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Darkest of Days

AntiFreze

Golden Member
I just played through the demo for Darkest of Days. Pretty cool game with an interesting concept. Basically you are snatched up during colonial times and are trained to jump through time to save key people in history. The demo takes you through the Civil War but the retail game will go to roman times, WW1, WW2, Vietnam, etc. You fight with their weaponry for a bit, then get futuristic guns.

give it a shot. I think i might buy it retail.

plenty of demo links from the website:
http://www.darkestofdays.com/http://www.darkestofdays.com/

youtube trailer of weaponry: Link
 
It's ...ok. The concept is very cool [time travel] but the quality of the game engine seems a bit amateur [8monkey did develop their own engine]. You only get 1 area to run around in and it's VERY linear [ie: invisible walls prevent you from true exploration].

 
http://en.wikipedia.org/wiki/Darkest_of_Days

Darkest of Days uses NVIDIA PhysX, a hardware-accelerated physics engine.[1]

?It was critical to the success of Darkest of Days that these epic moments in world history are experienced in eerily accurate detail, and NVIDIA PhysX technology helped us achieve that goal,? said Mark Doeden, Art Director at 8monkey Labs. ?Our Marmoset Engine brings these battles to life with a completely unique look, and the PhysX technology was instrumental in making the game feel alive and real.?

Interested to see the effects.
 
Originally posted by: coloumb
It's ...ok. The concept is very cool [time travel] but the quality of the game engine seems a bit amateur [8monkey did develop their own engine]. You only get 1 area to run around in and it's VERY linear [ie: invisible walls prevent you from true exploration].

I agree. Cool concept, but too linear.
 
Originally posted by: fatpat268
Originally posted by: coloumb
It's ...ok. The concept is very cool [time travel] but the quality of the game engine seems a bit amateur [8monkey did develop their own engine]. You only get 1 area to run around in and it's VERY linear [ie: invisible walls prevent you from true exploration].

I agree. Cool concept, but too linear.

Duh it's linear, YOU'RE MESSING WITH TIME ITSELF!

It has to be linear so the timeline is intact. 😛
 
Originally posted by: Raduque
Originally posted by: fatpat268
Originally posted by: coloumb
It's ...ok. The concept is very cool [time travel] but the quality of the game engine seems a bit amateur [8monkey did develop their own engine]. You only get 1 area to run around in and it's VERY linear [ie: invisible walls prevent you from true exploration].

I agree. Cool concept, but too linear.

Duh it's linear, YOU'RE MESSING WITH TIME ITSELF!

It has to be linear so the timeline is intact. 😛

lol... er.. the path from end to start is very linear. 🙂 I want to be able to run around the field in whatever direction until I hit a VISIBLE object that prevents me from moving - not some invisible force field. 🙂
 
Based on the demo, it feels really CoD/Consolish. It's a good idea, but it's not done very well. I hope they try again and open it up a little more.
 
Don't you get superior weapons compared to those of the civil war? If that's the case don't you basically roll everyone in your sights?
 
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