Benchmark Results
Aggregate Shader Performance : 99.73MPixel/s
Native Float Shaders : 183.43MPixel/s
Emulated Double Shaders : 16MPixel/s
Interface : STREAM
Results Interpretation : Higher scores are better.
Performance vs. Speed
Aggregate Shader Performance : 132.97kPixels/s/MHz
Native Float Shaders : 244.58kPixels/s/MHz
Emulated Double Shaders : 21.36kPixels/s/MHz
Results Interpretation : Higher scores are better.
Performance vs. Power
Device(s) Power : 59.00W
Aggregate Shader Performance : 1690.27kPixels/s/W
Native Float Shaders : 3109.05kPixels/s/W
Emulated Double Shaders : 271.49kPixels/s/W
Results Interpretation : Higher scores are better.
Capacity vs Power
Unit Count : 5.42Unit Count/W
Results Interpretation : Higher scores are better.
Performance Test Status
Result ID : ATI Radeon HD 4600 Series (320SP 8C 750MHz, 1GB 2x1GHz)
Platform Compliance : x64
SMP (Multi-Processor) Benchmark : No
Total Test Threads : 1
System Timer : 14.32MHz
Rendered Image Size : 1920x1080
Graphics Processor
Model : ATI Radeon HD 4600 Series
Interface Version : 1.04.635.22
Cores per Processor : 1 Unit(s)
Shader Speed : 750MHz
Peak Processing Performance (PPP) : 480GFLOPS
Adjusted Peak Performance (APP) : 432WG
Total Memory : 1GB
Memory Bus Speed : 1GHz
Video Adapter
Driver Version : 8.17.10.18
Chipset : RV730
Speed : 750MHz
Shader Speed : 750MHz
Unified Shaders : 320 Unit(s)
Raster Operation Units (ROP) : 8 Unit(s)
Texture Mapping Units (TMU) : 32 Unit(s)
Logical/Chipset Memory Banks
Total Memory : 1GB DDR3
Memory Bus Speed : 2x 1GHz (2GHz)
Maximum Memory Bus Bandwidth : 31.25GB/s
Bus
Type : PCIe 2.00 x16 5Gbps
Maximum Bus Bandwidth : 7.81GB/s