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Detonator 12.90 Available



<< Does it come up as 1240 for everyone else whan you look at the device manager for W2K? >>



12.60 did the same thing.
 
I also got a 3DMark 2001 increase. I'm now at 2118 with a GeForce2 MX. (Not overclocked.)
 
What's this 8.03 driver listed on the same page? I have a GF2 Pro. Which one should I download?
Is it only for older cards like a tnt1-2?

 
I got my first nVidia card yesterday (Leadtek MX2 with TwinView stuffs). So, I am very new to the Detonator game.

From the comments on m3dzone, 12.x drivers support DirectX 8 while 8.0 (and below) only support DirectX 7?

-SUO
 
Yeah but have the put alt-depth buffering back in for OpenGL? If not, forget about it... textures are to blurry without it.
 
5744 with 24bit Zbuffer enabled and anisotropic filtering enabled as well.
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 200

DISPLAY
Platform NVIDIA GeForce3
CPU Optimization D3D Pure Hardware T&amp;L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate Default
FSAA Mode None

OPTIONS
Show Title Screens No
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low

RESULTS
3DMark Score 5744
Game 1 - Car Chase - Low Detail 90.0 fps
Game 1 - Car Chase - High Detail 36.5 fps
Game 2 - Dragothic - Low Detail 87.5 fps
Game 2 - Dragothic - High Detail 43.5 fps
Game 3 - Lobby - Low Detail 98.8 fps
Game 3 - Lobby - High Detail 46.2 fps
Game 4 - Nature 22.9 fps
Fill Rate (Single-Texturing) 578.7 MTexels/s
Fill Rate (Multi-Texturing) 1309.7 MTexels/s
High Polygon Count (1 Light) 16.0 MTriangles/s
High Polygon Count (8 Lights) 3.1 MTriangles/s
Environment Bump Mapping 114.4 fps
DOT3 Bump Mapping 104.7 fps
Vertex Shader 38.5 fps
Pixel Shader 84.0 fps
Point Sprites 14.8 MSprites/s
 
There are 8xx drivers now and they're listed as DX7 compatible. WTF? The 7xx drivers were DX8 compatible.

Not sure what the heck's going on there.
 
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