- May 7, 2002
- 10,376
- 762
- 126
So I finished this game just now, stealth all the way...all side missions, read everything I could find... and started up to go postal this time around, and it got lame pretty darn quick.
This game has no re-playability that I see but I could have swore that the original did have much more re-playability than this version.
There are no consequence to your actions really, you can
That means, it basically turned into ME 3 type of a game where everyone was yelling at Bioware for screwing the pooch. Well, Edios / Square did the same thing here.
I am thinking this was a result of being a console game design, and having limits on what they can do.
The game just feels unfinished / rushed / on training wheels, which is I guess why they have some DLC for it, but at this point, it just doesn't seem worth getting.
I sure hope this isn't the norm now.
This game has no re-playability that I see but I could have swore that the original did have much more re-playability than this version.
There are no consequence to your actions really, you can
take out the three 'main' guys at the end stage and absolutely nothing happens from a result of killing them. Heck, you can kill virtually anyone and it basically is ho hum.. next mission...
That means, it basically turned into ME 3 type of a game where everyone was yelling at Bioware for screwing the pooch. Well, Edios / Square did the same thing here.
I am thinking this was a result of being a console game design, and having limits on what they can do.
The game just feels unfinished / rushed / on training wheels, which is I guess why they have some DLC for it, but at this point, it just doesn't seem worth getting.
I sure hope this isn't the norm now.