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Diablo 2, has a way been found to run high res yet ?

Just reinstalled this after not play for years and years 😀 Has any way been found yet of running D2 in a high res, or is it still stuck at 800x600. It looks terrible stretched to fit my 1920x1200 display, and in a window, is really, really small.

Thanks in advance.
 
There are mods that add high res options, but many of them mess up the UI and such. Also, none are supported by blizzard and most can get you kicked of Ladder Battlenet.
 
then which resolution mods dont mess up the UI? please give a filename or post a link if it cant be found via google.

i'm kind of surprised nothing solid has been posted, considering fallout 1 & 2 have working resolution mod hacks (via DLL injection, iirc).

d2 LoD is limited to 800x600
 
Originally posted by: Urtho
Try searching around on the Widescreen Gaming Forum and any associated links for a solution. I gave it a quick look and there's lots of discussion but no obvious simple fix that I saw.

You can always do the BF2 shortcut mod, but that doesn't change that the game renders at only 800x600. Kinda a pain in the ass, but Blizzard probably doesn't wanna change it now.
 
@theearth: you can have a centered output under digital flat panel settings, at least with an nvidia video card.
so there will be no stretching or scaling.
 
Originally posted by: gorcorps
Originally posted by: fLum0x
if you are that concerned, run it windowed.

it makes it easier to alt tab too.

Yes, just run it windowed.

guess you guys skipped the second sentence of his only two sentences 😛

"and in a window, is really, really small."

my solution would be to preserve the apsect ratio with pillar boxing, yeah there'd be interpolation to deal with but at least it wouldn't be stretched out as well...
 
Buy a projector, their native resolutions are only about 1024x768 most of the time, can probably get realy cheap ones with 800x600
 
I tried playing Baldur's Gate 2 with the high res mod and I just found everything to be too small. I think Diablo 2 would have the same problem. Those games were meant to be played on a CRT. I would just set it to a fixed aspect ratio in the driver control panel and play it 800x600.
 
I just set my graphics card to "keep aspect ratio" and then it stretches the picture to the max. It generally doesn't look that bad (SC, Diablo, Diablo II...), but then again, I'm only on a 14" WXGA (1280x768) display.
 
When Blizzard released LoD the 800x600 resolution was entirely new, before that D2 Classic could only be played on 640x480, and I do remember reading a Q&A way back in the days during the 1.08 or 1.09 period where a guy from the development team mentioned that in order to increase the resolution they had to rework pretty much all of the existing textures to achieve that.

Meaning that just increasing a monitor's resolution or forcing the game's textures on a new resolution without actual "core" rework on them would just result in stretched textures rather than crispier and more detailed ones. If I'm not wrong. But that was a long time ago. Like one person mentioned already, it's not a 3D game so it had to be done differently, by the developers themselves.
 
Forcing aspect ratio is the best way, it doesn't look all that great but you get used to it after a while. You could also use a CRT if you have one lying around.
 
How about a means of increasing the view field. i.e. expanding the border of what you can see yet keeping everything the same dpi or resolution per inch so that everything doesn't look so small?

 
Originally posted by: Fadardo
How about a means of increasing the view field. i.e. expanding the border of what you can see yet keeping everything the same dpi or resolution per inch so that everything doesn't look so small?

You'd get banned from Battle.net ASAP not to mention the game wouldn't be too fun if even on a 1680x1050 (pretty common res) you could possibly see an entire area.
 
Originally posted by: Piuc2020
You'd get banned from Battle.net ASAP not to mention the game wouldn't be too fun if even on a 1680x1050 (pretty common res) you could possibly see an entire area.

Not a problem for people who stick entirely to Open Bnet private servers. Thats where this would be a godsent.

Ontop of that where it really matters, the dungeons, their is lighting and darkness that has to be taken into consideration (so what you could see would still be limited in those situations.
 
that seems questionable to me.

fallout 1 & 2 didn't need any texture fixes for the increased screen size hack. 1280x1024 in fallout2 works mostly fine and the graphics look fine as well, not stretched at all.

Originally posted by: Zenoth
When Blizzard released LoD the 800x600 resolution was entirely new, before that D2 Classic could only be played on 640x480, and I do remember reading a Q&A way back in the days during the 1.08 or 1.09 period where a guy from the development team mentioned that in order to increase the resolution they had to rework pretty much all of the existing textures to achieve that.

Meaning that just increasing a monitor's resolution or forcing the game's textures on a new resolution without actual "core" rework on them would just result in stretched textures rather than crispier and more detailed ones. If I'm not wrong. But that was a long time ago. Like one person mentioned already, it's not a 3D game so it had to be done differently, by the developers themselves.

 
I have a similar problem. I'm thinking of connecting an old 17" LCD and set it at 800x600 (as a 3rd monitor) and running D2 windowed on that screen as it's pretty small windowed on my 2407WFPs.
 
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