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Do many schools do this?

DaiShan

Diamond Member
So I've moved into my dorm here at florida, and it appears that everything is speed limited by port. I can upload at crazy fast speeds ( like 1000k/sec) but download from http is limited to 29k/sec max. Over FTP it is a crap shoot, some sites I hit like 67ksec others the 29 k/sec. That and I can't seem to play CS it won't get the updated server list and only one site will respond to my ping requests (30-45 ms, but I can't join it) Do any of your schools do this? Is there any way around (primarily) the CS issue, and (secondarily) the speed issue?
 
If you're getting 1,000k/sec upload speeds it's almost a dead cert that you're uploading to another computer that is on the school's network.

Yes they throttle bandwidth by port. Yes you can technically get around it, but doing so would violate your school's RESNET policy and I would never recommend it.

ZV
 
most likely not anyway around it. most schools do this because then you cant run P2P progs and clog the network. ours is like 1.5/1.5. but kazaa is limited to 10k/s max

EDIT: there is a prog called HTTP Tunneler that will get you around things. use it at your own risk
 
Zemmer - it is not on the network, it is a 100mbit outside of our network. I don't mind the bandwidth so much, (even tho it is tough to download things such as updates and linux stros) but I don't really want to give up Video games for 4 years. Is it not possible to play cs, I mean should I just give up on it and wait untill I get an apparment?

/edit oh the other thing is, our acceptable use policy explicitly permits file transfers via FTP, which surprised me, but it is acceptable so long as it does not violate the dmca.
 
We throttle bandwidth depending on the type of traffic. We have a packetshaper that ID's the traffic and then throttles it based on rules that we set. It's very possible that the ports you want to play on are throttled back. Ask your campus IT department about it, they might be nice.
 
Originally posted by: Gand1
We throttle bandwidth depending on the type of traffic. We have a packetshaper that ID's the traffic and then throttles it based on rules that we set. It's very possible that the ports you want to play on are throttled back. Ask your campus IT department about it, they might be nice.
What EDU do you work for?

 
The University of Wisconsin-Madison also uses a Packeteer Packetshaper to limit speeds based on traffic type instead of ports. This allowed a hardset limit of 5 Mb/s total for P2P traffic which basically saved resnet. As the other 55Mb/s could then be divided up amongst gaming/web/etc. Was a wonderful place to host a DoD server, too bad I moved off campus.

 
WHy not call your computer lab place and ask them if that's normal or not. Maybe something is just messed up with your connection.
 
Originally posted by: Anubis
most likely not anyway around it. most schools do this because then you cant run P2P progs and clog the network. ours is like 1.5/1.5. but kazaa is limited to 10k/s max

EDIT: there is a prog called HTTP Tunneler that will get you around things. use it at your own risk
Want to link up that software please?:beer:
 
I used to work at the UF Computing Helpdesk and remember people having problems with games over the network. If I remember correctly, you are SOL.
 
I just rebooted and CS works, friggin 20 pings too, niiice, thats all I need heh. Jspec you still at uf? Also, may I pm you about how you got a job at the help desk? I want to work during the semester, and I have a decent background with computers (including certifications, work experience and letters of recommendation)
 
I graduated from UF 2 years ago and worked at the helpdesk for 2 years while I was there. I am now working in Houston. I got a job by interviewing during the hiring period, which they have each semester. It is pretty easy work and looks good on a resume. Just give them a call and ask for an application.
 
You could also post this in the Network forum. See if any of those Cisco certs could tell you why and how.
 
Throttling is almost mandatory to keep the P2P proggies from killing the network for everyone. Kazaa can bring a Cisco 6500 to its knees in minutes when you get the kind of load a campus has to offer it doing file sharing. We're a small university too. I would hate to see what a large university has to put up with.
 
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