Detanator 23.11 problem...

spolat

Junior Member
Jan 6, 2002
5
0
0
I have Asus 7100/T, and tried detanator 23.11 drivers but it doesn't work. I don't know what the problem is , everything go well after system starts even up to windows start sound, there is just a blank screen but it doesn't hang on? So what should i do, continue using asus's 12.60 drivers?

 

Big Lar

Diamond Member
Oct 16, 1999
6,330
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76
I am running the 22.80's with pretty good luck/ the 23.11's worked as well, but were very blurry.
 

spolat

Junior Member
Jan 6, 2002
5
0
0
is there any noticeable performance difference between 23.xx drivers and other detanators?
 

Egrimm

Golden Member
Jun 26, 2001
1,420
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I haven't had any good experiences with the 23.11 Detonators like Big Lar.
They worked fine, but my 3d-Mark 2001 score was 800 points lower (6400 something) than with the 22.80 (7267), which I've switched back to. Picture-quaility is the same for the 2 drivers, but 22..80 give me better performance although 23.11 should be more DX8.0 optimised
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
In 3dmark2001 my system saw a 500 point increase with the 23.11 set, but Unreal was a no go. Tried everything before I just went back to good ole' 21.83. Everything runs great with that set.
 

nemesismk2

Diamond Member
Sep 29, 2001
4,810
5
76
www.ultimatehardware.net
The only advantage you'll get with the 23.11 drivers is a few extra 3dmark points, for real software you'll maybe get 1fps extra or nothing at all!

One really bad thing, Lightwave v5 crashes at start up with the 23.11 drivers!
 

NOX

Diamond Member
Oct 11, 1999
4,077
0
0
The only thing I got from the 23.11's were better 3dmark scores. I could not use 32-bit zbuffer in GR and in 3dmark. So I went back to the 21.83's (WHQL), and everything is back to how I want it.