Cogman
Lifer
http://gwaredd.blogspot.com/2010/02/game-development-in-post-agile-world.html
An interesting article about the short comings (and some of the benefits) of agile programming. I thought it was a good read.
Personally, I get a bit nervous when someone tries to argue that some programming method is "THE" method, and everything else is inferior. However, I've also seen the ugly beast of "This is what I need, you figure out how to do it." Over-structure and under structure is a bad thing IMO, a middle ground is the best approach for programming.
Comments?
An interesting article about the short comings (and some of the benefits) of agile programming. I thought it was a good read.
Personally, I get a bit nervous when someone tries to argue that some programming method is "THE" method, and everything else is inferior. However, I've also seen the ugly beast of "This is what I need, you figure out how to do it." Over-structure and under structure is a bad thing IMO, a middle ground is the best approach for programming.
Comments?