I've played Larn for 11 years. I tried Rogue, but never liked it much. (How do you get back down the stairs, some #$@ force kept me back.) Up a winding staircase to infinaty or death.
Larn was the best game of it's genre IMHO, and almost stunning resemblance to the gameplay of Diablo, cept its turn based and text.
14 random levels of pure demons and treasure. Better yet, it gives the player and incentive to continue forward and risk it all, because the longer you explore, the more monsters spawn and wait for you. Firing a string of fireballs at the gnome kings throne, just before you pry the precious jewels off and sell them. Mistyping the 3-letter spell made you loose the opportunity to case and could kill you. And then that cure for that unpronounceable disease
Those were the days... But no go under XP/NT (have it in 98se). Damn you, MS.