directX 10 and current video cards

krazymofo83

Junior Member
Sep 22, 2006
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Well I'm about to build a new system, and I was planning on getting a radeon x1900 xtx. However, I've been told that now is a bad time to buy, due to Vista's impending release. Should I buy now anyways, or wait for post-directX10-release cards?
 

Ulfhednar

Golden Member
Jun 24, 2006
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Even though DirectX 10 is out soon, you won't see more than a couple of games taking advantage of it until at least this time next year, at which point your DirectX 10 hardware would be obsolete.

Personally I plan to let the early adopters beta test Vista and DX10 for me, then maybe upgrade this time next year if DX10 starts to become a little more common. If it doesn't become a little more common by then, which is very likely considering how long it took Shader Model 3.0 to become even remotely useful, I will just go X1900 Crossfire instead.
 

LLoose

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Sep 4, 2006
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Even though DirectX 10 is out soon, you won't see more than a couple of games taking advantage of it until at least this time next year
QFT.. but I would even push that back further.
Even if that is the case, game companies are smart enough to know to put in a DX9 mode into the game.. they would cut off a HUGE part of the demograph if they dont.
 

apoppin

Lifer
Mar 9, 2000
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Originally posted by: lloose
Even though DirectX 10 is out soon, you won't see more than a couple of games taking advantage of it until at least this time next year
QFT.. but I would even push that back further.
Even if that is the case, game companies are smart enough to know to put in a DX9 mode into the game.. they would cut off a HUGE part of the demograph if they dont.

DX10 isn't even finalized yet. Game Devs have only Beta HW and unfinished kits to work with if they want DX10.

MOST are going for DX9 games with some optimization for DX10 HW.

Expect the FIRST [good] built-from-the-ground-up-with-DX10 GAMES . . . in 2009.
:Q

why wait? :p

:D
 

Hauk

Platinum Member
Nov 22, 2001
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DX10 isn't even finalized yet. Game Devs have only Beta HW and unfinished kits to work with if they want DX10.

MOST are going for DX9 games with some optimization for DX10 HW.

Expect the FIRST [good] built-from-the-ground-up-with-DX10 GAMES . . . in 2009.
:Q

why wait? :p

:D

Good, cause I need a new high end card now. (did I say need?) :)
 

akshayt

Banned
Feb 13, 2004
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Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.
 

Stumps

Diamond Member
Jun 18, 2001
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Originally posted by: akshayt
Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.

thats makes absolutly no sense at all.

I think Akshayt (pronouced ASSHAT) needs to learn english before posting again.

Crysis will most like have a DX9 code path as well as a DX10 code path...it would be stupid of Ubisoft to not do so.
 

Nightmare225

Golden Member
May 20, 2006
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Originally posted by: Stumps
Originally posted by: akshayt
Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.

thats makes absolutly no sense at all.

I think Akshayt (pronouced ASSHAT) needs to learn english before posting again.

Crysis will most like have a DX9 code path as well as a DX10 code path...it would be stupid of Ubisoft to not do so.

Yeah, SM 3.0 ability was added in a patch later on. :disgust:
 

apoppin

Lifer
Mar 9, 2000
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Originally posted by: akshayt
Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.

dead wrong
:thumbsdown:

as wrong as a post can be :p

Crysis is a DX9 game [period]. it will be released as a DX9c game

LATER . . . IF there is a "base" of DX10 players on DX10 HW - NEXT YEAR - DX10 extensions will be ADDED in a PATCH.

. . . just like FarCry with SM 3.0 :p
 

jiffylube1024

Diamond Member
Feb 17, 2002
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Now is the perfect time to buy as long as you don't buy a top card. X1900XT 256MB or 512MB are at awesome pricepoints; remember next generation will start out very expensive and running very hot.


Originally posted by: akshayt
Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.

Far Cry took 2 years and several patches to support SM 3.0 fully. It wasn't until the 1.3 patch if I'm not mistaken, and "official" (but still buggy) HDR support was added even later in the 1.33 patch. It looked great but there's still bugs abound: light leaking through walls in certain parts of the game, broken CryVision in HDR, etc.

