that's what i want to know.
i kind of think that gsync wouldnt be necessary under 5 conditions:
1. we had 120 hz and higher vsync rates (maximum of 8.33 ms lag).
2. no hdmi (not enough bandwidth but is more common because of royalties; hdmi could and should be destroyed by ihvs only using display port)
3. faster signal processing in monitors and advertising of it; (a maximum of 3 ms signal lag) at 60 hz input (would be less at higher than 60) or simply direct drive monitors.
4. more gamepads and keyboards that did 500 reports per second (2ms lag)
5. zero frames to render ahead was still an option.
i know that gsync would be totally free of signal and vsync lag, but it isnt that much difference from 2 ms lag vs 13.33 ms lag (which is the maximum estimate) with the proper options.
basically, gsync is a good idea, but the problem is that something very close to it that has been possible, is around today, and would cost less wouldve been better.
i do simply suspect, however, that nvidia removed the option to render zero frames ahead so they could make money off of gsync.
anyway, im sure that this op was filled with many inaccuracies but that's because my iq is in the 60 range.
i kind of think that gsync wouldnt be necessary under 5 conditions:
1. we had 120 hz and higher vsync rates (maximum of 8.33 ms lag).
2. no hdmi (not enough bandwidth but is more common because of royalties; hdmi could and should be destroyed by ihvs only using display port)
3. faster signal processing in monitors and advertising of it; (a maximum of 3 ms signal lag) at 60 hz input (would be less at higher than 60) or simply direct drive monitors.
4. more gamepads and keyboards that did 500 reports per second (2ms lag)
5. zero frames to render ahead was still an option.
i know that gsync would be totally free of signal and vsync lag, but it isnt that much difference from 2 ms lag vs 13.33 ms lag (which is the maximum estimate) with the proper options.
basically, gsync is a good idea, but the problem is that something very close to it that has been possible, is around today, and would cost less wouldve been better.
i do simply suspect, however, that nvidia removed the option to render zero frames ahead so they could make money off of gsync.
anyway, im sure that this op was filled with many inaccuracies but that's because my iq is in the 60 range.