DiRT 2 PC delayed for Directx11 tweaks

Sylvanas

Diamond Member
Jan 20, 2004
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DiRT 2 PC Delayed for DirectX 11 Tweaks

Once slated to arrive alongside its console counterparts in September, the PC release of Codemasters' off-road racer DiRT 2 has been pushed back until December so that it can "benefit from an extended development program to take advantage of DirectX 11."

"We believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers," said Codemasters technical officer Bryan Marshall, who further cited "key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0."

Codemasters added that "hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations," with SM 5.0 "enhancing key image quality parameters such as depth of field, ambient occlusion and shadows."

Supported in both Windows Vista and the forthcoming Windows 7, the latest version of Microsoft's DirectX technology hits later this year, as does hardware that enables it.

Source

So we will probably have some DX11 titles this year- good stuff.
 

masteryoda34

Golden Member
Dec 17, 2007
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I dont remember seeing this with DX10. I think DX11 might turn out to be what everyone thought DX10 would be.
 

thilanliyan

Lifer
Jun 21, 2005
11,978
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Well hopefully more devs take advantage of DX11. I don't care if the PC versions come a little bit later, as long as it looks better than the console version. I may even buy this CMR game (I've avoided all CMR games and most Codemasters racing games as the car handling is off IMO) if DX11 does make a difference just to show support for this extra development.
 

Hauk

Platinum Member
Nov 22, 2001
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Originally posted by: thilan29
Well hopefully more devs take advantage of DX11. I don't care if the PC versions come a little bit later, as long as it looks better than the console version. I may even buy this CMR game (I've avoided all CMR games and most Codemasters racing games as the car handling is off IMO) if DX11 does make a difference just to show support for this extra development.

+1.. couldn't get used to Dirt using a gamepad.

fingers crossed on DX11 titles!

 

thilanliyan

Lifer
Jun 21, 2005
11,978
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Originally posted by: Hauk
+1.. couldn't get used to Dirt using a gamepad.

Lol yeah I just recently picked up Dirt for $10 just to give it a try with a xbox360 controller hooked up to the PC but it is really difficult to get used to and I don't have my wheel around either (but that probably wouldn't help though if the handling is off). My fav rally game is still Richard Burns Rally. I pray that there is a something like a hardcore sim mode in F1 2010 from Codemasters but I ain't holding my breath on that one given their past.
 
Apr 20, 2008
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DiRT with the Logitech Dual Action works out pretty well.

DiRT with a Logitech MOMO racing wheel is so difficult.
 

thilanliyan

Lifer
Jun 21, 2005
11,978
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Originally posted by: Scholzpdx
DiRT with the Logitech Dual Action works out pretty well.

DiRT with a Logitech MOMO racing wheel is so difficult.

Dirt is still not as realistic as Richard Burns Rally IMO. There just seems to be too much grip on loose surfaces than what should be possible...it's way too forgiving.

EDIT: Just tried it again and yeah a RWD Abarth from the 80s should not have that much grip on a dirt road at least on the Pro setting. The cars just don't feel like they have the correct momentum.
 

Lonyo

Lifer
Aug 10, 2002
21,938
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Originally posted by: Scholzpdx
DiRT with the Logitech Dual Action works out pretty well.

DiRT with a Logitech MOMO racing wheel is so difficult.

I tried DiRT with my Logitech GT Pro and gave up after a very short try.
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
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CMR2 was my favorite Codemasters game so far. The rest of them have been pretty, but not nearly as fun as thier competition. Between GRID and Forza 2, I'll take Forza 2 any day. Although, I have to say that if they are actually going to code DiRT 2 especially in DX11 for the PC I might have to buy it just to support a company willing to put forth the extra effort to make games for the PC significantly better then the console port.
 

Scali

Banned
Dec 3, 2004
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Originally posted by: WaitingForNehalem
Are there any games that use SM4.0?

Quite a few actually, although only a very limited number really put it to good use.
Crysis being the most obvious example. They use DX10 with SM4.0 to have things like more detailed skinned character animation and perspective offset mapping.
In DX9 they ran out of registers. I'm not sure what they've done in Warhead... Either they've simplified the animation a bit, so it would fit in DX9 aswell, or they somehow managed to optimize the shaders so they could get it to fit.
 

nemesismk2

Diamond Member
Sep 29, 2001
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www.ultimatehardware.net
Originally posted by: masteryoda34
I dont remember seeing this with DX10. I think DX11 might turn out to be what everyone thought DX10 would be.

I am getting that impression as well, it's just a shame that Nvidia will still be using DX10 when ATI will be using DX11 :(
 

Scali

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Dec 3, 2004
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Originally posted by: nemesismk2
Originally posted by: masteryoda34
I dont remember seeing this with DX10. I think DX11 might turn out to be what everyone thought DX10 would be.