The 1.4 patch, which was to add "official" HDR support for ATI cards, announced to be released December 2005/early 2006, NEVER SHOWED. Just the beta with the broken ammo counter, etc. (yes I'm still annoyed by this! I want to play it on my X1900XTX with HDR AND working ammo dammit!).

-------------------

Originally posted by: apoppin

dead wrong
:thumbsdown:

as wrong as a post can be :p

Crysis is a DX9 game [period]. it will be released as a DX9c game

LATER . . . IF there is a "base" of DX10 players on DX10 HW - NEXT YEAR - DX10 extensions will be ADDED in a PATCH.

. . . just like FarCry with SM 3.0 :p

Far Cry has been developed from the ground up on beta builds of Vista (from what the Crysis dev team has said) and from the ground up to support DX 10.

They've already announced it will be released with DX9 support, but this is in response to the fact that Vista won't even be out yet on Crysis' release.

I have no doubt that Crysis will look incredible on DX9, but they're not just cobbling DX10 support down the line -- they've got it designed to run DX10, and they're paring it down for the release to work on DX9.
 

apoppin

Lifer
Mar 9, 2000
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Originally posted by: jiffylube1024
Now is the perfect time to buy as long as you don't buy a top card. X1900XT 256MB or 512MB are at awesome pricepoints; remember next generation will start out very expensive and running very hot.


Originally posted by: akshayt
Crysis which will soon be released will be the first Dx 10 game. And be sure for it to use Dx 10 completely as Far Cry used SM3.0 fully, way before many SM3.0 cards were out what to speak of common or uncommon.

Far Cry took 2 years and several patches to support SM 3.0 fully. It wasn't until the 1.3 patch if I'm not mistaken, and "official" (but still buggy) HDR support was added even later in the 1.33 patch. It looked great but there's still bugs abound: light leaking through walls in certain parts of the game, broken CryVision in HDR, etc.

The 1.4 patch, which was to add "official" HDR support for ATI cards, announced to be released December 2005/early 2006, NEVER SHOWED. Just the beta with the broken ammo counter, etc. (yes I'm still annoyed by this! I want to play it on my X1900XTX with HDR AND working ammo dammit!).

-------------------

Originally posted by: apoppin

dead wrong
:thumbsdown:

as wrong as a post can be :p

Crysis is a DX9 game [period]. it will be released as a DX9c game

LATER . . . IF there is a "base" of DX10 players on DX10 HW - NEXT YEAR - DX10 extensions will be ADDED in a PATCH.

. . . just like FarCry with SM 3.0 :p

Far Cry has been developed from the ground up on beta builds of Vista (from what the Crysis dev team has said) and from the ground up to support DX 10.

They've already announced it will be released with DX9 support, but this is in response to the fact that Vista won't even be out yet on Crysis' release.

I have no doubt that Crysis will look incredible on DX9, but they're not just cobbling DX10 support down the line -- they've got it designed to run DX10, and they're paring it down for the release to work on DX9.

again NO
:thumbsdown:

lets go to the horses's mouth:

Crysis Exclusive Preview - Technology and the Hardware That You'll Need to Run the Game

quote:
Yerli: If there is no [DX10] hardware, you have to use the software emulation, and because of its performance, it's no pleasure to work with. On the other hand, buggy alpha hardware can be really painful. We cannot develop techniques solely for DX9 or DX10, so we implement, create, and tweak the level with DX9 and adjust the code afterwards for DX10
.

and

quote:
Yerli: Crysis will ship with features that are exclusive to DX10, however, ultimately we will develop more elegant solutions with time coming forward, since we have implementation ideas that at this stage would fight our DX9 implementation. Hence we will improve DX10 even more after Crysis ships through patches, but only if the DX10 hardware base is big enough to reduce focus on DX9. Probably a year will have to pass by.



Crysis is no "full Dx10 game"

edit: HOW do you guys get it exactly backwards? :p
:roll:

Crysis is a PURE dx9c game with 'optimizations' for DX10 . . . and LATER support for DX10 ADDED in patches . . . after a year.

LOL
[sadly]
 

apoppin

Lifer
Mar 9, 2000
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alienbabeltech.com
is everyone finally really 'clear' on this?

