Robo-
The latest game version plays much faster then the bench runs. The benchmark is based on the original release of the game(which only supported Dot3 if it was bundled with a GF board). Since then they have increased the performance significantly(up ~50% with a T&L board). Besides that, Evolva looks like complete sh!t on a V5 anyway, or any other non Dot3 supporting board for that matter. The GF2MX has enough bandwith/fillrate to handle the game 800x600 32bit w/Dot3.
Sacrifice is up next

. Without hardware T&L the models fluctuate all the d@mn time with their poly counts, much smoother/constant models with T&L enabled.
Then there is Giants. Giants not only looks better on a GF/Radeon based board, it also runs much, much smoother. Speed up can see an average of 100% faster depending on the settings and unlike any other game I have seen to date, there is still a performance boost running @1600x1200 32bit with everything cranked(Dot3, environment, water) over 1600x1200 32bit without(no Dot3, no environment, no water) in the range of 30%-50% on my system.
Mykex-
"V5 looks fine in giants in fact some peoples opinion found it looking better."
Could you point to anyone who has seen the game running on both boards who would agree to that? I have seen comments on screenshots, noone that I know of that has seen it running on both boards(or the Radeon) has stated that it looks better on a V5.