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Doomed: How id Lost Its Crown

I knew from the beginning doom 3 would be bad. No offence, the graphics are beautiful. BUT I HATE THESE GAMES! I like the beauty and originality of Resident Evil 4. But I would never buy it. BECAUSE I HATE THESE GAMES! Even Half Life 2. I played the game. The combine wars were awsome especially the last level. But I skipped over Ravenholm. BECAUSE I HATE THAT TYPE OF GAME!
 
The thing is everyone is using it as a benchmark for performance but it may be moot because there dont seem to be game developers looking to use the engine. So it makes no difference if you get 100FPS out of it if no future games look to use the engine.

I would also hope an Unreal 3 benchmark utility emerges but again without a game to determine its abilities its also moot.
 
Originally posted by: HDTVMan
The thing is everyone is using it as a benchmark for performance but it may be moot because there dont seem to be game developers looking to use the engine. So it makes no difference if you get 100FPS out of it if no future games look to use the engine.

I would also hope an Unreal 3 benchmark utility emerges but again without a game to determine its abilities its also moot.

I think we will have to see how good Enemy Territory - Quake Wars and Quake 4 are before we can write the engine off as a representative benchmark. So far, I haven't seen anything worth playing ohter than HL2 and CS:S on the Source Engine. I know that Sin is coming out on the Source Engine soon, so we'll have to see how that is as well.
 
Originally posted by: nitromullet
Originally posted by: HDTVMan
The thing is everyone is using it as a benchmark for performance but it may be moot because there dont seem to be game developers looking to use the engine. So it makes no difference if you get 100FPS out of it if no future games look to use the engine.

I would also hope an Unreal 3 benchmark utility emerges but again without a game to determine its abilities its also moot.

I think we will have to see how good Enemy Territory - Quake Wars and Quake 4 are before we can write the engine off as a representative benchmark.

Good point as I understand Quake 4 is supposed to get back to gameplay not graphics. Will be interesting to see if they scale back the engine or make it scalable more like the HL2 engine.
 
Originally posted by: biostud
Repost

and the original is posted in the correct forum 😉

I think from HDTV's angle, this is in the correct forum.... Questioning the validity of a given game engine as a video benchmark because its lack of adoption is certainly an appropriate topic of duscussion in a video forum.

Edit: if people are going to talk about how much they did or didn't like Doom3, that is different story...
 
Originally posted by: nitromullet
Originally posted by: biostud
Repost

and the original is posted in the correct forum 😉

I think from HDTV's angle, this is in the correct forum.... Questioning the validity of a given game engine as a video benchmark because its lack of adoption is certainly an appropriate topic of duscussion in a video forum.

Edit: if people are going to talk about how much they did or didn't like Doom3, that is different story...


Correct I am questioning the validity of benchmarks with the Doom 3 engine. I would prefer benchmarks of games that the engines are being liscenced from. Doom3 doesnt appear to be a foundation for any real future games compared to other engines like HL2. So it seems to be an invalid benchmarking utility to determine future game performance.

Much like I dont like 3D mark and belive it to be a scam. Simple because its not a true measurement of actual gameplay performance. You cant play a benchmark.

To give you the perfect example if you look at Sysmark you would believe that an Intel CPU cleary can wipe the floor of AMD in gaming yet thats not the case. It fully indicates that Benchmark utilities like that are useless to real world applications. Or that Sysmark skews in favor of its cashflow from Intel.

I believe the only real benchmarks are those of true applications and games that exist. Not those which try to determine what is possibly going to be coded by developers.

For me Doom3 is a waste of a benchmark. So is Sysmark and 3Dmark. They simply do not reflect real world gaming and application performance.
 
Originally posted by: thecoolnessrune
I knew from the beginning doom 3 would be bad. No offence, the graphics are beautiful. BUT I HATE THESE GAMES! I like the beauty and originality of Resident Evil 4. But I would never buy it. BECAUSE I HATE THESE GAMES! Even Half Life 2. I played the game. The combine wars were awsome especially the last level. But I skipped over Ravenholm. BECAUSE I HATE THAT TYPE OF GAME!

Ravenholm was the best level in the game, but not for any survival horror aspect. It was the intro to the gravity gun that was so awesome. You basically had an unlimited ammo of sawblades at your disposal that could cut through several enemies with one shot.

Survival horror usually relies on an absense of ammo to heighten the tension.
 
Originally posted by: nitromullet
Originally posted by: HDTVMan
The thing is everyone is using it as a benchmark for performance but it may be moot because there dont seem to be game developers looking to use the engine. So it makes no difference if you get 100FPS out of it if no future games look to use the engine.

I would also hope an Unreal 3 benchmark utility emerges but again without a game to determine its abilities its also moot.