Crysis is a dx9 game shipping with some dx10 'features' that may be added to later in patches.

This is at least the THIRD thread where basically the SAME posters post the SAME illogical DX10-fantasy about Crysis. If what i have posted to debunk their myth is wrong . . . please show it here and now so the issue can be 'settled'.
:Q

. . . and i finally bookmarked 'everything' so the NEXT time this springs up i am cutting and pasting. :p

:D
 

Stumps

Diamond Member
Jun 18, 2001
7,125
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Originally posted by: apoppin
is everyone finally really 'clear' on this?

Crysis is a dx9 game shipping with some dx10 'features' that may be added to later in patches.

This is at least the THIRD thread where basically the SAME posters post the SAME illogical DX10-fantasy about Crysis. If what i have posted to debunk their myth is wrong . . . please show it here and now so the issue can be 'settled'.
:Q

. . . and i finally bookmarked 'everything' so the NEXT time this springs up i am cutting and pasting. :p

:D

hey no arguement from me.....I was just critising Asshat's post
 

apoppin

Lifer
Mar 9, 2000
34,890
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Originally posted by: Stumps
Originally posted by: apoppin
is everyone finally really 'clear' on this?

Crysis is a dx9 game shipping with some dx10 'features' that may be added to later in patches.

This is at least the THIRD thread where basically the SAME posters post the SAME illogical DX10-fantasy about Crysis. If what i have posted to debunk their myth is wrong . . . please show it here and now so the issue can be 'settled'.
:Q

. . . and i finally bookmarked 'everything' so the NEXT time this springs up i am cutting and pasting. :p

:D

hey no arguement from me.....I was just critising Asshat's post
everyone does . . . it's hard not to. ;)
:D

notice that someone else posted his fantasy about Crysis being DX10 after akshayt
. . . i was replying to him
 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
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Originally posted by: apoppin
quote:
Yerli: If there is no [DX10] hardware, you have to use the software emulation, and because of its performance, it's no pleasure to work with. On the other hand, buggy alpha hardware can be really painful. We cannot develop techniques solely for DX9 or DX10, so we implement, create, and tweak the level with DX9 and adjust the code afterwards for DX10
.

Looks like I was wrong! Thanks amuffin :D .

If this is the case, then it's going to be awhile before they optimize the DX10 code because on launch (December still, right?) the DX10 userbase will be zero, and it's questionable what it will be through the first half of 2007.
 

apoppin

Lifer
Mar 9, 2000
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Originally posted by: jiffylube1024
Originally posted by: apoppin
quote:
Yerli: If there is no [DX10] hardware, you have to use the software emulation, and because of its performance, it's no pleasure to work with. On the other hand, buggy alpha hardware can be really painful. We cannot develop techniques solely for DX9 or DX10, so we implement, create, and tweak the level with DX9 and adjust the code afterwards for DX10
.

Looks like I was wrong! Thanks amuffin :D .

If this is the case, then it's going to be awhile before they optimize the DX10 code because on launch (December still, right?) the DX10 userbase will be zero, and it's questionable what it will be through the first half of 2007.

:cool:

--except for my 'username' bastardation.:p
[you DO know JiffyLube is getting sued for dishonest practices in CA!?] :Q

where do you get 'amuffin' from 'apoppin'? . . . all i can think of is Pillsbury . . . and that is quite a stretch even for doughboy.
:shocked:

 

jiffylube1024

Diamond Member
Feb 17, 2002
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Hehe, I dunno. I coulda used 'amoppin' but I have bad memories of the people who used that term (mostly trolls). Just wanted to do something different. Hehe, I don't mind basterdizations of my name. LubeJob, etc ;) .
 

apoppin

Lifer
Mar 9, 2000
34,890
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Originally posted by: jiffylube1024
Hehe, I dunno. I coulda used 'amoppin' but I have bad memories of the people who used that term (mostly trolls). Just wanted to do something different. Hehe, I don't mind basterdizations of my name. LubeJob, etc ;) .

no worries . . . i just wondered.

yeah . . . 'amoppin' was tRollo's favourite . . . :p
very UNoriginal
:D


breakfasttime . . . "a muffin" . . . mmmm