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Good Things: Necro will own in PVP--people can't leech off your minions or walls, poison is tremendous, level 29 bone spirit does 510 damage, my level 10 fire golem with level 10 mastery has 3100 hit points--strong enough that an IM'd barb doesn't want to touch it.
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um... no think again. poison still cant reach ranged attacks fast enuff, your cast speed is MUCH slower, you walk MUCH slower, and you will be left with close to NO block, whereas the barb a bit slower however, will have a lot more life. 3000ish barbs now have well over 4000. against barbs necros are just as good as dead. its the palys you should fear, that will deal insane unaviodable dmg with FoH...
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Firewall does 3000 damage for sorcs, which has them happy--until they run into an imune.
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again, lvling stuff... could care less.
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Bad things: Everyone is slow as hell running now.
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sux, doesnt it.
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I found a socketed grim shield!!!! Which would be frickin amazing if my Block Rate wasn't 4% now with SIGONS!!!
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little you know what they done to blocking. dex is required for any acceptable % of block, besieds your block % scales DOWN with your lvl. my sorcie at 87 has 2% to block, my 46 vitabarb who wonce had 75% block now boasts godly 51%. pffft. the only consolating point is holy shield is upgraded, palys should rejoice.
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My level 84 barb now does 200 less damage, probably far less than that if everything is 50% resistant to physical, and my magic find gear (tarn, chance guards, boots, ammy) isn't strong enough to let me survive. I'll have to throw on hand of the broc and maybe goblin toe if I wanna do some damage.
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who cares what monsters do. at that level you should know people continuously spending time on the game without deserting it are mostly duelers, and dueling got the shaft, thats what weare mourning over.
<< and block ratings correctly, >>
you mean the messed up block ratings dont you?