I think we will have to see how good Enemy Territory - Quake Wars and Quake 4 are before we can write the engine off as a representative benchmark. So far, I haven't seen anything worth playing ohter than HL2 and CS:S on the Source Engine. I know that Sin is coming out on the Source Engine soon, so we'll have to see how that is as well.

I played "Vampire the Masquerade - Bloodlines" and that was based on the Source engine. It was ok. The charectar detail was very good. Physics were ok at best. Put it this way, I would have to play it again to make it memorable.

 
Originally posted by: HDTVMan
Originally posted by: nitromullet
Originally posted by: biostud
Repost

and the original is posted in the correct forum 😉

I think from HDTV's angle, this is in the correct forum.... Questioning the validity of a given game engine as a video benchmark because its lack of adoption is certainly an appropriate topic of duscussion in a video forum.

Edit: if people are going to talk about how much they did or didn't like Doom3, that is different story...


Correct I am questioning the validity of benchmarks with the Doom 3 engine. I would prefer benchmarks of games that the engines are being liscenced from. Doom3 doesnt appear to be a foundation for any real future games compared to other engines like HL2. So it seems to be an invalid benchmarking utility to determine future game performance.

Much like I dont like 3D mark and belive it to be a scam. Simple because its not a true measurement of actual gameplay performance. You cant play a benchmark.

To give you the perfect example if you look at Sysmark you would believe that an Intel CPU cleary can wipe the floor of AMD in gaming yet thats not the case. It fully indicates that Benchmark utilities like that are useless to real world applications. Or that Sysmark skews in favor of its cashflow from Intel.

I believe the only real benchmarks are those of true applications and games that exist. Not those which try to determine what is possibly going to be coded by developers.

For me Doom3 is a waste of a benchmark. So is Sysmark and 3Dmark. They simply do not reflect real world gaming and application performance.

Ok, I agree that your post is in the right place, but that is about it.

Doom3 is a valid benchamrk for the following reasons:

1. Whether or not you liked Doom3 or not isn't relevant, a lot of people still bought the game and play it.
2. It is quite taxing on a modern PC, especially the graphics card. It is one of the few games that isn't CPU limited, which makes it excellent for benchmarking the video card
3. It is an OpenGL engine in a sea of DirectX games, which makes it useful for comparing DirectX vs. OpenGL performance on the various cards available.
4. As previoulsy mentioned, the Doom3 engine is the foundation for both Quake Wars and Quake 4... These games may rock, these games may flop... However, the content for neither game is being done by id, so we can't make any judgements about them yet. Isn't there another Wolfenstein game planned on the Doom3 Engine as well?
 
Originally posted by: HDTVMan
Not sure Doom3 is a good benchmark as I have been hearing that others are abandoning the Doom 3 engine in favor of the Unreal 3 engine.

This is a good read on why.

Doomed: How id Lost Its Crown
http://www.next-gen.biz/index.php?option=com_content&task=view&id=337&Itemid=2

For those like me that paid $50.00 for the game and after 2 hours hated it you fully understand this review.

It comes from Veteran animator Steve Bowler.


lmao devs are looking at the unfinished Unreal 3 engine over the Doom3 engine?
I cant imagine why the Unreal engine would outclass the Doom3 engine. Maybe because it will come out 2 years after the Doom3 engine?
 
Originally posted by: HDTVMan
Not sure Doom3 is a good benchmark as I have been hearing that others are abandoning the Doom 3 engine in favor of the Unreal 3 engine.

This is a good read on why.

Doomed: How id Lost Its Crown
http://www.next-gen.biz/index.php?option=com_content&task=view&id=337&Itemid=2

For those like me that paid $50.00 for the game and after 2 hours hated it you fully understand this review.

It comes from Veteran animator Steve Bowler.

1. Who has "abandoned the Doom3" engine
2. OK, this guy is an animator at Midway Games. So? I've been playing John Carmacks games since I've been gaming. This guy I've never heard of. And I care why he doesn't like Doom3 because?
3. This guy may be in direct competition with Doom 3. Do you think if he's working on a project that competes with Doom3/ROE he has some reason to complain about Doom3 ?
4. This guy never seems to tell us why it's supposedly not a valid benchmark, just why he personally doesn't think it's a good game. Hmmm. It was my favorite game last year. To each his own.




 
Originally posted by: thecoolnessrune
I knew from the beginning doom 3 would be bad. No offence, the graphics are beautiful. BUT I HATE THESE GAMES! I like the beauty and originality of Resident Evil 4. But I would never buy it. BECAUSE I HATE THESE GAMES! Even Half Life 2. I played the game. The combine wars were awsome especially the last level. But I skipped over Ravenholm. BECAUSE I HATE THAT TYPE OF GAME!

i know exactly where youre comingfrom, but at least RE4 mixed up the action and so did HL2. DoomIII was always just
1. pick up medpack
2. lights go out
3. turn around
4. shoot newly spawned monster

btw, yuo arent alone, HL2's Ravenholm was WAAAYYY too long. I ended up noclip the later parts. survival horror is just so annoying. whee! another zombie hobbling slowly at me throwing headcrabs.
 
