- Dec 18, 2010
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Then you shouldn't be playing Diablo III during this time anyways.
What I do with my time should be my choice, not yours or blizzards.
Then you shouldn't be playing Diablo III during this time anyways.
What I do with my time should be my choice, not yours or blizzards.
What I do with my time should be my choice, not yours or blizzards.
You're being hypocritical.
Here's a question though: How many hours in the last year have you NOT had an internet connection that you were actually in a position where you could actually play a game?
And your being judgmental.
My time is just that, my time.
Then you never really played Diablo 2.
Next lameass argument?
For me it's not a question of all the accumulated hours I've been without Internet accesss, it's about all the times I've been playing an MMORPG or a multiplayer game and been disconnected for one reason or another. A few seconds of lost Internet connectivity and suddenly I'm dead. When actually playing with other people I'm willing to put up with this, both when it happens to me and when it happens other people I'm playing with, because that's the nature of the beast. But when I'm playing a single player game, and to me Diablo has always been a single player game, I don't want to have to put up with that crap.
So, yes, I'll probably take Rob Pardo's advice and buy another game instead.
I played Diablo 2 in single player to run through the story and watch the cinematics, when I wanted to actually EXPERIENCE the story and such behind the game.
When I played Diablo 2 in multiplayer, I rushed the bosses and skipped the cinematics just so I could get the loot drops, skipping 3/4 of the game.
While in essence they're the same, they play like two distinctly different games.
And your being judgmental.
My time is just that, my time.
On further thought, it really comes down to personal preference. For me, I would say 95% of my gaming time is online/multiplayer. Add to that the fact that I played a MMO (Eve) for 4+ years, having to be online to play a game just comes naturally.
I totally get the whole "control" perspective and using your time as you like, but I really think in this instance and day and age it's kind of nit picking. People want that constant connectivity and with that comes stuff like this. Just like console-ers wanted better online access, they got it, but it came at a price (control), firmware updates, etc.
I am pretty sure at some point can buy this game and crack it to play it offline single player if you REALLY want to.
In the grand scheme of things though, this form of DRM is not that bad. It may have been back in the modem days, but ultimately even I live in the boonies and have no issues with internet access. Saying "well I might want to play it while I'm hiking in the Alpines" is really just a stomp your foot reaction to control. You aren't going to do that anyway.
Man, I just wanna take a break from tech and sit back and post on the forum.
Wait, I need internet to post on the forum? That's some bullshit DRM!
Of course you're not. It's just the fact that if you WANTED TO, you cant, and that's why they footstomp.
I seriously doubt a constant internet connection is about cheating, its more likely about DRM and trying to prevent piracy.
So, is Diablo now an MMO-style game a la Guild Wars? If it's officially an MMO then it's cool to require an always-on connection. If it's not an MMO then requiring an always-on connection is console type bush league bullshit.
I think it's actually mainly about the auction house. Despite the comments in this thread Diablo and Diablo II were single player games for most people that bought the games. Blizzard can't allow items aquired in offline play to be traded in the auction house because the items would be generated on the client. While they can trust that the items generated on the server during an online game are legitimate, they can't trust the client.
TrueAllowing offline play would oprevent a large chunk of the player base from buying and selling stuff using the auction house, and clearly that's not it in Blizzard's interest.
Also true.Online DRM can be accomplished with requiring an active online connection during play, as demonstrated by SecurROM, Steam, and of course Blizzard's own Starcraft 2.
Woot achievements.The official reason is so you can get things like achievements.
You played diablo for the enthralling single player experience? You'll be fine in the 5 hours it take finish the single player then.
I don't think it's only intended to be an anti-piracy measure. I think it's more likely to prevent dupes and item hacking.
