- Oct 9, 2002
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You can continue the world you were playing after "game over." Just hold the A button when you press Start on the title screen and the game will not set the value for the world, so you'll start on stage X-1 (where "X" is the world you were in before game-over). If I recall correctly, some versions of the game do not reinitialize certain parts of RAM after resetting the system, so you might even be able to continue after resetting the system.
I do the code whenever I find a public demo of Super Mario Bros. (like at a flea market) to see if it starts me further in the game. I also like to perform the minus world glitch and then get game-over in case anyone tries the continue code after I leave it.
The GBA "Classic NES Series" version of the game had a feature to save your high score, but it really saved all RAM. You could get to a world, lose your lives, and do the "save high score" option (even if you hadn't reached a new high score), then continue from that world at any time with A+Start, even if you turn the game off and turn it back on. Unfortunately, saving the high score after you finish the game means you'll have to wipe the save unless you want the game to be permanently stuck in hard mode (faster enemies, smaller/faster platforms, beetles instead of goombas). The Wii Virtual Console version has a similar problem, where you'd have to delete the channel's save data so the game wasn't permanently stuck in hard mode (it makes a save state when you exit to system menu, and "Reset" in the home button menu would not reinitialize RAM).
I do the code whenever I find a public demo of Super Mario Bros. (like at a flea market) to see if it starts me further in the game. I also like to perform the minus world glitch and then get game-over in case anyone tries the continue code after I leave it.
The GBA "Classic NES Series" version of the game had a feature to save your high score, but it really saved all RAM. You could get to a world, lose your lives, and do the "save high score" option (even if you hadn't reached a new high score), then continue from that world at any time with A+Start, even if you turn the game off and turn it back on. Unfortunately, saving the high score after you finish the game means you'll have to wipe the save unless you want the game to be permanently stuck in hard mode (faster enemies, smaller/faster platforms, beetles instead of goombas). The Wii Virtual Console version has a similar problem, where you'd have to delete the channel's save data so the game wasn't permanently stuck in hard mode (it makes a save state when you exit to system menu, and "Reset" in the home button menu would not reinitialize RAM).
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