I am getting that impression as well, it's just a shame that Nvidia will still be using DX10 when ATI will be using DX11 :(

Let's just hope that it's not going to be as disastrous as with DX10 last time...
It took ATi about 7 months longer than nVidia to come up with their first DX10 card... and when it arrived it wasn't even as good as the 8800GTS. So technically it took ATi until the 3800-series before they had a decent alternative to nVidia's DX10 series. A full year later.

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.
 
Apr 20, 2008
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Originally posted by: Scali
Originally posted by: nemesismk2
Originally posted by: masteryoda34
I dont remember seeing this with DX10. I think DX11 might turn out to be what everyone thought DX10 would be.

I am getting that impression as well, it's just a shame that Nvidia will still be using DX10 when ATI will be using DX11 :(

Let's just hope that it's not going to be as disastrous as with DX10 last time...
It took ATi about 7 months longer than nVidia to come up with their first DX10 card... and when it arrived it wasn't even as good as the 8800GTS. So technically it took ATi until the 3800-series before they had a decent alternative to nVidia's DX10 series. A full year later.

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.

Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)
 

thilanliyan

Lifer
Jun 21, 2005
11,978
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Originally posted by: Scali
and when it arrived it wasn't even as good as the 8800GTS. So technically it took ATi until the 3800-series before they had a decent alternative to nVidia's DX10 series.

Yeah the 2900 series was such a disappointment after hearing rumours and specs which made it seem like a monstrous card. GT300 also sounds monstrous...hopefully it can manhandle anything thrown at it (and isn't too far ahead of ATI because then we'll see some ridiculous prices again) and isn't a disappointment instead.
 

Scali

Banned
Dec 3, 2004
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Originally posted by: Scholzpdx
Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)

Has little to do with being pro-nVidia. Simple fact is that if nVidia doesn't counter ATi's DX11-productline, there will not be as much incentive for ATi to price their products as attractively as possible, or even to continue development of future parts at full speed.
Just like we've seen with nVidia, who's been rehashing its G80 technology too long, which may have something to do with he fact they're now late into the game with both DX10.1 and DX11.
I don't want the same situation in reverse this time.
I want both companies one-upping eachother on a regular basis with performance, features and price.
 

nitromullet

Diamond Member
Jan 7, 2004
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I thought that NV already had a 40nm DX11 chip in production, but that the yields from TSMC were just really low.
 

Scali

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Originally posted by: nitromullet
I thought that NV already had a 40nm DX11 chip in production, but that the yields from TSMC were just really low.

They have 40 nm DX10.1 chips in production, but as far as I know, the DX11 hardware hasn't reached the production stage yet.
 

Gikaseixas

Platinum Member
Jul 1, 2004
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Originally posted by: Scali
Originally posted by: Scholzpdx
Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)

Has little to do with being pro-nVidia. Simple fact is that if nVidia doesn't counter ATi's DX11-productline, there will not be as much incentive for ATi to price their products as attractively as possible, or even to continue development of future parts at full speed.
Just like we've seen with nVidia, who's been rehashing its G80 technology too long, which may have something to do with he fact they're now late into the game with both DX10.1 and DX11.
I don't want the same situation in reverse this time.
I want both companies one-upping eachother on a regular basis with performance, features and price.

It's just the way you worded it, you said:

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.

you could say, "let's hope BOTH Nvidia and ATI do a better job this time around and not say that you hope Nvidia going to be better.

Quick fix i think
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
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Originally posted by: Lonyo
Originally posted by: Scholzpdx
DiRT with the Logitech Dual Action works out pretty well.

DiRT with a Logitech MOMO racing wheel is so difficult.

I tried DiRT with my Logitech GT Pro and gave up after a very short try.

Never played DiRT, i played it for 5 minutes in a store but it didn't convince me to buy it but i love that other codemaster game GRID hehe, great with the XBOX 360 controller for PC
 

vj8usa

Senior member
Dec 19, 2005
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0
Originally posted by: Gikaseixas
Originally posted by: Scali
Originally posted by: Scholzpdx
Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)

Has little to do with being pro-nVidia. Simple fact is that if nVidia doesn't counter ATi's DX11-productline, there will not be as much incentive for ATi to price their products as attractively as possible, or even to continue development of future parts at full speed.
Just like we've seen with nVidia, who's been rehashing its G80 technology too long, which may have something to do with he fact they're now late into the game with both DX10.1 and DX11.
I don't want the same situation in reverse this time.
I want both companies one-upping eachother on a regular basis with performance, features and price.

It's just the way you worded it, you said:

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.

you could say, "let's hope BOTH Nvidia and ATI do a better job this time around and not say that you hope Nvidia going to be better.

