" game settings.
Also, is there a point to forcing 16x Anisotropic Filtering?
Off to download the High Definition texture packs because the environments just look embarrassing right now.
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