Do passive 3D TVs play well with PS3/Xbox 360?

ibex333

Diamond Member
Mar 26, 2005
4,094
123
106
I just got a nice new Toshiba 3d TV, but it uses PASSIVE technology. Does that work with PS3/Xbox 360? and if not, are there any active "attachments" that I can buy?

THREAD CAN BE CLOSED NOW, I GOT MY ANSWERS
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
There shouldn't be any issues.

Passive vs. active only describes the way the display will display the image to the user. This doesn't affect how the gaming console (or anything really) transmits the data to the television.

There are really a few parts that comprise 3D technology and how they work together:

Source (game console, blu-ray player, cable box, computer, etc.)
Interface (HDMI, DVI-D, DP)
TV's internal processor
TV's display
eye wear (if necessary)

Those are pretty listed in tandem to how they interact with each other. The source transmits the data over the interface to the TV's internal processor, which must support the transmission type (e.g. Frame Packing used in Blu-Ray movies). The actual display type doesn't matter, but of course the TV's processor must understand how to make the television display it properly (this is pretty much a given since it's all encased in the TV). Then you need to ensure that your eye wear (if you need it -- e.g. the Nintendo 3DS) works properly with your display method. Passive and active methods use vastly different eye wear, and some display methods among those two methods use slightly different technology (e.g. infrared vs. DLP Link).
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Should not matter with the current systems. Since they have to cut resolution, you are not going to gain anything by having an active set which can do 1080p to each eye.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
81
Going forward you shouldnt have any issues. The main prob with passive is that you lose half the vertical resolution - so at a full 1080p instead of 1920x1080 you'd technically get 1920x540. But no current gen games are going to do 3D in full 1080p, and its unlikely that even the next gen will do anything past 720p in 3D. On a passive set, this means you'd essentially drop from 1280x720 to 1280x540, which isnt a huge loss - probably not really all that noticeable.

The exception here is with older games that only support side by side 3D, which is pretty much limited only to games released on the 360 before november 2011 (blops, crysis 1/2, gears, etc). SBS cuts horizontal resolution in half, and the passive cuts vertical res in half - it's going to be pretty damn blocky/blurry.

With everything else, you're golden. Passive should look pretty good for games.