imported_goku
Diamond Member
You know how there is either the 1:1 ratio for picture for resolution changes on the LCD so that if you're running at 800X600, it fills up only the center to where 800X600 pixels would be on a 1280X1024 screen, right? And if you do full, it will scale the picture to the full size of the screen so that it looks like ass, right? Well why can't they have a 'double feature', where if you run at 640X480, it will run at 1280X960, while that doesn't fill the screen entirely, it only has to double the pixel size instead of do weird algerythms so that it all fills the screen? Sure this wouldn't be helpful for every resolution but the resolutions that can be doubled by normal numbers such as 25, 50, 75,100% and don't necessarily have to fill the screen would benefit because there wouldn't be such a horrible distortion due to the odd resolution of 1280X1024..