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DF now runs on PS2!

m0ti

Senior member
The news, from Howard:

01/31/2003

- A few announcements - firstly, fo anyone who downloaded the UNIX client directly from the Download page of the web site since this Tuesday, please note that some switches were accidentally set wrong in the foldit script. Please check the foldit script and ensure the '-if' flag is not present unless you wanted it to be (see the Readme for details on what each flag does)

- An updated version of the software has been released (only the protein was updated on Tuesday) which fixes a number of minor issues, so grab the new verison if any of these affect you: time and date stamps are added in the error.log for some network errors; updates might be detected better behind transparent proxy servers now; and a bug in reading the foldtraj_fileserver.cfg file (when using the update proxy daemon) was corrected.

- Lastly, and most importantly, we have yet another two ports! By popular request we've released a 32-bit IRIX client. We've also released a Sony Playstation 2 Linux client. This requires Sony's 'Linux Kit', available for purchase at www.playstation.com, and has not been specifically optimized for the CPU so it runs a little slow. Head over to the Download section to get these of course.
 
not to discourage running DF on even the slowest platform

but

pointwood (an Ars guy) posted a benchmark on the DF forum, seems like the PS2 tested could only put out < 5000 structures a day

not that every one counts/can be a low RMS , but , i don't think anyone will be buying up ps2's for a DF farm
 
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