Originally posted by: Rollo
Originally posted by: HDTVMan
Not sure Doom3 is a good benchmark as I have been hearing that others are abandoning the Doom 3 engine in favor of the Unreal 3 engine.

This is a good read on why.

Doomed: How id Lost Its Crown
http://www.next-gen.biz/index.php?option=com_content&task=view&id=337&Itemid=2

For those like me that paid $50.00 for the game and after 2 hours hated it you fully understand this review.

It comes from Veteran animator Steve Bowler.

1. Who has "abandoned the Doom3" engine
2. OK, this guy is an animator at Midway Games. So? I've been playing John Carmacks games since I've been gaming. This guy I've never heard of. And I care why he doesn't like Doom3 because?
3. This guy may be in direct competition with Doom 3. Do you think if he's working on a project that competes with Doom3/ROE he has some reason to complain about Doom3 ?
4. This guy never seems to tell us why it's supposedly not a valid benchmark, just why he personally doesn't think it's a good game. Hmmm. It was my favorite game last year. To each his own.
He is not in direct competition with Doom 3. His company had a choice in who's engine to choose they are choosing Unreal 3 as the engine over Doom 3.

Vivendi Universal Games Signs Studio-wide Unreal Engine 3 License
Epic to Offer Unreal Engine 3 on PLAYSTATION®3
Namco Hometek Inc. Licenses Unreal Engine 3 for Frame City Killer? on XBOX 360
NCsoft Licenses Unreal Engine 3
ACONY Licenses Unreal Engine 3
Silicon Knights to Exclusively Use Unreal Engine 3
America's Army Licenses Unreal Engine 3
TimeGate Studios Licenses Unreal Engine 3
Microsoft Game Studios License Unreal Engine 3
Midway Chooses Unreal Engine 3 for Next Generation Game Development
BioWare Licenses Unreal Engine 3

I believe there is 1 game being developed by an outside company for Doom 3?
 
Well, not every game thats used as a benchmark is licensed a lot. I don't really know of anyone using the Far Cry engine except Crytek.

Typically the quality of games that use id's engines are better. If the next version of Wolfenstein and COD use D3 tech then its a big deal.
 
Most people dont play Doom3, after beating it, or never beat it at all. If there was a demo out first, they wouldnt have sold near as many copies. I know I wouldnt have bought it.

But all that is pretty old news, its not a very good game, once you get past the graphics for more people.
 
3D realm licenses Doom3 Engine for Prey, maybe even Duke Nukem Forever
Raven Software licenses Doom3 Engine for Quake4
Splash Damage licenses Doom3 Engine for Quake Wars
COD uses Doom3 engine?
 
COD dosent seem like it would be a good candidate fro the doom 3 engine. totally different type of game. now as far as duke nukem forever, forget it, remember the days when it was supposed to come out with a quakeII engine? we'll all be long dead in the ground before it's released.
Raven is no suprsie, theyve used Id engines since their 2nd game.

btw, what is the difference between Quake Wars and Quake4?
 
Originally posted by: Childs
Well, not every game thats used as a benchmark is licensed a lot. I don't really know of anyone using the Far Cry engine except Crytek.

Typically the quality of games that use id's engines are better. If the next version of Wolfenstein and COD use D3 tech then its a big deal.

The problem is the engine is all graphics. You wont be able to have many people on the screeen at the same time.

Most future games will be based on the unreal 3 engine not the Doom 3 engine. When a benchmark is available it will tell you what video card to own for future gaming.
 
the guy says that 99% of the engine's power is put towards scenary, and 1% is put to the action and having a lot of enemies. i never played doom 3 (i have a geforce 2 gts 🙁 ) but i can understand what he means. unreal tournament 2004 doesn't have rediculously rich graphics, but the game itself kicks ass. the music, the types of games, and the whole intensity that it brings. it sounds like doom 3 doesn't have this, and that's what the guy is complaining about.

is far cry fun??
 
Originally posted by: johnnqq
the guy says that 99% of the engine's power is put towards scenary, and 1% is put to the action and having a lot of enemies. i never played doom 3 (i have a geforce 2 gts 🙁 ) but i can understand what he means. unreal tournament 2004 doesn't have rediculously rich graphics, but the game itself kicks ass. the music, the types of games, and the whole intensity that it brings. it sounds like doom 3 doesn't have this, and that's what the guy is complaining about.

is far cry fun??

Far Cry is mediocre IMO. Storyline is kinda dumb.

As for the Doom 3 engine, the point of the game was to create a haunting and tense enviroment and to set a certain mood. I seriously doubt, though, that only 1/100th of the engine goes to action, but i guess you are just exaggerating...I personally loved Doom 3
 
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