Quick fix i think

In all fairness to Scali, if nvidia releases a dx11 part 3+ months after ATI, I'd want it to outperform the 3+ month old ATI part. If it was slower than ATI's hardware, that'd give ATI little reason to make a part that's even faster, or to at least drop prices (think about how expensive the GTX280/260 was before the 48xx launch). Regardless of who's got the fastest part, I'd want the other company to release an even faster part to fuel competition and progress. It's not about wanting nvidia to be better; it's about wanting newer hardware to be better than older hardware.
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
Originally posted by: vj8usa
Originally posted by: Gikaseixas
Originally posted by: Scali
Originally posted by: Scholzpdx
Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)

Has little to do with being pro-nVidia. Simple fact is that if nVidia doesn't counter ATi's DX11-productline, there will not be as much incentive for ATi to price their products as attractively as possible, or even to continue development of future parts at full speed.
Just like we've seen with nVidia, who's been rehashing its G80 technology too long, which may have something to do with he fact they're now late into the game with both DX10.1 and DX11.
I don't want the same situation in reverse this time.
I want both companies one-upping eachother on a regular basis with performance, features and price.

It's just the way you worded it, you said:

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.

you could say, "let's hope BOTH Nvidia and ATI do a better job this time around and not say that you hope Nvidia going to be better.

Quick fix i think

In all fairness to Scali, if nvidia releases a dx11 part 3+ months after ATI, I'd want it to outperform the 3+ month old ATI part. If it was slower than ATI's hardware, that'd give ATI little reason to make a part that's even faster, or to at least drop prices (think about how expensive the GTX280/260 was before the 48xx launch). Regardless of who's got the fastest part, I'd want the other company to release an even faster part to fuel competition and progress. It's not about wanting nvidia to be better; it's about wanting newer hardware to be better than older hardware.

that's why i say "he chose his words poorly"
 

Scali

Banned
Dec 3, 2004
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Originally posted by: Gikaseixas
Originally posted by: vj8usa
Originally posted by: Gikaseixas
Originally posted by: Scali
Originally posted by: Scholzpdx
Yeah uh, lets hope. Because we are uh, pro nVidia here.

Yep. ;)

Has little to do with being pro-nVidia. Simple fact is that if nVidia doesn't counter ATi's DX11-productline, there will not be as much incentive for ATi to price their products as attractively as possible, or even to continue development of future parts at full speed.
Just like we've seen with nVidia, who's been rehashing its G80 technology too long, which may have something to do with he fact they're now late into the game with both DX10.1 and DX11.
I don't want the same situation in reverse this time.
I want both companies one-upping eachother on a regular basis with performance, features and price.

It's just the way you worded it, you said:

Let's hope that nVidia will not be more than 3 months behind, and when they do release a DX11 part, that it's actually going to be better than ATi's, not worse.

you could say, "let's hope BOTH Nvidia and ATI do a better job this time around and not say that you hope Nvidia going to be better.

Quick fix i think

In all fairness to Scali, if nvidia releases a dx11 part 3+ months after ATI, I'd want it to outperform the 3+ month old ATI part. If it was slower than ATI's hardware, that'd give ATI little reason to make a part that's even faster, or to at least drop prices (think about how expensive the GTX280/260 was before the 48xx launch). Regardless of who's got the fastest part, I'd want the other company to release an even faster part to fuel competition and progress. It's not about wanting nvidia to be better; it's about wanting newer hardware to be better than older hardware.

that's why i say "he chose his words poorly"

vj8usa is right, I chose my words to mean exactly what he says they mean.
Whoever is going to be later to market, is going to have to outdo the other. Every new product should be better than what went before it. And it's pretty certain that ATi will be the first to market with DX11 products. So it's up to nVidia not to be too much later, and to come up with a better product. Else it'd be a case of "too little, too late", like the Radeon 2900. I don't want that again.
 

BFG10K

Lifer
Aug 14, 2000
22,709
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Originally posted by: WaitingForNehalem

Are there any games that use SM4.0?
No, not many, and of those even fewer show significant IQ differences.
 

Farmer

Diamond Member
Dec 23, 2003
3,334
2
81
Originally posted by: Gikaseixas
Originally posted by: Lonyo
Originally posted by: Scholzpdx
DiRT with the Logitech Dual Action works out pretty well.

DiRT with a Logitech MOMO racing wheel is so difficult.

I tried DiRT with my Logitech GT Pro and gave up after a very short try.

Never played DiRT, i played it for 5 minutes in a store but it didn't convince me to buy it but i love that other codemaster game GRID hehe, great with the XBOX 360 controller for PC

GRID is certainly fun to crash in, but otherwise not so great.