- Jan 16, 2000
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Is there some advantage to using direct3d to accelerate a game as opposed to openGL? Is it easier? cheaper?
The reason I ask is, I just downloaded the demo of Venom. It looks to be a great first person shooter, except it's direct3d not openGL.
I have a 64MB CL GeForce DDR (225/380) (latest drivers) PII450, and 384MB of system RAM. Enough to handle any game I should think. However, Venom slows down considerably with 1024x768x16. It's too annoying to play it with all that sluggishness.
Am I missing something with regards to direct3D?
The reason I ask is, I just downloaded the demo of Venom. It looks to be a great first person shooter, except it's direct3d not openGL.
I have a 64MB CL GeForce DDR (225/380) (latest drivers) PII450, and 384MB of system RAM. Enough to handle any game I should think. However, Venom slows down considerably with 1024x768x16. It's too annoying to play it with all that sluggishness.
Am I missing something with regards to direct3D?