Well, I reached what I assumed was the final battle and successfully completed the required objectives with the Emperor's finest soldiers remaining pure and loyal to the Emperor...... and promptly crashed as the final speech was given within the mission.
Ergo.. when I loaded back up it had not picked up that I completed the mission and will have to do it all over again... Can't complain, it was about as colossal as final missions get.
The story has some interesting twists (which can easily change) and the banter between the Space Marines is much more fun. I have to say that your Commander should just be a character in the story, instead of 'yourself'. He could have been used so creatively to set against the Space Marine squad members, engaging in banter and exchanges of harsh, heretical verbals further enhancing the storyline.
Sound stutter is doing my head in... but I have just read Gothgar's post and going to make sure AA is disabled in my CCC because I have already checked my .lua. Tends to happen with massed bolter fire and assault cannon chatter, when many sound channels are used simultaneously. I do not appear to get the graphics stutter, crashes or texture bugs but I most certainly get the sound stutter. This is hugely apparent in a simple test using the in-game benchmarker.
Currently on my second playthrough using a slightly different squad loadout and aiming to be completely corrupt.
Toyed with the Sorcerer and Hive Tyrant and they are both quite interesting. Sorcerer is weak but when used properly can be an amazingly efficient in the early rounds whilst the Hive Tyrant is slow and cumbersome with some useful summons. Only had 1 game with each class but they are most certainly interesting.
Relic outdid themselves and turned perhaps a 'marmite' RTS in DoW2 into something very nicely polished, varying and interesting. For only £17 ($26), the bargain of the year already